Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Game Tutorials Page 11

Upload Beta
Tutorial
Added 2 bosses and game over screen. Additional Boss to come...
1 file
Strategy notes
Tutorial
When it comes to strategy, I have noticed a couple of approaches. One symbol at a time The one color at a time guesses a row of the same symbol for all but one...
Overlap Resistant Speech Bubbles
2
Tutorial
Hey everyone! It’s the middle of the month, and that means it’s time for another Fireside Devlog! More specifically, this devlog will be about how we implem...
Walkthrough
Tutorial
Walkthrough The walkthrough of complete jam edition of my game LAST <> STEP is now available.share your feedback and share what levels took most of your time...
2 files
Hints
Tutorial
I'm really sorry to the players and gamers because it's getting too frustrating about the game due to misfortune choices Here's the hint I publish to avoid frus...
1 file
Drawing Captain Harty for PAPER TANKS
2
Tutorial
The drawings in the notebook turned into a battlefield! 2.5D tanks in the style of drawings in a notebook.
Creating Sweet Particle Effects in GMS2
Tutorial
I've just spent the day breaking down how I created some of the particle effects in Spaceslingers, I also show how to create your own unique and interesting par...
Five Ways to Get Storytelling Inspiration
Tutorial
As engine building has been winding down, I started the beginnings of a marketing push for Harmonic Odyssey. I got back into forums and have generally been havi...
3 files
Having problems with solving the easter egg?
2
Tutorial
This video will help you to solve the easter egg if you have trouble triggering it...
Devlog 3 - Franken Tutor
8
Tutorial
Huzzah! Guess who got a brand new router cause the old one just... died. did i doodle this just for the post? yes, yes i did. Without distractions, it has been...
Here's how the coffee stains were made for the game
2
Tutorial
The drawings in the notebook turned into a battlefield! 2.5D tanks in the style of drawings in a notebook.
Published a new video with the process of creating headphones for the game.
2
Tutorial
The drawings in the notebook turned into a battlefield! 2.5D tanks in the style of drawings in a notebook.
Define Your Games Art Style
2
Tutorial
Game design has moved forward, tools are being developed and everything is starting to come together. Isn´t this the perfect time to start work on the art styl...
Guide for Those Who Want to Contribute Translating the Game
Tutorial
Are you fluent in any other language besides English? Would you like to contribute to a Free Software game bringing said language to it? Well, you’re in luck...
Portrait process - A small insight
5
12
Tutorial
Hey everyone! this time the devlog is not written by Matthias as it will be about the visual creation of the character portraits in Heart of Muriet. I am Raffae...
Our Node-Based Quest Editor for Fireside
5
4
Tutorial
After Paul told you in our last devlog about the procedural generation of our game world and how it barely fits in our small scope for Fireside, I will tell you...
Skill and Spell Progression
Tutorial
This is an excerpt from the strategy guide I planned on writing for the game. Instead, I’ve decided just to take some my ideas and split them into these littl...
Strategies For Bewitching Lotus Flowers
Tutorial
Bewitching Lotus Flowers This is an excerpt from the strategy guide I planned on writing for the game. Instead, I’ve decided just to take some my ideas and sp...
¿Qué es VOR Sim?
Tutorial
El primer control es el Heading (Rumbo) utiliza las flechas para cambiar la dirección de desplazamiento de la aeronave. El segundo control es el VOR, las flech...
1 file
How to Access the Game if you Bought the Racial Justice Bundle
Tutorial
Hello everyone! I have had a couple of people reach out to me saying they are having issues downloading the files for VoltAge:Genesis after purchasing the Bun...
Tutorial 3 - Measuring 0-100km/h Time Lapse
Tutorial
If you are interested in car performance, Infinite Overtake has good news. The game measures your 0-100km/h acceleration time lapse. There are 4 driving modes a...
Tutorial 2 - Transmission Types and Driving Modes
Tutorial
The default driving mode of Infinite Overtake is Sport. When the game starts, you should see a button on the bottom right of the game screen which displays the...
Tips: Enemy attacks Defeated Ally
2
Tutorial
You might've wondering why sometime the enemy still attacking the defeated allies, right? It's not a glitch, it's intentional. Some enemies are twisted enough t...
3 files
Tutorial 1 - Introduction to Infinite Overtake
Tutorial
The purpose of Infinite Overtake is to overtake as many cars as you can while avoiding crashes. The game calculates your score (which will be explained below) a...
Dev Diary : Cabin Update #3
1
Tutorial
Hey Everyone - Torri here! As usual spoiler alert - avoid the image in the middle and end if you'd rather have the in-game result be a surprise. Today I'll be s...
Advanced Spawn Menu
1
Tutorial
I created a tutorial for the Advanced Spawn Menu here: Enjoy! Also, I noticed a bunch of people bought Anomalies both here and on Steam yesterday and today. I...
Dev Diary : Cabin Update #1
2
Tutorial
Hey everyone, Torri here with an update! If you want to keep the final cabin a surprise for yourself - be warned - there be spoilers ahead. In this post, I'll...
The "Invisible Spike" Level
2
Tutorial
Tutorial For the "Invisible Spike" level. People seem to have trouble with the level with the ton of spikes on the bottom and ladder on the top, heres a tip: Th...
THE BEAST - Battle Tutorial
2
Tutorial
In the Battle Mode, you will play as certain characters to fight against the enemies. 1. HP Each characters and enemies have their own HP. Once their HP dropped...
Crafting recipes
Tutorial
It's good to write it somewhere...
1 file
A rogue-like game that is played in the overworld.
A Concept for Procedural Level Generation
9
Tutorial
When we decided to continue working on Fireside after Stay Safe Jam, we wanted to keep the scope small and the game simple. After all, we're still studying whil...
Beek - Ending Guide
7
27
Tutorial
NOTE: This guide only applies to Beek v1.06 or earlier! Certain flags were simplified in Beek: Familiar Spirit - Remastered (v2.0) along with a in-game ending j...
Supercharge your minigame experience!
Tutorial
Supercharge the minigame experience! The latest builds of the Unscripted Extended Demo include a brand new minigame that challenges you to collect all of the co...
Eyes coloring tutorial!
2
Tutorial
Ok, so I wanted to share with you guys step-by-step tutorial on how do I paint eyes in the game and in general (because it's my primary style now). Feel free to...
How We Created an MMO in Unity for FROG using Socket.IO
Tutorial
As new developers with Unity, we found it quite unclear as to the best route to take to make on online multiplayer. Instead of going back and forth between poss...
Grass & Ground walkthrough
1
Tutorial
Small Tutorial Video available Since a bunch of people asked me about how I've made the grass/ground stuff for "Walk theDog" I've uploaded a cringeworthy tutori...
Landing on islands
Tutorial
First landing on dry land !!! Ships are now moving and escorting. The plane on the deck accompanies the movement of the aircraft carrier. Now the plane can also...
1 file
Adding and Organizing Content in MonoGame
Tutorial
One of the most important tasks was to get my art and sound assets into the game. MonoGame's Content Pipeline tool provides an easy way to accomplish this task...
Gameplay Hints
Tutorial
INPUT WASD - moving the hero while Arrow keys attack (this behavior can be changed in settings) P - show menu / pause M - show map window C - show hero window S...
Adding Source Control in Visual Studio
Tutorial
One of the most important things I wanted to set up was source control. If you're not familiar with the concept, source control (also called version control) is...
How to add creators to Movie Business 2
Tutorial
The Movie Business game has already huge (currently almost 5000 persons) database of real creator like actors, directors, composers, cameraman and so one which...
Loading more posts...