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Devlogs Page 51

Version 1.1.0.1: new Class, new Guild quest, new locations!
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Major Update
The first big patch is ready! It brings a new class - the Mechanist - a new guild quest, and two new locations, one of which is a dungeon! The Mechanist sets up...
The making of Super Fancy Factory Mania - a one week journey
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Postmortem
Hey there! Because I really enjoyed participating to this game jam, I decided to make a post mortem on my last week experience. I hope you enjoyed / will enjoy...
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Flavor Text Contest - Win A Free Key!
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Want to win a free GLITCHED key? If you've played the demo ( it's up on Steam right now just click here ) then you know that every single object in GLITCHED has...
Dev Diary #8 - Wonders of the Deep
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6
Marketing
Hello Work-from-homers! This week we are sharing a glimpse of a late-mid-game location ~ The country that I grew up in roots back to the ancient kingdom of Sr...
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Extending the Closed Alpha
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5
Game Design
This weekend was spent trying to fix all of the issues with saving and loading worlds and I think I fixed most of them. At this moment it is possible to save a...
Free for the forseeable future
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Major Update
Following along in the footsteps of some of the Developers I adore/look up too and in the wake of COVID-19, Paint Game will be completely free for the foreseeab...
Demo 1.0 (Final)
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10
Major Update
Hello Everyone! Thank you for the continual interest in Mizuchi! We are pleased to announce a new and hopefully finalized demo! All art assets, music and polish...
3 files
Energy system & UI rework | The Farlanders 0.2
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5
Major Update
The Farlanders 0.2.0 is live. The update includes a new energy system, UI/UX improvements, and basic buildings management. It's only half of the content that wa...
6 files — 0.2.0
Mercury Fallen Alpha 0.16 Now Live!
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Major Update
Howdy Pioneers! Alpha 0.16 is now live, bringing new content, changes and fixes. A huge thanks for the great feedback from all of you who checked out the Test B...
2 files — 0.16
Guile & Glory: Firstborn - Boons of Divinity Update
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3
Major Update
Hi all! It's finally here! The Boon System is implemented in Guile & Glory: Firstborn. This update is probably the biggest to date, and brings a hefty chunk of...
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Devlog - 83
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14
(old gif this time, way too sleepy to make a new one, sorry) Changes: ANY OS: - Added *A LOT* of new rooms, finishing up the area shown in the previous devlog...
Happy safe Holidays :D
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9
Marketing
Hello fellow Earth-dwellers! I hope that everyone of you is doing well! Thank you for all the amazing support that you've continuously given us and this project...
1 file
TOMATO CLINIC now in chinese!
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Major Update
TOMATO CLINIC(番茄診所)有繁體中文版了,感謝 鬼怒川 的翻譯。 ~ hello! thank you everyone for playing TOMATO CLINIC so far. i've loved re...
3 files — 1.01
Pendula Swing: The Complete Journey now available AND freshly patched!
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Major Update
Greetings, lovely itch community! As some of you may have noticed, on Sunday we clicked a ton of buttons and launched Pendula Swing: The Complete Journey on Ste...
1 file
Release Notes for v1.0.3
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9
Major Update
New Features/Changes: Added initial skill system implementation with a few built-in effect presets (healing and temporary stat buff/debuff - many more to come!)...
The Sunset Station Update!
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Major Update
Hello everyone! Today we’re launching v1.1.0 of Turnip Boy Commits Tax Evasion , an update we’re dubbing The Sunset Station Update ! This is an absolutely m...
2 files
August 2021 Update
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4
Lots to get through this month thanks to developing King under the Mountain full time now! In the last dev update I had just started on Alpha 6 and the first fe...
Tomb of the Eaters Feature Friday - April 17th, 2020 (beta branch)
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200.22 Note: this update will break save compatibility. If you'd like to continue a save from a previous patch, you can switch back to that patch's branch. From...
3 files — 2.0.200.24
Dev Diary #53: Not Only Are We Alive!
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Major Update
Hi everyone, Tyler here from the Deckpoint Studio team. Again, it’s been a while! If you aren’t following us on Twitter , you might have thought we were d...
8 files
Nytro demo update 3.2.0 and earlier
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Major Update
Public demo version 3.2.0 marks a major milestone in Nytro's development. The game is devoid of placeholder systems. It has significant playable content. And, t...
3 files — 3.2.0
Game engine version change and just polish, polish, polish
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1
Artwork by Dess At the moment we are currently adjusting to change the unity version for some technical stuff which has led to some more bugs. It is a dirty job...
Small update: 64-bits Linux build & translation sheet public
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Hello y'all! Some small updates today. Someone notified me that the Linux build of Mobility was getting outdated, which was because I accidentally used an 32-bi...
2 files
- APEX Update Is Live -
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Major Update
Introducing the APEX update, which overhauls and rebalances advanced constructs. PATCH NOTES: Version 0.26.12 Updated January 31, 2020 MAJOR CHANGES: TURRET * T...
2 files
The Silence Demo - RELEASED
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Major Update
The Raven's Point Silence Demo is now available, including several new levels, another boss fight, two secret levels, dozens of hidden collectibles, and other s...
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We're officially LAUNCHED!
