Tool Devlogs Page 52
hotfix fixing an error being returned on empty meshes...
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Text for Unity, Super-Powered!
Fixed issue where changing the "Minimum Line Count" setting in the Theme Editor was not being saved properly Fixed issue with dialogue text not filling the enti...
* Huge memory opto by RedVonix! * Materials folder referenced by the "New Material" button on the inspector will now be created dynamically, no matter where the...
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* Windows: Fixed main window position at start and other dialogs settings. * Better .sid export. * Fix a playback cursor bug that was causing random jumps if yo...
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Check out the latest video in Sarah's Voxel Editor Basics tutorial series in which she explains how color palettes work! 😁👍...
the theme is "poetry" (submissions are open until September 8) https://itch.io/jam/bitsy-95-poetry...
Bug fixes and improvements: FIX: Children of imported Tile Objects in the hierarchy have the same (physical) layer as their parent. FIX: Tile Objects now use th...
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1.8.2 shadow are bugged. Sorry for this inconvenient...
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The latest, most up-to-date lighting plugin for RPG Maker MV/MZ, with 2.5D ambient shadow casting!
Free Movement Updates: Added initial support for hitscan ranged weapons to free movement (instant/direct damage weapons, with projectile weapons coming later) A...
Check our the new features here! Changes/Fixes: Support for custom tuning per project (ex: where A is not 440Hz) N163 wave auto position assignment Improve conf...
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Improvements: Better reporting of errors when your custom importer throws an exception Helper methods for getting custom property values from game objects that...
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Added test build to work in itch.io. Unlike assemblies on GitHub stable assemblies will be added to itch.io with proven functionality And now attention is the c...
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Updated drag-and-drop logic in Script Editor to automatically connect newly added nodes to the nearest unused output Added an editor setting to disable the new...
* Fixed Super Dropdown prefab not behaving as expected. * Fixed UI STM trying to invoke a coroutine while disabled. (Thanks, ADDADA!) * Added a "remove emoji" o...
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Additions / Changes Added export support for Tiled's .tmx files Added export support for .csv files Added tile animation preview to "Animations" window Added Al...
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I thought I'd make sure today that Lua Carousel correctly handles LÖVE's physics libraries. No issues! And then my son suggested I could turn the example in th...
Want voice acting in your visual novel ? New plugin Speech, Adds text reading functionality synthesized voices. It can be activated in the "Add-on" section of t...
Globalvar can now be reordered. Interface Add ctrl+shift+f10 to reset the current theme (will also reset layout). Add meta.json for themes. Add warning when loa...
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v.2.5.2 (February 24, 2025) Added: Smoothing Groups feature. When exporting using the "Smooth" setting for normals, smoothing groups can be used to increase con...
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Fixes in SuperTiled2Unity 1.5.1 NEW FEATURE: Better hexagonal map support that uses Unity's built-in hex grid. BUG FIX : Hexagonal tiles can now be rotated in...
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Decker v1.21 is a maintenance release, including several bugfixes and an enhancement to drawing tools. Fixes (Native): Corrected a mistake which was causing out...
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Aseprite and its LUA API changed significantly since the last release, a lot more is possible now than was in October of 2020. This update is a long-overdue rew...
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In new release: Fixed most of the problems related to "hidden objects" Improved touch controls In new for mobile version Added export to zip and base. Implement...
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Get ready for another bug fixing update! This time there's one major thing to note: Battle/Turn Start Card Actions have been redone The plugin parameters have b...
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This release for all compatible platforms has these new features and enhancements: New property for individual tiles in Tiled editor: "priority", setting it to...
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Decker 1.32 focuses primarily on refining Lil and its query syntax. Fixes (Web): The Lil "take" operator was yielding incorrect results when extending empty lis...
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as my baby is drawing closer to launch, i've redone the page and added a browser demo you can check out :) just be wary: you can't save work from the demo! so d...
Due to supply chain problem, Pixel composer version 10.2 and above will now cost $5. Well not really, currently I’m planning to release Pixel Composer on Stea...
Added an option to change the item preview settings. Added a fallback setup for the ragdoll incompatible avatars without a chest bone. Making the UI compatible...
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Improvements with version 1.4.1 NEW FEATURE : Added button to Prefab Settings to order the prefab replacements alphabetically. NEW FEATURE : Added button to fi...
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v.2.1.7 (July 14, 2023) Added: 8 Direction feature for billboard sprites! Enable in the Object's properties panel within the Billboard section. You can also cho...
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Fixed a crash on Home screen for macOS Fixed path to samples on macOS...
3 files — 1.1.3-
I'm beginning work on my first solo course ! I've been working at GDQuest for the last year creating leading educational content, and am starting the journey to...
Hi, I’ve been neglecting development of Mitch, due to being busy with studying and other things. Today, at 5:00 AM Kyiv time, Putin declared “the beginning...
I've been working on a character creation game called Altercation for the past two and a half years and I decided to spin the character creation menu into it's...
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Fixes in SuperTiled2Unity 1.0.1 Fixed Tiled Map importing in regions that don't use dot as their decimal points in floats Fixed image layer importing when Unity...
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Changes in version 1.1.9 IMPROVE : Using asset context importer for dependency tracking IMPROVE : Inspector displays an object count number FIX : Fixed error in...
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Stable builds have been updated! This is the first step during our final stretch towards 1.0 release. A lot of changes have been happened: The reworked male tem...
Version 1.1.1 is a minor update to fix bug and improve some comfortability. Add You can disable scale specification temporarily while pressing the Control key I...
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Starting as version 0.9.2, this update grows with many features and becomes a whole new version. Asset browser Save commonly used images in asset folder to reus...
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Interface Add icon to several enum scroll data. [Graph, Animation, Inspector] When selecting custom color for a node or junction, the color selector dialog will...
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1.2.4 Added a new Table of content to the JSON, which lists all instances of any given entity. For example, this is especially useful if you want to have a quic...
3 files — 1.2.4-
Fixed the issue with custom food item. Fixed the issue where props would disappear in OBS...
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Hi, I found a bug that makes the program crash with some images when tileable is selected, apparently affecting parallax mapping. I'm so sorry, idk how i miss t...
v.2.5.5 (April 21, 2025) Added: "Duplicate Action" option in the Animation panel. Added: Animation context-menu now has options to change the Attribute for all...
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Hi, There was a bug that caused bump settings (distance and height) to be reseted when loading a texture (although the sliders show the right value). That bug...
This might not be relevant to a lot of you, but in case you were holding out for a Steam release, it's now live! https://store.steampowered.com/app/940920/...
New Features Live play in the instrument editor. Playback of notes while inputting them in the pattern editor. Can be disabled in settings. Number fields can no...
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Another 2 weeks, another update! Changes in order most significant to least: Metatiles now auto-repair their tile indexes when you change tile order in a set So...
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