Hi, guys! What's up? How was your week? I'm really busy these days, my day job is having some rush hour because aside from our game project, we want to do marke...
happy international women’s day y’all! i’ve been very busy since the last time i wrote one of these and am excited to share some updates 😊 i was able t...
Wohoo! After a lot of work I finally got to release Arclands on Kickstarter - please consider backing or sharing the campaign around. Every little bit of help i...
Greetings, mutants! This update brings the localization for the Arabic language to the game! Arabic took just a bit longer to get ready so we decided to hold i...
The physical edition produced in 2018 was supposed to close the development of Huenison (originally released in 2013 and then updated five times). Yet, the deve...
For no particularly good reason I've been continuing to update this. I've added a shaded background to the input prompts in close quarters battling, new music...
Hi y'all We recently added free posts to our Patreon to give a preview of what our patron tiers have to offer. Hope they're something you'll enjoy. One of them...
- Expanded the things you can do and rebalanced the production tree. - Use the kiln to produce bricks, which enables further options. - Farms can now grow flowe...
This update includes an extensive reworking of the genetics-to-morphology-to-physiology algorithms in the game. This will impact how your anims' bodies are grow...
Update 6 ONLINE COOP ENABLED! So many changes! Have fun! Check out the patch notes on the dedicated website: https://www.synthetikgame.com/updates Have Fun!...
I am so happy about having nearest-neighbour pixel rotation. I've been making the game nicer. More character sprites are in the works, I've added a bit of juice...
Hey guys! I got into 'the zone' last week! Which was surprising considering how much distraction I get x'D 6k+ words! Wooooo! The main story is at Day 26. Bran...
Hi, guys! What's up? I got a bit of a scare last week because one of my co-workers got covid :'D Covid is scary these days--it has mutated to the point where it...
Hello, this update adds inverse kinematics chain constraint for 3D bones and more. Steam page (For itch.io users, you can get a Steam key on the download page)...
Fixed an issue with store items in weapon cabinets having giant durability after the level is reloaded. Separated the gather tools (pickaxe, axe, and scythe) to...
Additions / Changes Added export support for Tiled's .tmx files Added export support for .csv files Added tile animation preview to "Animations" window Added Al...
Version 1.2, as well as a 64bit build, are both out! 1.2 removes the level cap on estrogen/caffeine/poetry The 64bit build is experimental, but should resolve...
Hey there, everyone. Thanks for supporting Square One! We have a bit of sad news this time around. Recently, progress on Square One has slowed significantly. Wi...
Hello! I've decided to make a couple changes to the game! You can still play the original 100 Lines of Code version, but I wanted to make the game more forgivi...
We got a lot of bug reports concerning some weird, breaking behaviour with the OS X version of dino game, like dinosaurs with really long legs: We're letting...
Lets see if this sparks interest :D As you might know the main campaign of Rogue Empire has a World Map in which exploring triggers different events and encount...
The previous devlog talks about some quite strong emotions. I have been pushing myself a lot to work on FTB, and I absolutely love the game. To recap, I'm going...
Take your species further than ever before with the newly optimized cellular stages that will smoothly take you sailing into our latest advancements in the prot...
GENERAL CHANGES Adjusted the default inputs for some controllers Fixed a graphical bug where the particles for Tan's EX would spawn at the center of the stage i...
Kinstrife Pre-Alpha Patch 2a is out now! It addresses performance issues, along with other improvements, fixes & tweaks #kinstrife #medieval #melee #combat #gam...
u pdate v.5.8 - Added a wall clock (4 colors) and 2 play mats - Added a big modular wardrobe with 2 addable beds - Added a super cute teddy bear (also with a gr...
Hi everybody! After all this time, I made a small release that fixes some bugs and adds a few more cli commands: BugFixes: Fix specular maps outputting black im...
Patch 3.04 is now released adding Save and Quit after Mutation Rolls, Difficulty Select on New Game, longer timers for Timed loot, and many other tweaks and fix...
Whooo! Good morning and just a nice thing that happened: Giada Zavarise over at Rock, Paper, Shotgun wrote an article about sound and word bubbles, and mentione...
Hello everyone! I'm very happy to bring you the v1.1.0 update of iii! iii is a little "catroidvania" about a one-eyed cat leaving his comfort zone. Explore unde...
I took some time away from Boreal Tenebrae, but I’m back now! Huge thanks to everyone who has been playing, enjoying and posting about BT AI! Changes: -Overa...
Hello everyone, we just uploaded a little patch. No new content, but some smaller improvements and hopefully an important fix. "Hopefully" because i never was a...
Loot, Home and Pixels Shops and coins Capitalism has finally been introduced in the Risky Rim with brand new currency! Everyone’s got a bit of coin on them, y...
Just patched out a couple of bugs that seemed to be popping up. - Some controller problems (still might exist?) - Removed ability to jump over big head and rui...
Woohoo! I didn’t wait an entire month to do a dev log! Still working towards a major release for the end of march. Here’s a summary of what’s changed rece...
HyperParasite is a homage and a love letter to those 80's cheesy action movies . The second level is called ' Asiatown ' and it's full of karateka masters, kung...
Thanks to BestPig's GB Studio 2.0beta5 patch , UNEARTHED is now available to play on the Analogue Pocket! Download Unearthed_Zero_v1.3.pocket ! Enjoy! - Tom and...
OKAY HELLO, HI. It's been a while. So, rather than dilly-dally, I want to get straight into what's going on with this game. So, uh, what's, up? First things fir...
Version 1.2.0 is now out and brings key bindings, which was the most requested feature so far. You can now use the spacebar to process I/O Events, and numeric k...
Anodyne Remastered has launched! You can download it here. The original is still included for Windows/Mac if you'd like. Featuring 60 FPS, QoL features, Linux s...
Hello, here a small update with improvement/fixes mainly for undo redo behavior. Currently working on mesh deformation for the next main update. Mesh can be aut...
Aseprite and its LUA API changed significantly since the last release, a lot more is possible now than was in October of 2020. This update is a long-overdue rew...
Hi, everyone! I finally decided to release a newer version of the demo before moving forward in the game's development. This new demo contains the same content...
Hi, guys! How did your week go? Anyone fasting? If yes, I wish you the best of luck! \(-^.^-)/ Last week was pretty slow for me, still looking for the wedding s...
MERRY CHRISTMAS & HAPPY HOLIDAYS GUYS! x'D Jesus is having a birthday party today so let's relax, take a breather from your job, eat cakes, and have fun with yo...
We have released a small patch for the demo, which fixes several bugs from version 2.00 and contains some additional polishes. Simply extract the patch directly...