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Game Devlogs Page 48

RavenGuard Build 0.7
RavenGuard Build 0.6 Patch Notes: Town / Hub World: - Player can now upgrade skills and purchase new paragon units from the town. - Purchased items are saved be...
1 file
New Deluxe Version 128K
1
Major Update
New 128K Deluxe version of the Sinclair01 . Nueva versión Deluxe 128K del Sinclair01 . https://sequentia-soft.itch.io/sinclair-1-the-trail-begins-english...
2 files
O jogo do dinossauro que não tinha pai já está disponível!
Major Update
Já está disponível a primeira versão do game do dinossauro que não tinha pai! Desfrute da incrível música sobre a história de um dinossauro aleatório q...
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Agora disponível no windows!
A versão beta do game do caneta azul agora esta disponível no windows! As instruções de instalação já estão disponíveis na página do game...
1 file
The Map Is Flooded!?
I decided to add water to map in order to make it more like you're building in a world rather than a void. Though I will add a build limit to the world as a res...
Biggest update yet! Version 0.2 brings an entire book to the table.
5
10
Major Update
Hello everyone! I'm super excited to share with you all the info about the latest update of Fallacy Quiz , version 0.2 . It's been an absolute joy to work on th...
3 files — 0.2
Introducing Ludical
3
Major Update
Your soul is trapped in lines of code. What will you do? Thanks to science you can now upload the consciousness of a human being inside a computer. The Gametoy...
V0.2
New att, with new features and bugs resolved. Respawn set, barriers, rat and diamonds bugs and more...
2 files
Version 1.21 Bugfix Update
1
Small but important update fixing a few bugs. In descending order of importance: Fixed a bug that could cause "Failed to Load" when attempting to load long-runn...
3 files
Small patch
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- Adjusted the wording in the seeding setting to make it clearer - Fixed Fork Solitaire not having a proper rules explanation, whoops...
1 file
Dev Log #4 Post-Production
1
Game Design
Looking into my post-production mindset I feel odd. On one hand I feel relieved but still a bit tired, guess I need finals to truly be over to feel that breath...
forgor to change ball and cat images
yeah...making things on pressure is not fun...
Cursed Dungeon v.1.1
This version has fixed some bugs (5 in total) that were made due to lack of time and haste. Also added an AI-generated game logo. I recommend playing this versi...
1 file
Cuesed Dungeon v.1.0
Major Update
The build of this version was created a few minutes before the closing of the project submission to the competition. It may contain bugs that do not greatly aff...
1 file
RASCIT
hes a rasict and his anme is emmett...
1 file
Journal Entry 2
Date: 9.4.2024 Activity: - Implemented functionality for opening and closing first two doors - Made the lower optional path playable - Made more platforms, tele...
Narrative and Card Design in Dungeon CEO
1
Game Design
Hey there, fellow gamers and explorers! I'm Shivansh, and I'm here with a devlog for Dungeon CEO! In this one, we talk about the fun parts of making stories and...
Bugfixes and stuff...
4
Fixed bug where if you never entered government, Brüning would never become chancellor (so it would just stay as Marx all the time), and a lot of the bad event...
3 files
Releasing Go With the Flow!
1
Releasing Go with the Flow for the Fish Fest Game Jam! With this game, I wanted to make the movement of a fish through water the main focus of the gameplay. So...
1 file
Squishing more bugs!!
I noticed another bug, unlikely to occur in reality due to the order you'd have to do things being more work than most players would ever try to do... but... If...
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Demo V 1.1 Update
Made some minor adjustments to the game for the sake of guiding the player in the right direction. Made the mechanics less obtuse, easier to understand on first...
1 file
Announcing Polter Geists
Announcing Polter Geists! A Dark Fantasy 2.5D Open World Top Down Turn Based Ghost Catching RPG (Yes that's a mouth full!). I have been working on this project...
Windowkill v3.2.0c hotfix
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New Features Added scrollbars to long dropdown lists Changes :)’s pointers now click on any enemy they pass over, even if it is not the target enemy. Turned t...
4 files
updated images to work again!
they were hosted on discord before and the links expired! don't make fun of me...
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aquarium update v0.10
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1
after 1 million years i'm finally finished up with the update that by all means should have been done like 6 months ago considering both how little it actually...
