Once we had the idea for this game, we needed to define the enemies of the game: what comes out of the shadows. We had quite a few discussions about this and th...
Introduction Good Morning - Revisited is a rework of a previous title I had shipped three years ago for a student project. The game’s core feeling was to remi...
Nuclear Blaze is now available, DRM free, on Itch.io :) Get it now with 10% off! (Sale will last until Nov 14th 2021) Nuclear Blaze is a unique 2D firefighting...
WE ARE THE PUNKS OF THE DIGITAL AGE! Aleksandra Jarosz posing in front of the main talk screen We've just returned from A MAZE, the most amazing festival for pl...
A flurry of new content awaits! A brand new single-player campaign Two new musical tracks Two new game modes - Spellstorm and Medley Three new Arenas New charac...
Beacon Patch 2.7 is here adding the final 14 Tinkered Weapons along with Item Notifiers, Recycling Balance, and many other fixes and balance tweaks! In the new...
Water's Fine 1.0 is now available for the standard $5 To celebrate the launch, it's on sale for $4.20 or in a bundle with 10S and LLTA for $10 for new players A...
Midnight Shift Remake 1.0 is live. There are two game modes: Original and Extended. Original is the same scenario as the base Midnight Shift project. Extended h...
Changes: Made numerous changes to the boss again, including: Player projectiles no longer collide with the red blobs. Added more screenshake to things, increasi...
Having just released the game on steam we decided to give it an update with new features. The two major ones being skins and challenges. The game now contains o...
New features: arrows in the room panel let you move between adjacent rooms make resizing less destructive experimental support for custom scripts "more info" li...
After almost a month of work Omamori is finally out! I really put all my love for Japan and its culture in this game, trying to pack it all in a few weeks in a...
Hey gamers! In event that absolutely does not have any connection to any competitor platforms, Prologue For A Vacant Kingdom is receiving an update with some ne...
A new version of the Sizeable Demo has just been uploaded! It doesn't contain any new levels tho, sorry! The reason why is because I don't want people to just s...
Celebrate World Crocotile Day, June 17th , by modeling an endangered species or their habitat! There are multiple ways you can participate in this event. You ca...
(WIP of that new area) Changes: Added support for animated tiles, more of these will be put in the game later for more atmospheric effects and such. Worked some...
I've updated Jumpgrid with a new infinite mode. Some players are saying it's even more fun than the campaign mode. It includes 20 new patterns that don't occur...
After 7 months in Early Access and so many fixes, adjustments, and new features, Hyperspace Delivery Service has reached version 1.0 and is now officially ava...
Gunkid 99 is now available exclusively on Itch.io for FIRST ACCESS ! https://yongjustyong.itch.io/gunkid99 What is First Access? It's functionally the same as E...
I can't sit on this project any longer, it's almost done! Enjoy. It's a local co-op or singleplayer adventure about two guys goin' into a space station to blow...
NEW SKINS This update introduces advanced skin customization: Scale up or down the textures to fit your needs Make those textures more dynamic by making them mo...
Added "range" function to scripting language that generates an array of integers (e.g. to iterate through in a "for" loop, see "Script Syntax" and "Array" docum...
Added ability to define default scripts for tiles and objects in the Voxel Editor (which will be assigned for those newly added to a map) Added ability to itera...
This is a gigantic update to Pixelmash, and it's ready for you now! Some of the new features in Pixelmash 1.1 include: Completely rewritten keyframe-based anima...
What a journey it has been, but today we are thrilled to announce that HyperParasite has left Early Access and 1.0 is available RIGHT NOW here on Itch.io! We’...
The Year After was made with GB Studio , described as “a quick and easy to use drag and drop retro game creator for your favourite handheld video game system...
Hey, mutants! This one goes out to all of the Linux fans! We've heard you and completed work on a Linux build of the title that's going live today! This update...
Beacon patch 2.3 is ready, providing new tools and evoking old memories. Explore crashed pods from Freja’s ship The Ouroboros and collect new items including...
Hello All! So it’s late August now, and that means it's The Pedestrian update time! We didn’t have an official update last month, mostly because there wasn...
The latest version of Flux seeks to expand upon what was working with the original game's release, introduce major improvements that could elevate the entire ex...
Changes: ANY OS: - Added community translation: French. (this will help me find various UI issues with localization) - Added a new room. (took a long time to fi...
Lazr's Advanced Demo is ready, with a ton of updates and fixes. This is a completely new demo, with completely new levels. I'll be posting more updates as well...
Hey all, We want to sketch out our patch plans for you for the rest of the year. Our work on the Tomb of the Eaters feature arc is reaching fever pitch, so you...
Hello all, A great deal of this month's work is not featured in this update, as it is part of a larger update coming in May, focusing on menu overhauls, better...
At the art gallery in January, I had my first new puzzles up and working. This mountain world is based (at least in the first half) around stone-stacking puzzle...
Hey everyone! Very exciting news! If Found... is finally here, out in the wild. Check out our trailer: We've been working on this game for a long time, so it's...
Added a chance for generated villages to have their own village tinker. Starting villages always have a village tinker. Tinkers now sometimes immigrate to villa...
Welcome back! Today we'll talk about how our programmer, Pau Tarés, made the first prototype of the game under the name "PaperBoy" of what will later become A...
Hello everyone! Over the past week, I have been working on a new update for Crumbling World . This update focuses on the combat skills of Unique Enemies and ho...
(WIP visuals for a new upgrade) Changes: Removed the "delete save file menu", this is now done by pressing a specific button on the save selection menu instead...
Hello all! With Christmas comes gifts, and ample time to for me to fiddle with Tree Game. As such the game now has a feature I wanted in from the start, but was...
Added initial implementation of animating a model's light source by allowing the parameters to be set per frame by enabling the "Animated" setting Added ability...
Hello Death Warriors! Today's update changes the gameplay a bit, and also fixes some bugs. New Practice Mode Now, in Practice mode, all maps available in the ga...
Happy new year! For this update, I figured I'd look back at last year's roadmap and evaluate where the game is, and where it's going this year. This time last y...
So here it is! I finally released the Perennial 0.9 update that I've been planning for like 6 months! This time the monster get's a little more complex, it feel...
Please take a little moment off and play Stones of Solace , our minimalistic and contemplative ritual game! Each day, find out what your idol is, and take some...
Earlier than promised (by only a day) we've released the second update to Smith and Winston. Of course we're really excited to hear what you guys think of the n...