New in microStudio: Watch variables! There is a brand new, feature-rich variable watcher: see variables change in realtime explore and track values in deep data...
10/29/2019 - Version 1.1 New Features: While in Scene view: Shift + Mouse Scrollwheel now rotates through all prefabs in the palette. Fixes: Prefab palette is...
Mitch v2.0.0 This version of Mitch also acts as my qualification work for my Bachelor’s degree. The most notable feature is offline installation of HTML5 game...
Updated debug console to accept escaped commas as ^, instead of \, This change was necessary to escape markup in GMS2, but was changed in both versions for inte...
Starting as version 0.9.2, this update grows with many features and becomes a whole new version. Asset browser Save commonly used images in asset folder to reus...
Hey everyone, if you missed the CrocoJam, you can now go see the results! It was a lot of fun, so if you are interested, there will be another one next month! Y...
VTuber Plus Update v2.3 Fixed the loading issue for VSF avatars. Added support for old MToon shaders. Added support for user made drop items and foods. VTuber P...
Hi, I’ve been neglecting development of Mitch, due to being busy with studying and other things. Today, at 5:00 AM Kyiv time, Putin declared “the beginning...
Change-logs: - Now preserve various parameters when the game is saved/loaded, i.e map's ambient, light's status/offset/color. Will add more in the future. - Add...
Luna Engine MV is finished! Thank you for everyone's support on making this project possible! ✼Major Updates: Sideview Template added. The entire project is f...
v1.8.4 * Fixed a typo that prevented a new auto clip data from being created through the create asset menu. * AutoDelays, AutoClips, and Sound Clips can now wor...
The new release adds the ability to visually control the size and position of the picture. who has unnecessary sprites for the visual novel? if yes can you shar...
After a year (and many, many comments later), I've released the Twine to Ren'Py tool source code! Duct tape heavily included. You can find it on GitHub here! No...
Multiple tilesets per tiled layer Two releases in few days! This new release 2.11 brings a single but important new feature: now each tiled layer can be made of...
Release with minor engine compatibility improvements with the latest browser updates. Updated system for assigning functions to buttons Fixed an issue with colo...
Hello there! I've been pretty quiet with this project for a while, but I just wanted to test out Itch.io's devlog feature and let anybody who's interested know...
v.1.9.4 (July 30, 2022) Added: Mouse position in UV panel. Added: Option to view grid in UV panel (click the grid line button at top of panel). Added: The selec...
This version of Strike adds keyboard shortcuts for undo and redo (using Ctrl-Z for undo and Ctrl-Y or Ctrl-Shift-Z for redo), which should work on all major op...
Be sure to read the Howto , to learn all about what you can do! Join the Discord server to get help from other Crocotile users! Watch Youtube videos demonstrati...
Changes in version 1.2.6 Improvement : No longer getting importer warnings for VR libraries when rebuilding library. Improvement : Inspector for TMX assets dis...
We're back again! Sorry for delays, people. Hope it's great news for everyone: we've tweaked our build system a little and now we will provide x64 builds both f...
Hey everyone, check out Sarah's new Voxel Editor tutorial covering the Textures feature! It even includes a bonus mini scripting tutorial! If you're new to scri...
Add high octave combined inverse frequency catcher in SIDFreq Add BASIC byte data kind for automatic comments Allow to select the SidFreq algorithms to use in o...
1.2.3 Entity definition properties can now be collapsed to give more room to the custom fields. Fixed “FixedArray limit reached” crash Fixed the wrong error...
animation now works correctly for child meshes child meshes no longer disappear when editing 3d properties of non-child meshes that use the same drawing updated...
* Fixed a bug where STM would call OnCompleteEvent on Enable. * Fixed a bug where ShowAllText() could cause unwanted events to be called. * Added a "UseVector3"...
Update v.1.9.1 (6/6/2023): - Major optimization, mainly for MV version. Up from 2fps to ~50fps in 100 light 500 shadow benchmark. - Change the pulse factor defi...
This version of the plugin works in Godot 4.0.x , Godot 4.1.x , and Godot 4.2-dev . Features Aseprite importer working for characters. ⭐ Thanks to @StickGrind...
Beta 2 is available NOW! Here's some of the improvements included in Beta 2: Pixel Perfect Perfect-ed Support It had some edge cases before An action log! A sav...
hæ— update to say there are still keys available to claim. Here on Itch and also on Spectrum and the Aeriform twitter feed: https://spectrum.chat/?t=8241f...
Hæ everyone— Tape 1.1.2 has been updated, and is now available for Linux ! Tape has also now been split up into separate packages for each platform, so that...
"Tuesday JS" has undergone a significant code optimization update to make the editor faster and more stable. In this regard, they arranged problems due to which...
Decker v1.8 is a maintenance release with multiple bugfixes and snap-to-grid functionality. Fixes (Web): Grid Size dialog now clamps inputs to integers. Fixed i...
Check out "Voxel Editor Basics 04", the fourth video in a new series focused on the Voxel Editor! This beginner level video covers Capture Thumbnail, Capture Po...
Tape 1.1.4 This release includes improved indication of filtered items and fixes some minor UI issues. As per the previous update, Tape is now part of the Hund...
That was two crazy days. We've gathered lots of feedback and have seen much interest in our editor. At the moment we're almost ready to launch early access to O...
Making this one quick because it's nothing but bug fixes. Fixes this update: Fixed bug introduced in 1.5.4 that disables the Item button Fixed crash when battli...
1.0.5 - New ref sheet PDF, minor updates, bugfixes Added a reference PDF with information about each of the modules provided in the default sounds soundpack. Th...
Updates with Aseprite2Unity 1.2.0 New Feature : Instantiated Prefab setting on the Aseprite importer allows you to set the "prototype" of your sprite prefab. Th...