1 file
Dev Log 4: Post Production
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To be honest, the post production of this project feels very rushed, because the team members have a lot of internship work arrangements in the second half of t...
MMI Devlog #01
- Adjusted composition for panel scene 002 to better fit with UI overlay (including alternate times of day used in later scenes) - Completed art assets for BG s...
2 files
Version 1.2.1 Bugfix for Android
This patch for the Android version was released to fix bugs on smaller phones where certain things (most notably the control panel buttons) would appear shifted...
1 file
Version 1.1.1 Bugfix for Android
Yay, triple digits! Anyways, this patch for the Android version was released to fix bugs on smaller phones where certain things (most notably the control panel...
1 file
Server Status.
For some reason nobody can get into the same server. You connect but can see anybody so we are on backup servers. If you have a fix DM usernameonvr on discord...
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3.2.1 | What's next -> 🧪Technologies Tree🌳:)
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I always wanted to play game that may not be a time killer, but be a learning thing and adventure thing - whenever you just playing alone or with friends. That'...
New update parcor go
-new sound option for headphones...
1 file
Dev Log 6 - Post Production
Welcome to my final dev log for this project! :,) Our game is finally finished, and our team is pretty happy with our work! Before I get into my own tasks, I'd...
Update on Version 0.1
Major Update
Unfortunately due to personal/private reasons, I had to delay the release. The release of Update 0.1 is now planned for the end of April to mid-May. This includ...
Dev Log #4 Post-Production
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In the post-production phase of our project, my role primarily focused on the maintenance and stability of existing code, as well as implementing updates in lin...
A Heart of Butterblue 1.3 Resolution Fix
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Hello all! I just uploaded a new build of Butterblue that will hopefully fix the resolution issues of the choice buttons appearing off-screen. I added a new scr...
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Beta 2 is out
Put on your swimsuit, and equip your scorch gaurd and anti-electrifier, because the elemental update is out now! Blue Pikmin have been added! Fire geysers have...
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BiG update before timer out
English Hey everyone! So, we woke up this morning and found out that our work day had been extended. With that in mind, we decided to get going with some extra...
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Announcing The Public Test of CL24 - The First Lacrosse Sim!
Major Update
Super excited to announce the release of my Lacrosse GM game I've been working on for the past 6 months. I've been working hard to create a realistic yet still...
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A platformer game with only 5 FPS!
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Major Update
Hello! My new free game 5 And No More is finally available on Windows, MacOS and Linux ! Try your best to finish the parkour with only 5 frames per second ! You...
3 files
Dev Log 2-4
2
Game Design
This week, we have Showcase coming up for our game. We then realized that the scope we had set before was still a bit too big. This has forced us to cut out som...
This Deep Under - My first Gamejam!
Major Update
So, Did you see the Fishfest gamejam? Well I did - And here I am! Isn't this fun? In my first gamejam, I've made This Deep Under - A survival horror game with g...
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Version 1.57a Release
- New one-click ability to replace the old "Early warning" which has been replaced by the new Radar structure upgrades. - New ability: Intel Extraction - Summon...
1 file
Devlog 4: Post Production
Postmortem
This week we have been working on post production. We have had a few rough bumps on the road, but we've managed well. This past week we have been working on pol...
V0.002 (Fixes and slight balance)
Fixed some bugs related to the pause and fail screen. Changed sprites in VIVIT SE1 . Changed VIVIT SE3 a bit. Added Readme.txt...
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Devlog 1
Game Design
Preamble In this project I went through Scripting tutorials 1-4. First two were originally meant for the Project A, but since I've made my own game for that thi...
1 file
Update 1.0.1
Major Update
Patch notes: Changed 340 and 360 to not be impossible to counter when Blind appears. Changed Iye's death tip text to clarify mechanics. Made One Eye, Iye, and...
1 file
Update 119 - Missile Launcher
🚀Missile Launcher 🚀 Beta Test (two weapon boxes are available directly at the start of the game): https://simonschreibt.itch.io/cozy-space-survivors-web M...
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Omnifighter fourth WIP release
This took a while, finally got WIP 4 on here. The hardest part remains coming up with new ideas for waves. About 16 more waves to go...
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Fixed Download
Just fixed the download because I didn't set it up right ( I forgot to upload the whole file) 🐟...
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