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Game Devlogs Page 50

Bugfixes and stuff...
4
Fixed bug where if you never entered government, Brüning would never become chancellor (so it would just stay as Marx all the time), and a lot of the bad event...
3 files
Releasing Go With the Flow!
1
Releasing Go with the Flow for the Fish Fest Game Jam! With this game, I wanted to make the movement of a fish through water the main focus of the gameplay. So...
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Squishing more bugs!!
I noticed another bug, unlikely to occur in reality due to the order you'd have to do things being more work than most players would ever try to do... but... If...
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Demo V 1.1 Update
Made some minor adjustments to the game for the sake of guiding the player in the right direction. Made the mechanics less obtuse, easier to understand on first...
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Announcing Polter Geists
Announcing Polter Geists! A Dark Fantasy 2.5D Open World Top Down Turn Based Ghost Catching RPG (Yes that's a mouth full!). I have been working on this project...
Windowkill v3.2.0c hotfix
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New Features Added scrollbars to long dropdown lists Changes :)’s pointers now click on any enemy they pass over, even if it is not the target enemy. Turned t...
4 files
updated images to work again!
they were hosted on discord before and the links expired! don't make fun of me...
1 file
aquarium update v0.10
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1
after 1 million years i'm finally finished up with the update that by all means should have been done like 6 months ago considering both how little it actually...
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Dev Log 4: Post Production
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To be honest, the post production of this project feels very rushed, because the team members have a lot of internship work arrangements in the second half of t...
MMI Devlog #01
- Adjusted composition for panel scene 002 to better fit with UI overlay (including alternate times of day used in later scenes) - Completed art assets for BG s...
2 files
Version 1.2.1 Bugfix for Android
This patch for the Android version was released to fix bugs on smaller phones where certain things (most notably the control panel buttons) would appear shifted...
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Version 1.1.1 Bugfix for Android
Yay, triple digits! Anyways, this patch for the Android version was released to fix bugs on smaller phones where certain things (most notably the control panel...
1 file
Server Status.
For some reason nobody can get into the same server. You connect but can see anybody so we are on backup servers. If you have a fix DM usernameonvr on discord...
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3.2.1 | What's next -> 🧪Technologies Tree🌳:)
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I always wanted to play game that may not be a time killer, but be a learning thing and adventure thing - whenever you just playing alone or with friends. That'...
New update parcor go
-new sound option for headphones...
1 file
Dev Log 6 - Post Production
Welcome to my final dev log for this project! :,) Our game is finally finished, and our team is pretty happy with our work! Before I get into my own tasks, I'd...
Update on Version 0.1
Major Update
Unfortunately due to personal/private reasons, I had to delay the release. The release of Update 0.1 is now planned for the end of April to mid-May. This includ...
Dev Log #4 Post-Production
2
In the post-production phase of our project, my role primarily focused on the maintenance and stability of existing code, as well as implementing updates in lin...
A Heart of Butterblue 1.3 Resolution Fix
12
Hello all! I just uploaded a new build of Butterblue that will hopefully fix the resolution issues of the choice buttons appearing off-screen. I added a new scr...
1 file
Beta 2 is out
Put on your swimsuit, and equip your scorch gaurd and anti-electrifier, because the elemental update is out now! Blue Pikmin have been added! Fire geysers have...
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BiG update before timer out
English Hey everyone! So, we woke up this morning and found out that our work day had been extended. With that in mind, we decided to get going with some extra...
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Announcing The Public Test of CL24 - The First Lacrosse Sim!
Major Update
Super excited to announce the release of my Lacrosse GM game I've been working on for the past 6 months. I've been working hard to create a realistic yet still...
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A platformer game with only 5 FPS!
1
Major Update
Hello! My new free game 5 And No More is finally available on Windows, MacOS and Linux ! Try your best to finish the parkour with only 5 frames per second ! You...
3 files
Dev Log 2-4
2
Game Design
This week, we have Showcase coming up for our game. We then realized that the scope we had set before was still a bit too big. This has forced us to cut out som...
This Deep Under - My first Gamejam!
Major Update
So, Did you see the Fishfest gamejam? Well I did - And here I am! Isn't this fun? In my first gamejam, I've made This Deep Under - A survival horror game with g...
