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Tutorials Page 12

Tuerkas gameplay: five-fish catch
Tutorial
Take a look and see how to do a five-fish catch...
A ZX Spectrum 48k video game
Revision Game Version in 1.2.0a
Tutorial
Revision Game Version Overview Update version 1.2.0 introduces the Revision Game Version which is re-balanced version of the game. Generally in the Revision Gam...
Walkthrough [SPOILERS]
Tutorial
log.[in] walkthrough This guide will teach you how to: Get both endings. This guide will NOT teach you how to: How to trigger secret events. Where to find all...
How to beat Level 1 of Poison To Cure
2
Tutorial
For those who can't beat Level 1 of our game, we made a tutorial. In a few words, you need to define what effect each ingredient makes. And then brew a potion t...
Delta Squared - Player's Guide & Tips! Part I
3
Tutorial
Hey! It's been a lmost a month since Delta Squared's launch, so what about making a guide about it? Wanna score more points? Let's see! Idea This is just a play...
3 files
Formatting the Ideation Sheet of Uncontained
2
Tutorial
Creating cards can be a tedious process. Especially if you're mostly alone, and you prefer to work alone, continuously designing and redesigning cards can be ti...
1 file
Create Your Own Adventure, Part One
2
Tutorial
One of the great new features of GearHead Caramel is the ability to add your own content that will automatically be loaded and used by the game. If you check yo...
Full gameplay!
4
Tutorial
Introduction After The Rupture, the world went silent for hundreds of years. The magnificent structures our ancestors built were taken over by nature. At one po...
Google Sheets Quick Translation Tutorial/Tip
2
2
Tutorial
Hello there! Check this out: Isn't that cool? I have been wanting to share this Google Spreadsheets not-so-well-known feature, and its potential good use with G...
Tuerkas gameplay: seven-fish catch
2
Tutorial
Take a look and see how to do a seven-fish catch...
A ZX Spectrum 48k video game
The Making Of LEVELHEADED
5
Tutorial
We have some fun news to tell you all! We are finally ready to show the process behind LevelHeaded and will be premiering the behind the scenes video on YouTube...
Devlog 3 - Franken Tutor
8
Tutorial
Huzzah! Guess who got a brand new router cause the old one just... died. did i doodle this just for the post? yes, yes i did. Without distractions, it has been...
Tutorial - Reaching all Endings
10
Tutorial
With 10 endings to find in this game, it can be easy to take the wrong path and miss a few. If you've felt frustrated by missing that last one to complete your...
Tuerkas gameplay: six-fish catch
1
Tutorial
Take a look and see how to do a six-fish catch...
A ZX Spectrum 48k video game
Tuerkas gameplay: one-fish catch
1
Tutorial
Take a look and see how to do a one-fish catch...
A ZX Spectrum 48k video game
Plugin Tutorial Part 3 - Harold's Balloon Poses
Tutorial
This is the third post in a four part tutorial series to help you work with TAA_CharacterPoses plugin. On part 1 we focused on Harold's default and dash poses...
Puzzle solutions
Tutorial
For anyone that's stuck or would prefer not to solve the puzzles included in the game, below are all of the solutions. Don't read if you don't want anything spo...
Sindrome da Foglio Bianco - quando le domande ti bloccano
2
Tutorial
Il Problema Alcuni giocatori trovano difficile rispondere alle domande poste dal Mondo e da alcune Mosse. Resistono, si contorcono, chiedono al Mondo di rispond...
Create Your Own Adventure: Scenes and NPCs
2
Tutorial
In part one of the tutorial , we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can dow...
8 directions movement like GBC/GBA Zelda
1
Tutorial
8 directions movement is complex to do in GBA as it involves traveling distances smaller than 1 pixel, we are sharing our solution, and we hope we can help you...
Selectable Objects
2
Tutorial
In many strategy games is common to have multiple controllable units. A cool mechanic to have in these situations is to allow the player to select only one unit...
1 file — 1.0.1
Walkthrough
1
Tutorial
Simple walkthrough with no commentary...
Puzzle game
Controls and commands
1
Tutorial
Controls Below, the list of controls for QWERTY keyboards. Note that the game also detects AZERTY keyboards. All controls can be changed in the in-game pause me...
My workflow for pixel art
Tutorial
I made a info graphic showing the 5 steps it takes me to create pixel art character sprites for my game. You can view it in full resolution here ...
Making CGs
Tutorial
This is a quick run through making a CG when you have basically poor drawing painting skills. I started with a piece of paper and a black thick pen, I sketched...
Directions for Ubuntu/Linux 🐧
Tutorial
Agave Art Sweet has been tested on these Linux platforms: Ubuntu [22.04] Lubuntu [0.17.0] AppImage Programs To allow an 'AppImage' program to run on Linux you t...
1 file
Converting and Loading Levels from GameMaker Studio with JSON
Tutorial
I've made a lot of progress on porting the game to MonoGame, but I know I haven't kept up with this devlog. So the development is actually a lot further along...
