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Tool Devlogs Page 53

v2.0 alpha 2
Changes: Added tempo sync Increased maximum oscillator frequency to 20hz...
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SuperTiled2Unity Version 1.1.2
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Fixes in version 1.1.2 New compression library allows Linux users to use GZip or Zlib compressed layer data without dependencies on native libraries (i.e. it wo...
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Tuesday js icon, addons and automatic removal of duplicate content
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Added automatic removal of duplicate content The scen editor now respects the object's CSS styles. The icon (favicon) selection item appeared in the settings...
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How to Make a Game (Episode 8: Doors)
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Tutorial
Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll make our map a bit more interesting by creating a functional door t...
imitone 0.11.2 — attack sensitivity & crash fixes
imitone Beta 0.11.2 — July 7, 2022 This update significantly improves sensitivity to vocal attacks. It also addresses crash bugs related to imitone's code ren...
Pixel FX Designer v2.0.0.6(beta) released!
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NEW Added 'Crop' node. Added 'Reverse' option to the export options. The app will try to save your current project If it crashes, and give you the option to loa...
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Update v2.34
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5
Added auto updater. Added support for Elgato Stream Deck. Make sure to backup your UserInfo before running this version...
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v1.0.1
Changes: Fixed an incorrect parameter name...
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Simple volume and pitch fluctuation
Why did I update this
You get new tools now Bucket tool / fill : replaces adjacent background / foreground / character with selected background / foreground / character Colored chara...
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Update 1.1.0
Fixed a bug with the times of the frames. Now your animations will play FASTER than before, because they were playing SLOWER than desired. Fixed a bug with anim...
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Version 1.1.4.0 Update!
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Major Update
Hello everyone~ ✿ We recently updated the Generator to include 16x16 sprites, we have also been working on a zoom function which is now ready! Please read bel...
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Tuesday JS Release 17
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The new release of Tuesday JS 17 is now available on our Patreon page . Added default project language selection setting Improved compatibility with SVG animati...
Tuesday js add window settings project
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Game Design
The visual editor continues to evolve now it is possible to edit the project settings. But I don't know how convenient the keyboard control settings are. There...
0.4.5 Patch
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1
Also include feature in 0.5. But this patch fix problem around edges caused by new shader in 0.4...
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Update v3.5.1
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Major Update
Added new head shake mechanics for VSF avatars. Added the ability to refine the throwing speed. Added new parameters to VTP_Throw, VTP_Drop and VTP_Food for Web...
Update v2.65
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Improved connection stability to Twitch. Fixed the issue with adding IpB rewards. Fixed the starting / ending fast flashes of the Rainbow effect...
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SynthVR v1.0.3
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Hey synthers, here is a small update that could have a big impact - It switches SynthVR to a different scripting backend which is more performant and DSP-friend...
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Tilengine 2.93 released
Small update, fixes bug in TLN_SetNextSprite() when rearranging the last sprite in the list...
5 files
neko8 v0.0.4 web
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What's new: Audio :D SFX editor Multiple cursors Char count and limit New build-in help layout Simple screensaver install_demos What's fixed: Tilemap editor is...
3 files
Tuesday js script scaling
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6
Major Update
Most of the scaling issues have been fixed, but they can still appear. You can now see the entire story script outline. for example, this is how the scenario o...
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Release
20
Major Update
"Tiny Pubs" is my submission for PROCJAM 2023 . It's a very simple generator (probably the simplest I've ever made for the jam!) that creates small images of pu...
v1.8.3
* Reverted some parts of the code to load using the Resources folder instead of AssetDatabase so STM can be built in projects. * Cleaned up inconsistent line en...
1 file
v1.8.17
* Shaders should work without automatically rebuilding in newer versions of Unity now. * Fixed default UI shader having some old code causing problems. * Remove...
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v1.8.7
* Fixed a bug where trying to create a new material from the inspector of a UI STM object would fail...