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Version 1.57a Release
- New one-click ability to replace the old "Early warning" which has been replaced by the new Radar structure upgrades. - New ability: Intel Extraction - Summon...
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Devlog 4: Post Production
Postmortem
This week we have been working on post production. We have had a few rough bumps on the road, but we've managed well. This past week we have been working on pol...
V0.002 (Fixes and slight balance)
Fixed some bugs related to the pause and fail screen. Changed sprites in VIVIT SE1 . Changed VIVIT SE3 a bit. Added Readme.txt...
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Devlog 1
Game Design
Preamble In this project I went through Scripting tutorials 1-4. First two were originally meant for the Project A, but since I've made my own game for that thi...
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Update 1.0.1
Major Update
Patch notes: Changed 340 and 360 to not be impossible to counter when Blind appears. Changed Iye's death tip text to clarify mechanics. Made One Eye, Iye, and...
1 file
Update 119 - Missile Launcher
🚀Missile Launcher 🚀 Beta Test (two weapon boxes are available directly at the start of the game): https://simonschreibt.itch.io/cozy-space-survivors-web M...
3 files
Omnifighter fourth WIP release
This took a while, finally got WIP 4 on here. The hardest part remains coming up with new ideas for waves. About 16 more waves to go...
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Fixed Download
Just fixed the download because I didn't set it up right ( I forgot to upload the whole file) 🐟...
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Fish Fest Submission
Major Update
Hu-Shi has been uploaded! This is a prototype for the fish-fest game jam so there are a few missing things, such as more than a basic level, music, and sfx. It...
1 file
Developing Scavenger
Major Update
Last week (April 1-7 2024) I built a game with my kid brother (12) (an in-house jam for my one-man Snowy Road Studios). We looked at themes submitted to the las...
Update 1.0.1
Update 1.0.1 For Bucket Time is out! Featuring: - Remmapable keyboard keys! - Controller support! (Also Remmapable) - Updated visuals for the Facility boss! - C...
Version 38 Update 11 - More Quality of Life
Changes Added several new daily quests Adjusted in-game economy as it is currently too generous and getting a full collection takes less than a week Improved co...
More Events
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I have noticed how many people really enjoy playing despite this project's simple reason for existence! So just for fun, I have added 4 new events that can happ...
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Its for kostya
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Marketing
Just for you...
1 file
Update v0.8 - Story Part 2
Major Update
Congratulations on updating your software to v0.8, employee #err, In this exciting new update, you can finally finish what something else started, turn on your...
1 file
Page Update and Demo Release Window
Culture
Hi all, The page has been updated with new gifs that show off the current state of the game better. Within this week the alpha is expected to be ready for inter...
​2024/4/9 Update【ver_1.1.5】
2024/4/9 Update 【ver_1.1.5】 *Tried to fix the problem that "the tip ui of the interaction key E could not be displayed in uncertain situations". *Fixed the...
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Baldi's Basics Plus version 0.5 is on its way! + New ANGRY Baldi Plushie!
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Hey everyone! I'm posting a quick status update to let you all know what's up with version 0.5 of Baldi's Basics Plus! First though, I'd like to say thanks to a...
3 files
Small Update
A small update has been made to Particle. Enemies will no longer be able to instantly spawn on top off and kill the player. That's all, take it easy...
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ver. 0.1.1 changelog
ver. 0.1.1 - changed Knight's attack animations (trails were slow and just meh...) - added a few breakable objects (for the future implementation) - breakable o...
Level Designer Process Devblog - Abhishek
Game Design
Hello! Welcome to the first devlog for Hex Chronicles, where I invite you to join me on a journey through the mystical realms of Athera's level design. As the L...
Fixing a cross-level state contamination bug
In this video I fix an interesting bug that caused cross-level undo-queue-contamination. I think it's interesting to show these kind of bugs, because open-world...
Devlog 4
4
Game Design
Since I ended up being pretty busy thanks for finals, a lot of my work these past weeks were just making adjustments to the already existing systems and fixing...
Mtd is now FREE!!! Due to my new beta version video the game is now free!
Mtd is free go and play it...
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