Show/Hide Items according to Variables
Tutorial
(credits to @ rulz from the GB Studio discord for this idea, he rules!) * The template, step-by-step guide and rom were updated to allow for the usage of variab...
3 files
Cómo pasarte Pluto PARTE 1
1
Tutorial
A continuación una guía parte por parte sobre cómo llegar al final de Pluto por si te atascas o por si quieres ver simplemente de qué va. Recuerda que en cu...
Game Making Tutorial: The Guide System
1
Tutorial
Hello all. I am back with more help, and tutorials. I have covered making a better Itch.io page in my last tutorial. https://galaxywave.itch.io/heavens-heroes-u...
1 file
MAKOTO COMBO VIDEO
Tutorial
COMBO VIDEO OF MAKOTO Showing some possibilities of Makoto in this new project of FanGame! Makoto 8 bits theme by Mentlegen's Music DOWNLOAD NOW!! WINDOWS ONLY...
Goblins! VR - Implementation Guides: Interactive Hi-Fi and cassette tapes
1
Tutorial
Goblins! VR: Implementation bits and pieces Part 1: Hi-Fi and Cassette function This post goes over the UE4 Blueprint method used in Goblins! VR to create casse...
1 file
Devlog #3 - Composing another loop - Ostinatos and using repetition at the right time
Tutorial
Hello again, my good friends! Hope you all had a great week (yeah, I know, we live in crazy times...)! Today I will be walking you through my approach to compos...
Attack on Zombies!
1
Tutorial
What changed? This update features two new features: Attacking (minor) A crouch before you jump Attacking is a big part of the game, but I needed to prevent the...
4 files
Guide to Installing the Image Package
15
Tutorial
Starting from version 0.5.8.199, we no longer package the image assets with the release. Below is a guide to help you install the images: Method 1: Download the...
1 file
Tutorial for Controls
Tutorial
Since the controls are somewhat complicated for this game, the development team decided to write a quick tutorial about them. Get your beak ready to peck some k...
Rotating an Image using an arbitrary pivot point, with PyGame
Tutorial
Introduction Rotation is everywhere, and you can use it in many, many scenarios. A ball, a falling structure, a projectile, etc. The case study for this tutor...
Click Tycoon Modding Guide: How to add your own domain names and zones?
Tutorial
How to add your own domain names? Domain names are names of websites. To add a name for all types of work go to [Click Tycoon's Folder]\assets\lists\ . Then ope...
How to draw a dungeon
1
3
Tutorial
I'm going to show you my process for drawing a dungeon with these tiles. First of all, remember that you can adjust the size of the "find drawing" window. Drag...
Walkthrough Here!! (Contains Spoilers)
4
19
Tutorial
Sorry for the wait! Here's a guide to getting all 6 endings and unlocking all the CGs! Note: Nix's route is entirely controlled by his 'desperation points', the...
3 files
ALKAHEST: Official Guide (8/1/2021)
8
Tutorial
Heya! OFFICIAL GUIDE AVAILABLE As of 8/1/21, we've published at 14-page guide featuring an overview of the game's design, a list of endings, and a walkthrough f...
1 file
How to draw an isometric grid
1
Tutorial
How to draw isometric I got asked on Reddit how I did the isometric rendering for Hallways , so I'll try to explain. Disclaimer: I learned coding by trying stuf...
1 file
Tutorial: Game scenes
1
Tutorial
To create a game in PICO-8 you just need to write some code into the functions _init, _update and _draw and the engine will take care of the rest for us. It is...
GameFAQs (how 2 play game)
4
6
Tutorial
Here's a guide on how to get every ending in 1DD. I'm putting this here now because it may be helpful for returning players to progress quickly in order to unlo...
Devlog #2 - Creating the first track - Town Theme
Tutorial
Hey there guys! As promised, today I will show you my approach while composing the first track to this game music pack - a town theme. We will be going through...
WALKTHROUGH: WISI Baby Hitler (section 7: Final Ending)
Tutorial
SECTION 7: FINAL ENDING SPOILERS AHEAD Solution: At the tavern, speak with the stranger in dark cloth. Light up his cigarette with your lighter. Discuss and men...
(Ttutorial) How we migrated Sunny Land Woods demo to Phaser 3 with Phaser Editor
1
Tutorial
Hi, We wrote a new Phaser Editor 2D tutorial to show the new features of the Scene Editor. Create tilemaps (that are not yet supported) and resuable objects, ar...
To Any of You That Need Help Installing the Game on Windows
1
1
Tutorial
This is a guide for those of you that are stuck with downloading game and opening it on windows. I'll post a MAC one soon...
WALKTHROUGH
11
Tutorial
Hello!! It's been a while since I've updated this game (the russian translation is now one month old, yaaay), but I saw that some people were struggling ith the...
1 file
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