In the new version, it became possible to set images for the cursor, unfortunately, this function does not work in all browsers and there are restrictions on th...
Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create a grass tile, and then make a map with it in the Map Editor...
* Continue() and Append() always makes text start reading now, preventing a bug where sound clips wouldn't play after calling Continue(). * Events are called on...
Hi all! SynthVR is making great progress, so I thought it was time for an update. Check out this video development log where I demo the new features in SynthVR...
Hello! After a weekend sprint, v0.17.0 of the companion app is being reported as working well and stable by several users. We will continue to keep testing and...
UI scaling in preference. Recent files in menu panel. Panels [Graph] Add types of delete (merge, break) in context menu. Nodes [Particle effect] Overlay preview...
Selection of memory addresses with keyboard in preview New shortcut for comments Dialog for all labels Tooltip for - in memory fixed Add Vice C64 Snapshot impor...
Fixed the config.exe does not start in the environment where not alpha-numeric letters (Japanese etc.) are used for the user name in the Windows. (Please note t...
Changes and Additions: When selecting a Prefab in the palette, the grid will now automatically enable. This only happens for the initial selection, not changin...
Finally added a button to create a new story block. and the ability to delete and rename blocks. How convenient and understandable, in your opinion, is the butt...
v1.6.0 Changelog Added enable/disable functionality to voice groups and commands Added new multi-configuration support along with control via output switching A...
* New system added: Nintendo NES + FDS * Fix some weird and random softlocks (app not responding) * Fix undo behavior when double digits were used on the patter...
The new release turned out to be very rich in new opportunities. - Now it is not necessary to define the appearance of each new button. When creating a new butt...
Hey everyone! Twisted IK 2 version 1.3.0 has just been released! This release adds some more functionality to the Jiggle modifier based on community feedback. W...
- Added LoopType to the Basic Behaviours. - Added LoopType to the API. - Improved Animator Components. - Fixed a bug with the panning on the animation window...
babylon.js has been merged into mv3d.js Images from the MV3D folder can now be used as textures. tree shape renamed to board shape (tree still works as an alias...
1.2.1 Fixed entity arrows not pointing at their target properly, if the source entity was resizable. Better display of hotfixes vs major updates in the Release...
The update can be downloaded from the itch.io page as a separate .js file from the demo, since i haven't done many change to the demo yet so it would be inconve...
Material Maker has been updated to 0.9, with user interface improvements, a bunch of new nodes and a full rewrite of the export system. Please don't hesitate to...
Improved content protection. now you cannot drag a picture out of a project by dragging and dropping. Added new layout size. "Preview size" sets size specified...
"Tree Generator by Wiskered" is now available for purchase! https://wiskered.itch.io/tree-generator-by-wiskered Anything you create with this tool is obviously...
Added General Settings. Fixed the issue with "IpB". Fixed the issue with Bloom Diffusion. Fixed the issue with "Splash" being off-center. Reworked the backgroun...
Added "Random (Forced)" movement direction to NPC behavior settings (random direction to move will only be selected from open paths) Added logic to fix objects...
Happy weekend! Just giving another update. We’ve been working hard to help some people get their companion apps up and running. If you see any issues, please...
Another entry in the Voxel Editor Basics tutorial series has arrived! 🥳 In this video, Sarah explains the Rotate, Flip, Apply Palette, and Clear tools locate...
Added two new features. HotSpot is the point relative to which the object is being transformed. and the angle of inclination. It used to be possible to do this...
Big news, folks! I just released a new Patch for Cave 0.9.9 bringing even more fixes, features and now more compatibility! I'll talk about that in a moment, but...
Thanks to everyone who helps improve the editor. In particular LaurentK and Anastasia Maru for testing idea Thanks to this, the editor has improved navigation t...
Firebase SDK (5.2.0)- Added support for newly created Firebase Projects- New property- databaseURL Code Set database URL Code to default-rtdb if the databaseUR...
July 28, 2022 Fixed: On Mac, if Meta key is being held down, keyup events for other keys will not fire. To work around this, releasing the Meta key will now rel...
Alot has been updated in this version including selection of tiles from anywhere on your sheet. Be sure to check out the new how to use video as this does chang...
Pixelmash has some huge new animation features coming in the next update! This update, coming soon, includes a major rewrite of the animation system to allow fo...
I don’t think anyone will read this, but here we go, here’s a changelog coming at ya: Mitch v1.1.1 Added dark theme. It can adjust to your Android system th...
I have just uploaded a Linux version of SpookyGhost. I usually do all my developing on Arch Linux but for additional compatibility I have installed Ubuntu...
Learn about the basic model tools (Attach, Paint, and Erase) and their Box/Voxel/Face modes in "Voxel Editor Basics 06", the sixth video in a new series focused...
It's been a while since a major update, or even a minor one, but we've been very busy. Trust me when I say the wait will have been worth it. Before we get to it...
Decker v1.22 introduces minor improvements and generalizations to scripting interfaces. New Features: Web-Decker now reflects the deck name ("deck.name") in the...