Congratulations on updating your software to v0.8, employee #err, In this exciting new update, you can finally finish what something else started, turn on your...
Hi all, The page has been updated with new gifs that show off the current state of the game better. Within this week the alpha is expected to be ready for inter...
2024/4/9 Update 【ver_1.1.5】 *Tried to fix the problem that "the tip ui of the interaction key E could not be displayed in uncertain situations". *Fixed the...
Hey everyone! I'm posting a quick status update to let you all know what's up with version 0.5 of Baldi's Basics Plus! First though, I'd like to say thanks to a...
A small update has been made to Particle. Enemies will no longer be able to instantly spawn on top off and kill the player. That's all, take it easy...
ver. 0.1.1 - changed Knight's attack animations (trails were slow and just meh...) - added a few breakable objects (for the future implementation) - breakable o...
Hello! Welcome to the first devlog for Hex Chronicles, where I invite you to join me on a journey through the mystical realms of Athera's level design. As the L...
In this video I fix an interesting bug that caused cross-level undo-queue-contamination. I think it's interesting to show these kind of bugs, because open-world...
Since I ended up being pretty busy thanks for finals, a lot of my work these past weeks were just making adjustments to the already existing systems and fixing...
Implementations made between version 0.7 and version 0.10: The score counter now does not reset between deaths; The enemies can now spawn from either side of th...
Patch Notes - Version 0.2 Features Added: Implemented Restore points, including both permanent and temporary ones at crucial stages of the game. Added Rogue abi...
Hello, Recently we have been introduced to the machinations online software that allows for users to test out their game flows. The software allows us to create...
This is the first update in weeks and it is HUGE! tldr: You can replace stuck characters now and you have a magic wand to convert a plant into a joker that can...
It took me a little bit to figure out how to do it, but the full demo can now be played directly in browser. It’s still recommended to download due to file si...
Hi there! I've spent most of the last few weeks with my head buried in design documents - plotting the wreck unlock order, upgrades, story beats, etc. All neces...
Hello! I hope you're having a pleasant spring! I’ve been making more progress on the script for Snow White Ashes as well as the build for the extended demo...
Okay okay, the first release was not set in stone and I wanted do tackle some of the major issues that came along the quick and dirty version. With this update...
Hello everyone, I am the Art Director and Level Designer for the game "Slime Hunter". I am thrilled to be working with all the developers at Studio Bounce to co...
Welcome to Rogue Recon's Second Devlog! Introducing Character Customisation! Important to note that as of now what you see is still a work in progress. Characte...
Version 1.1 brings a couple more fixes. Fixes: Campaign - Forest Hideout should now properly spawn the ambush soldiers. Campaign Map - Final level unlock progre...
Version 1.1 brings a couple more fixes to the game. Fixes: Campaign - Forest Hideout should now properly spawn the ambush soldiers. Campaign Map - Final level u...
Gamedev is slow and cumbersome. Projects take years to gestate, sometimes longer if they're ambitious. Teams get locked in, cultures form, trajectories are reve...
I've been working on a new version of VS lately and here's a rundown of something cool to look forward too We now have a new mode the arcade! in the arcade mode...
This version fixes (hopefully for real this time) the issue where buttons could not be clicked in full screen. The previous fix only worked in some resolutions...
hey everyone! bear bird 1.1 is now available: you can now press r to restart instead of having to refresh the page! much more accurate bear & swan boat collisio...
it is out, my game is now available à vous tous. Se joue mieux à la manette mais fonctionne au clavier sourie (pis au finale vous vous faite votre propre avis...
Want to get seasick while coding in Picotron? I got you covered! Make sure you have already created your personal system folder inside Picotron and copy jawpape...
Hi everyone, the game is finally waaaay easier to play and to beat now. I fixed the physics today and changed the graphics for the world elements AND THE BAT. Y...
Hello soldiers! We hope that the fight against the Soviet evil goes as well as possible for you and we come to you with more changes! A new build is waiting for...
I've just finished the game and all that's left is the Linux port! I plan to release the game before next month. Thanks to everyone that's given feedback and pl...
King of Hearts version 1.1 is now live! Some bugs were fixed where holding spacebar pressed caused the game to crash, as well as the insntat depletion of spears...
Full patch notes are available on https://open.codecks.io/fruit_game_test . NEW FEATURES New mode: Cluster Grape Mania! All grapes will spawn as clusters, causi...
Hello. This is a mess. When I was revising and translating the dialogues related to Zondok previous week, they looked fine. Sure, they weren't peak creative wri...
Hey gang, I've started posting updates on my Patreon now that I'm actually making some damn progress on this chapter, so I figured to cross-post the latest upda...
I've first of all added Yukon. Since Yukon uses the same getup as Klondike, with the difference that Yukon has no draw pile, that was easy to add. Rest assured...
Welcome to the first development update for Become the Moon! We've been really happy with the initial reception to the demo and are currently hard at work on ne...