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3
Major Update
Ahoy Golfers! We are thrilled to announce that CHEAP GOLF is fully released! If you already own the game on Itch.io, an update should be waiting for you (versi...
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Creating the Music
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Tech Discussion
About the Bells and Whistles (well, mostly Whistles) Greetings fellow airship captains and (hopefully) flute enthusiasts! I’m Michael, the creator of the musi...
-Version 0.21.10 is Live-
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Ahoy Drifters, Today we deployed a significant update. Here is the official changelog: Features The Mac OS port now supports Retina and a native compiler. You s...
2 files
Sand Alpha 0.6.0
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6
Major Update
Sand Alpha 0.6.0 Big changes in this update. I've added stats, overhauled the exploration food and water system, added food items, and more. So lets get in to a...
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The divine moments of creativity
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Artwork by: Roposhipin I have worked as a professional video game artist for more than 6 years now. But I have worked on creative tasks ever since I was born. D...
Major update for Memori and a new demo is out! (Version 0.7)
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Major Update
📢New Features in 0.7 All updates made in version Introduced a new flying mechanic, granting players the ability to soar with wings. Added Chapter 6 featuring...
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Dev Diary #11 - Campfire Chilltimes
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Game Design
Hello Sea-lovers, Happy post Mother's Day to our mommas & all the Supermoms out there, in here & everywhere :D --- This week from SAMUDRA; Who says that campfir...
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Linux Build Now Available!
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Major Update
Hey Linux Users! We've got you your own, shiny version of the game! But hang in there with us, as we don't use or build for this platform, like, ever. So it may...
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1.0 on June 15
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Wildermyth is coming out of Beta! I'm having a hard time typing this. We finally have a date. It's been a long road for Wildermyth, and there's more to come, to...
3 files — 0.38+288 Codander Doomwage
Devlog #42 - Status Update & Music Planning
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Game Design
Hi there! After taking a break last week for the Defaction announcement, we're back with a regular devlog. But before we get to the "dev" part, there are a fe...
Head AS Code overhaul
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1
The future of Head AS Code Hello, ABiMe fans! It has been quite a while since I've posted anything for Head AS Code. As part of the ABiMe franchise, and as the...
Camlann v0.4
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Major Update
Here's the new version for Heroes of Camlann : // UI / MECHANICS CHANGE - It's now possible to do as many mission as you want in one day. - Garrison and Big Wa...
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6 Years Later...
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Postmortem
Now that BFF or Die is out on consoles and PC I've been feeling reflective. I looked back at the very first developer video diary I made about it... 6 years ago...
STARDROP - Released
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Major Update
IMPORTANT NOTE: Make sure to check up for new updates. Current version that reflects the latest Steam build is BUILD: 23 Dear Dea r Community STARDROP has left...
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TAR DevLog #6: Plants, Crops, Switches and Zoom - Experimental Version coming soon!
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Hello there, Gabeux here. Welcome back to the Tech Age! Status Report We've been working on the current update for a while and have finally begun to see the lig...
Exit Mask: Release Update
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Major Update
After six and a half months of development, I am proud to announce that the final version of Exit Mask is officially complete and available for download. Incl...
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Adam - Lost Memories - I need Your Help
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Major Update
Years ago my psychologist said that the best thing I can do to get myself together after my childhood's trauma, is to release it in some form of an art. In the...
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Enemies & New Maps! – Update 0.9.0
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Major Update
In this devlog episode, we'll be looking at the new AI Enemies, new maps, and improvements made to the gameplay prototype for my third-person wall-running parko...
3 files — 0.9.0
Map Contest on Twitter
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Culture
Announcing the HPS Cartography Contest! Make a map using the new HPS Cartography Kit: https:// natetreme.itch.io/cartographykit a nd tag it on twitter with #HP...
Open Alpha 1 - First test release
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Major Update
Public Open-Alpha - 1 Hello everyone today is the start of our development freeze time and the start of our open alpha testing to grab feedback from the players...
3 files
July 2021 Dev Log
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Hello my friends! I hope everyone is doing well and today I wanted to update you all about Odd Realm's 0.10.0.0 version. I'm making some fantastic progress but...
October 2020 Update - Alpha 4 Release
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1
Hello and welcome to the resumed King under the Mountain dev update! I'm happy to announce that the remaining pieces of work for the brewing beer update were co...
3 files — Alpha 4.0.1
Weekly devlog #4 - Tutorial explained
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Hi folks! Kirthos here. Welcome back to the Rebellion's news. Today's DevLog will be a bit technical. Gabeux: We had planned a detailed tutorial to be added in...
Version 0.4 "The Ancient Update" Now LIVE!
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Major Update
Hi all- The newest content update for Hypnagogia: Boundless Dreams is now here, and it's my most involved and gameplay-oriented world yet. I'll let it speak for...
UPDATE + NEW LANGUAGES!
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2
Major Update
Hi folks! I saw a lot of new people getting the game through the Bundle for Racial Justice and Equality - thanks for supporting these issues :) Given the surg...
3 files
Small Update: Bridges and Tokens
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Just a quick note—I've updated the Island Generator (not the assets themselves). It now generates, with a certain chance, bridges on roads crossing a river. I...
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