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Game Devlogs Page 52

It is out !!!
Major Update
it is out, my game is now available à vous tous. Se joue mieux à la manette mais fonctionne au clavier sourie (pis au finale vous vous faite votre propre avis...
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Ver 2 is out!
So i update the game and added a lil bit of lore n stuff - added tv at the 2 bad endings - made the previous version of the game downloadable...
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Added an animated Jaw wallpaper to downloads
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Want to get seasick while coding in Picotron? I got you covered! Make sure you have already created your personal system folder inside Picotron and copy jawpape...
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Welcome to the donation page
All the money will go into developing the newest game Never ending corridor ...
A totally random update 1.5.0 for this little random game
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Major Update
Hi everyone, the game is finally waaaay easier to play and to beat now. I fixed the physics today and changed the graphics for the world elements AND THE BAT. Y...
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System Breakdown Patch 0.5.6
Hello soldiers! We hope that the fight against the Soviet evil goes as well as possible for you and we come to you with more changes! A new build is waiting for...
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1.0.0 is almost here!
I've just finished the game and all that's left is the Linux port! I plan to release the game before next month. Thanks to everyone that's given feedback and pl...
Version 1.1 Bug fixes
King of Hearts version 1.1 is now live! Some bugs were fixed where holding spacebar pressed caused the game to crash, as well as the insntat depletion of spears...
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Chub Ques v0.7 on OperaGX games!
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You can also play this game in your web browser via operaGX games! Here is the link to the game: https://gx.games/es/games/oskh4t/chub-quest/...
Xenomon Open World Monster Battling RPG Devlog: New Challenger
Major Update
Capture monsters, battle with them in real-time and explore a mysterious and adventurous world.
Alpha 4 - 2 New modes, Cherry bombs, Cluster merging, Game settings and more!
Full patch notes are available on https://open.codecks.io/fruit_game_test . NEW FEATURES New mode: Cluster Grape Mania! All grapes will spawn as clusters, causi...
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Well, That Was Embarrasing…
Fixed a visual error and visual bug. Even removed the smooth framerate because though it is a good idea, it tragically marred the game visuals...
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Weekly Report (Apr. 8th)
Hello. This is a mess. When I was revising and translating the dialogues related to Zondok previous week, they looked fine. Sure, they weren't peak creative wri...
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Chapter 12 Progress [08/APR]
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Hey gang, I've started posting updates on my Patreon now that I'm actually making some damn progress on this chapter, so I figured to cross-post the latest upda...
Yukon and some size changes
I've first of all added Yukon. Since Yukon uses the same getup as Klondike, with the difference that Yukon has no draw pile, that was easy to add. Rest assured...
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Bug in new demo, crash after tutorial is now fixed.
Title. It wouldn't be a new demo if I didn't break something. Jesus the main release is going to be such a fucking mess...
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EXTRAS UPDATE NOTE1
ADDING EXTRAS MODE WITH HORROR MODE HARD MODE COMMADER MODE BUG FIXS...
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Devlog 1 - Tier 5 Cards
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Welcome to the first development update for Become the Moon! We've been really happy with the initial reception to the demo and are currently hard at work on ne...
6 Moves Added (DP updates)
Major Update
Maki - Ground Zero Maya - Nova Core Nimo - Omega Blade Olga - Tsar Bomba Runi - Blast Kick Una - Sunrise Spin...
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Version 4.0.1 update
Version 4.0.1 has been released. This is a minor update, so the only change is that the Attract Mode has been fixed a bit. That's all. -TSHM...
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Update Beta 1.1.4
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New Features: Added Gargoyle Enemy. Added Clockwork Worker Enemy. Added Clockwork Fighter Enemy. Added Clockwork Spider Enemy. Added Skull Totem Enemy. Added Da...
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v1.2 Update (Itch.io)
Game Design
Our second update!!!: What's New?: - Added rotating loading/saving sprite (first happens when you load the game, every 30 seconds) - Fixed bug where some button...
Smooth Location Transition
A little more update on the cafe. On the technical side, a lot of cool stuff has been added. Just look at the transition on the video. Earlier it used to darken...
Sagar Jadhav - Devlog
Game Design
As the Creative Director and the Level Designer for Slime Hunter it was amazing to come up with a game like this. Thanks to Roy Lu (CEO), Divyanshu Singh (CTO)...
