Yes, we know that feeling when we press our favourite game and it just gets stuck for no reason until the end of time, but you're not alone! StrxwberryBliss is...
COMBO VIDEO OF MAKOTO Showing some possibilities of Makoto in this new project of FanGame! Makoto 8 bits theme by Mentlegen's Music DOWNLOAD NOW!! WINDOWS ONLY...
Grapple Bear is a 2D skill based platformer with a swing mechanic. The game is hand-drawn and coloured digitally. I will be taking you through my my level desig...
Hey guys!! In the month of August 2021, I tried to do a 1 week crunch to push harder of making my game. During the crunch week I learned a lot about performance...
This is a step-by-step guide on “how to create your own carddeck in Cards against Humanity” Step 1: Download the .zip file from the official itch.io page St...
One of the features that I need to include in my game is the ability to award the player stars for each level, depending on how many bounces it took to hit all...
I wanted to share a quick tutorial on how I generated the planets in Gimp for Ellipsoid . In only a few minutes you can create diverse planets like the ones s...
Now that we have the level score data stored in a dictionary structure, we will want to be able to save it in a file so that it will persist even after the play...
Note: As for v.1.5.0 this guide is no longer relevant since a level editor was added to the game and the level data format changed. --- Hey arrowone Update...
This is a session of Inhuman Condition I played on Roll20 with some friends. We started by creating our organization: a hidden faction using paper dolls to win...
Si tienes curiosidad por saber cómo se juega "Titán", el juego R&W de minería espacial, no te puedes perder el tutorial y la reseña que se acaba de publica...
This is the third post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On part 1 we focused on Harold's default and dash poses...
🇬🇧 Small warning: in this tutorial, I will talk about the reality of small independent self-published authors in Italy. When I talk about the law, I refer...
Developers are starting to see the benefits of supporting user-generated content , or mods, in their games - they've been proven to extend the shelf-life of gam...
We are extremely happy to see people who have played and enjoyed the game! We want to start making updates to the game (thanks to the bugs that people have foun...
A new version of "If I Say I Love You" will be coming out in the next couple days, which should mediate difficulty with more indicators of what is expected to s...
Welcome to the first test release of the T-65 Arcade Combat Simulator, aka X-Wing vs. TIE Fighter unofficial for the Quest 2 In-lieu of reasonable instructions...
I created Room Modifiers as a way to make each room unique. They appear in each room randomly and provide a different challenge for the player. Ground Shock...
Lighting is a requirement for 3d games, but it can also really boost the style of any 2d game. It can breath life into that rushed game jam sprite art, adding d...
You are in an apartment trapped in your room and only with your computer, you are a videogame developer with a tragic past. You can use your computer for variou...
Hey! It's been a lmost a month since Delta Squared's launch, so what about making a guide about it? Wanna score more points? Let's see! Idea This is just a play...
In this second chapter, we are going to continue with the AI Customer. Right now, the customer reaches the counter, plays an animation 3 times and goes back to...
Hey guys!! I will talk about the keyboard of playing this game Where Is Here: New Home. I posted on twitter last year in 2021 to gamers and indiedevs which keys...
This devlog will focus on how I found voice actors. This is part two of a discussion and post mortem of sorts on making a trailer. Part one is: How to Design a...
So my enemies were lacking some reactions to getting hit by weapons among other things that would make things more juicy, I decided to use the morning to implem...
I created a tutorial for the Advanced Spawn Menu here: Enjoy! Also, I noticed a bunch of people bought Anomalies both here and on Steam yesterday and today. I...
Small Tutorial Video available Since a bunch of people asked me about how I've made the grass/ground stuff for "Walk theDog" I've uploaded a cringeworthy tutori...
Hey guys!! 1) Remove all MESH COLLIDERS in your game objects 2) DON'T select a game object while moving around in tab scene zhen it's far away (PRESS key "F" wh...
Hi everyone, In this video, I show you the main idea behind this game. The first thing is to explore every part of the map to find stuff and to complete quest l...
Hello! I'm Tete-chin and I'll talk about some hints in the game to get the three endings and how pass the battle minigame easily. For the 3 endings: Ending...
I found it quite difficult to find information on using Unity's particle system to make footprints that fade out after a while and follows the direction that th...
So over on my Twitter , I rolled up a character for a RWBY setting in ChargeQuest! Here's how it went.. I have a lot of cool Extras made for ChargeQuest, but a...
The game contains instruction manual For new players, more than 10-pages manual has been uploaded & updated. To view this manual, click on the Steam store page...
Hello! Unzip the source code live builder. Open a terminal like bash go to the directory where you unzip it. Call the vagrant init , then vagrant up and finall...
Hello all. I am back with more help, and tutorials. I have covered making a better Itch.io page in my last tutorial. https://galaxywave.itch.io/heavens-heroes-u...
Hi everyone! Glad to say that we have documentation now. It covers all nodes in the node editor and major features in the painter. It will extend with new featu...
8 directions movement is complex to do in GBA as it involves traveling distances smaller than 1 pixel, we are sharing our solution, and we hope we can help you...