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Update v2.13
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Major Update
Added support for some non-humanoid armature. Added support for animated VSF Avatars. Fixed the issue with some avatars not loading...
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0.8.2 Update
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Panels Preview Output preview channel selector. Graph Node performance timer. Hold ctrl and dragging to pan around. Animation Now show keyframes from every node...
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1.1.0.1 Patch
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Ah… The classic “quick patch one day after big update” once again. Fix crash when create VFX node Fix crash when using splice sprite sheet. Fix Aseprite t...
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Version 2.4.0 Now Available
Major Update
This update adds an integrated audio player to listen to music while reading and two new tools, one of them to search for audiobooks from Librivox and open them...
Release Notes for v0.5.3.4
Fixed issue where sound effects were not playing when assigned to a model's animation Fixed issue where referencing properties set by "Set Entity Property" or "...
SpriteMancer v0.2.0.2 Released!
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Added direction widgets for particle's direction and angle properties. Added "Cross" particle to the particle library. "Allow panel resizing" is now enabled by...
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Patreon for RPG in a Box
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Hey everyone, I'm happy to announce that I now have a Patreon available for anyone interested in supporting the development of RPG in a Box! I really appreciate...
Tuesday js First projects
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There have been significant fixed to the editor over the past few weeks, due to the high activity of the user. User RzeL even made a video of his experience wit...
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Popochiu 2.0 - Alpha 1
Popochiu 2.0 Alpha 1 (for Godot 4.0 stable) English Lee la versión en Español más abajo Popochiu has been preparing for this moment for several months alread...
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FamiStudio 2.1.1 Hotfix
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A small hotfix release was just published. Changes: Fixed first frame not being audible when pressing play Fixed multiple crashes & issues when exporting to NSF...
3 files
Sep 30 2018 OctoPack Battler Big Update 3
Major Update
Some more content has been added into the sample project and OctoPack Battler today! An update has been made to Order Turn Battle. I've received some reports of...
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Beyond 1.0: Update #3
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Hi everyone! The Indiegogo campaign is now at 42% funded with only a week remaining. Thank you so much to the 84 wonderful backers who have helped get it to thi...
v1.8.18
* Fixed Auto Pause Full not working correctly for UI text...
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Manual + Project management additions
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Unfolding finally has a manual inside of it. If you click help in the menubar you will now get a link taking you to the current build of the manual. This is the...
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SpriteMancer v0.2.0.3 Released!
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Added "Copy/Paste as paremeters" to layer context menu. Added "Blank" fluid preset. Added an option to clear textures from the dev menu. Removed redundant files...
2 files
Update v2.8
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Major Update
New layout for Rewards Setup. Specific custom items can now be attached to rewards. Items per Bit Method now uses Bits and Item count to determine the number of...
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Update v2.64
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Backend upgrade and connection improvements...
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Customizable Twitch interactions
0.9.9 (Early Access)
Added vngen_goto_unread to skip to the nearest option block or unread event Added functions to set shader floats, samplers, and matrices Added functions to repl...
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1.0.9.1 Patch
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This small patch fix critical crash when creating VFX node...
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Version 1.2.3 Now Available
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Minor update to add some small fixes and improvements. Changelog: Added a small text at the bottom of the view area showing the page number in full-screen mode...
ver.1.0.2 - Part Mute and Song Copy!
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In ver.1.0.2, a mute function for each part and a copy and paste function for each song have been added. You can also select a solo part by right-clicking the m...
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The Rotating Statics Update + More Stable Build
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------------------- Main feature is now you can add extra properties in your game by middle clicking a static in the static brush mode. After you place down a s...
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v 1.03: Camera Controls && Exposed Transforms
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This update lets you modify your Camera per animation, and removes the need for the Isometric button in the renderer. It is locked to always look at the center...
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1.0.6
Important Notice: This will be the final update for GMS 1.4, as support for this version of the IDE has ended and the ability to manage marketplace assets throu...
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