NEW GRAPHICS/ LEADERBOARD + Fixes
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New player graphics look way better and smoother, improved grabbing mechanic, fixed bugs AND added an online leader board!...
Patch Update
Just a quick update that fixes a couple of spelling errors and a problem with the about, preference, and load screens not showing up correctly on the main menu!...
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An Objective Complex 0.9.1 is live!
Quick update: The character portraits and names, and the continue button now stay fixed in the UI. Three lines of text show at once (the previous build showed...
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The easiest game.
Major Update
This is a game. Link for Gdevelop. https://gd.games/willybilly/easiest-game...
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Devlog 1.1.5
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Marketing
Hey Guys, I wanted to take a moment to share a recent experience and the valuable lesson it taught me: Always seek advice from someone who truly understands you...
1.0c
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- Fixed a crash when clicking on used letters in Solitairdle...
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Devlog #5
Hi all! The Fellas are back again with another devlog! We are in the midst of further refining The Hawkshaw Files! For this week, we would love to share the pro...
First Patch (BETA)Twistopia-Demo
First time Actually Playing it Myself, not just Bugtesting something but actually seeing how far i can go until the content stops. Making it through the first t...
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Two Replaced Characters
Game Design
Two Of The Characters From Version 1.1 Have Been Changed...
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This Is Not Baldi's Basic's, But It Is. (This Actually Is A Baldi's Basic's Mod)
Demo Done
Major Update
The Dead Room Demo is done! Please give it a try and tell me your notes in the comments. Accomplishments What's in the demo?: The demo has 10 items, 10 decorati...
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Version 1.2
-Added Level Select -Added note to not put friend in crate (seriously don't do it)...
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Demo Choice Walkthrough 1.1
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Tutorial
Demo Choice Walkthrough 1.1 Navigating the Game Stats ◆ Notice: This post contains spoilers about in-game choices that the player can select to lead to differ...
Figaro - Update v1.01
Hi guys, We fixed a few things to feel the game better. From this post I would like to also thank everyone who participated in Game Jam and hosts of "Mage Jam"...
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Dun-dun devlog: second boss finished
Hello again and welcome to another devlog! It's been a year already since the last update but our second boss, Parkov, is finally done! If you can, download the...
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Demo Release 1.1!
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Updates Chapter 2 for The Pendant Guarden is now available for download and on web-browser! (A walkthrough guide will be released soon.) The new game features a...
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Progress!
Hey everyone! We at Boreal Games have been hard at work, and this devlog has been brought to you by the programming team. They have squashed several bugs and gr...
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final final pre jam time patch
So more or less i played with a friend lastnight and fixed a bunch of stuff i dont rememeber what casue it was like from 9pm-1am in the mornginlol...
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This website has the 4-in-1 NES slasher multicart if you want to add it to your collection.
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I won’t sell my fan games because of copyright issues, but this website does if you’re looking to add to your collection. This is where I got my copies that...
Heaven Or Hell
Major Update
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Noita - Epilogue 2 Update
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Major Update
Noita Epilogue 2 Update is now available. This update includes a ton of new things, like new spells, new enemies, new bosses, a new area and new secrets. There'...
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Beta 1 is out
Major Update
Initial Release This beta is very bare-bones. There are two enemy types, Dwarf Red Bulborb & Red Bulborb. So far there is only Red Pikmin & Yellow Pikmin. There...
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Full version is out!
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Major Update
Yup! 23 solitaires are now here! There might be more in the future...
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Battle Mode!
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Been a while since I did a dev log. Sorry about that. So, what’s new? Well, battle mode, for one! Now you and a friend can fight each other on one of currentl...
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Week #2 of Post Beta Development - Beta 2.0
Hi everyone! We have had another successful week of development. We're happy to be releasing our Beta 2.0 this week. We've made additional changes and updates s...
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Version 1.5
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Pika Game Version 1.5 is now ready to download! New Features: -TWO BRAND NEW MAPS IN OUR BIGGEST UPDATE YET!...
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CONTROLS
Up key: Float Left and right key: Movement you have to use the key to float and move around while trying not to get hit, your healths opacity will start to decl...
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