This little update adds a button that allows you to create reports on how fully your project is translated: For now, it cannot be configured, but I'll soon make...
We have our first major update. For all of ya who have purchased the plugin already, just download the plugin again and overwrite the existing one. This should...
A small hotfix release was just published. Changes: Fixed import of slide notes from FamiStudio Text format. Added option to not trim unused data when exporting...
In the Linux beta version, we have confirmed that some distributions, may not be able to start. So we improved it by the following shared libraries have been ad...
We plan to unlist older versions because the download file list is getting too long . But at least the latest version of each major version will be made availab...
Finally it turned out to implement dynamic scaling!!! You can control the scale using the + and - buttons on the keyboard or the buttons in the lower right corn...
* Fixed UI Default shader having mask enabled by default. * Changed how UI text sets text to canvas when set on Start/Awake. * Changed the events "customEvent"...
Added the ability to specify a picture and its dimensions for any object or panel The ability to use 9 patch technology has been implemented. It allows you to s...
v1.0.7 Release It's not an April Fool's Day prank! Actually it'd be a pretty lame one. This update is entirely focused on bug fixes, especially for MZ. The big...
Quick bugfix release for spell checking issues! Bugfixes Fixed spellcheck context menu offering no suggestions for misspelled words Fixed spellcheck failing to...
NEXXT 1.0 includes 10% addition to the total changelog since i began work. For details, i suggest checking the proper changelog in the zip. Here i'll do a more...
Shader Glass 0.6 released! fine-tuning of Parameters for each shader ability to export a .png screenshot RetroArch shaders repo sync (~100 new shader presets) n...
This version fixes a nasty bug that was introduced with version 1.4.0. BUG FIX: New maps and tilesets now properly use default import settings and no longer cra...
* New hidden mask shader options available from the material inspector. * Fixed a bug where shaders wouldn't cast shadows. * UI Masking options appear as an enu...
Tape 1.1.1 BETA is available for Patreon supporters. https://www.patreon.com/madebyflame This version includes the ability to edit and delete items in collectio...
* Fixed a bug where SDF mode & pixel snap couldn't be toggled from STM's inspector in Unity 2018.1.1+. (Thanks, vostok4!) * Fixed a bug where all undrawn animat...
Added PlayStartingAtFrame to the API. Added Panning to the animation preview window. You can reset the animation preview window pressing the "F" key...
Today's update 21.12.22 brings: improved error reporting for Python and JavaScript languages Documentation fixes Better support of touch screens Fixed a microSc...
New Features/Changes: Added base implementation (v0.1) of the new free movement system, enabled per map from Map Properties (most gameplay will not work yet, us...
Added "Custom Properties" section to Entity Properties panel in the Map Editor for defining initial property values Added "64-Bit" checkbox to the Export Game d...
Improvements with version 1.5.8 IMPROVED FEATURE : Importing tile layers with collision geometry now 2-3 times faster. Note that importing time goes up with the...
At first, let me say my "wow!" It was an incredible start for us on Itch.io, thanks to you all who had supported us. I will keep my promises and list every earl...
Version 2.5.0 adds the ability to use image-based tilesets and use them on object layers. It is now possible to edit an object layer containing images in Tiled...
Decker 1.25 includes usability improvements, more flexible scripting for Contraptions, and enhanced support for paletted color. New Features: The Listener menu...
The desktop version is already available on Steam. The release is based on the latest web version 0.28 with all its innovations in the form of cloud storage. ht...
Added "End Battle" scripting function and visual node for manually ending a battle (with a victory/defeat outcome parameter for future use) Updated moving platf...
V2.02 released due quash an Import Project bug and make the Screen Editor compatible with NextBasic 2.08. Without this update, the Screen Editor will cause a sy...
v.1.8.6 (May 6, 2022) Added: Toggle Lights On/Off. Go to Scene Panel, and select from the Light menu. This will disable/enable all the lights in the scene (they...
Reimplements TLN_SetAnimationDelay() for single frame Per-pixel collision status is cleared when disabling a sprite. Reusing it in the same frame caused the col...
Updates library to release 2.4.2, and bundles "forest" sample that showcases the new features introduced in release 2.4.0: object layers for props/decorations l...
* Best fit mode will now react to vertical limit in addition to auto wrap! Leave vertical limit at 0 to ignore this. * Added a "linebreakFriendlyChars" private...
Hey! This is just a little update to PAPER. It includes some optimization of the auto-save feature, a blinking text that lets you know when you load and save a...
Free Movement Updates: Added initial implementation of free melee attacking for the player character (left mouse button to attack at any time) Added ability to...
* Fixed a bug where "ignoreTimeScale" wouldn't work. * Fixed a bug where text wouldn't rebuild if Time.timeScale = 0. * Fixed a bug where using VertexMods would...
Version 0.10.2 brings a handful of style updates: The main UI font is slightly bolder, larger and more readable (especially the list of files) Titles in the fil...
Added a Default option to rewards where the item is picked only from the default batch. Added the ability to save and load Scenes. Added the option to automatic...
This is primarily a bugfix release, but there are a couple of quality of life, performance, and accessibility improvements as well. Autocomplete Autocomplete ha...
Enhanced TMX layer and object compatibility Fixes bug where tileset animations weren't correctly played on layer index other than 0 Enhanced TMX compatibility...
Some updates have been made to the sample project and OctoPack Battler today! First things first: OTB's turn order now flashes across all selected battlers in s...