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Tool Devlogs Page 49

[DEV] Editor - Part 2
I updated a lot the editor with many features: sprite(s) zoom in/out with Z key sprite(s) rotation sprites copy/paste (internally) sprite(s) movement (with the...
5 files
1.0.8 Update
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Pixel Composer v1.0.8 General Save file version update to 1080. Improve textbox navigation, overflow rendering. Panels [Collection] Add glow when create, update...
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3D Drawn Buildings - In Progress
I'm currently improving the 'Drawn' style - adding 3D buildings, improving the zoom+pan performance, and adding some more colour themes. Soon I'll make it possi...
1.3.0-Beta relased! - Nearly major update
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We have added many features since the 1.3.0 alpha. There is a new multi-function pen, fast arpeggios and random composition features. I won't explain everything...
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1.19.0.1 patch
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Bugs Fix software not starting without the “log” folder. Fix error when using non default locale...
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Version 1.1.0 Released
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This version addresses a couple bugs and introduces a couple new language features, which are summarized below. Conditional Branching and Binary Form The condit...
5 files — 1.1.0
1.18.5 beta
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Interface Add manual verification to the Patreon process. Reduce lag when loading large files. Reduce save file size. [Graph] Improve display performance. [Grap...
1 file
v1.13.5
* Fixed ui text disappearing when the rect transform size changes in play mode under specific circumstances. * Fixed an autoclip for periods playing a sample so...
1 file
Build 1750 - Hello MacOS!
As of now, this is a multi-platform project! We now support MacOSX, and Linux builds are to come, too (hopefully Raspberry Pi as well somewhere further down th...
2 files — 1750
1.7
* "textMat" is now "textMaterial". * Added a button next to "textMaterial" that creates a new material asset in "Assets/Clavian/SuperTextMesh/Materials" and ass...
1 file
Minor Blitz3D updates now up!
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Hi all, I have just uploaded some minor updates to Blitz3D. Blitz3D-V1.116 for Windows 10 contains a few tweaks to the debugger to make it more LibSGD friendly...
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Another Beta Release!
Hi! I've been doing some changes, but they are taking too long. So I'm releasing this version with a couple bug fixes and features. More features in future rele...
2 files
0.10.2a patch
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This small patch address crash on startup caused by font loading and missing directory. This should allow pixel composer 10+ to run without having to run the pr...
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v2.2a - Increased Model Polycount, 64-bit EXE, Thresh Slider, Vertex Shading
Decided to do some work on Holocraft, originally just to make an emergency fix for G-code/SVG output, but I got a bit carried away ;) Here's the changes.txt: v...
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Update for the Godot 4 Beginners Demo
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I have a new video that just released about decals in Godot 4 and why sprays are HARD for gamedevs. I am also pushing all the interactive content for you to get...
2 files
New file dialog window
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I have just updated SpookyGhost with a small but useful new feature: a file and directory selection window. You can use it to browse the file system and load te...
4 files — 2020.03.r29-88f2a90
Fix for the OpenAL32.dll crash
If you had any OpenAL32.dll related issue with the last update, this one should fix. You can comment on this post if you still have any error :) Please mention...
2 files — 0.10.2
Release v1.3.3 has Arrived!
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Major Update
Hey everyone! Another HUGE update for RPG in a Box is ALREADY here! This release expands upon "The Workshop" and adds support for particle effects to the Steam...
Decker 1.6
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Decker v1.6 is a maintenance release with performance improvements, several bugfixes, and a new Lil feature. Fixes (Native) Fixed a crash when using the "%a" fo...
2 files
klystrack 1.7.6
ENHANCEMENT: Added new example song (StarChip.kt) ENHANCEMENT: Added transpose by octave shortcut BUGFIX: Fixed selection range for transpose BUGFIX: Fixed chan...
2 files
Update v2.0
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Major Update
Brand new and customizable reward system, allowing for unlimited rewards based on Channel Points and Bits as well as unique settings for each reward. More to co...
1 file
Release Notes for v0.5.3.3
Fixed issue where tile size warning icons were not being cleared after closing all opened maps Fixed issue with "random" expression not evaluating properly when...
ShaderGlass 0.6 beta released
Next minor ShaderGlass release is now ready for testing: ability to export a .png screenshot RetroArch shaders repo sync (~100 new shader presets) new keyboard...
1 file
Geon FX v1.0b is finally here!
FINALLY NEW GEON FX v1.0b! Completely rewritten in GMS (faster rendering using DX9) Zoom In and Out feature HEX color is now available for GML export (switch in...
5 files
Thank You For Your Support!
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Four years ago today, I left my full-time job to focus solely on RPG in a Box. For close to three years before that I had devoted most of my spare time to its d...
The v2.0.0 is now out ! Thank you all !
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This message from gamergen.com and myself to thank you all. Thank you for your support, your little words of encouragement and kindness on the networks, in priv...
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Lovely Composer Early Event
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This jam is over. Click here for the results! - https://1oogames.itch.io/lovely-composer/devlog/260809/early-jam-results 🥳Lovely Composer Release Early Event...
1.17.5 beta
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Interface [Graph Panel] Dropping file now won’t reset the graph position. [Preview Panel] Hovering on the gradient map anchor now show the mapped surface. Nod...
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FoxVox Tutorial Videos
Tutorial
I am introducing a new format for short, topic driven tutorials rather than version related content summarizing new features. Hopefully this makes learning easi...
Version 1.0.7 released!
v1.0.7 Release It's not an April Fool's Day prank! Actually it'd be a pretty lame one. This update is entirely focused on bug fixes, especially for MZ. The big...
4 files
Apr 29, 2018
Compiler - Fixed Haxe standard library overrides not binding sometimes (particularly if just adding the libraries as classpaths instead of actual haxelibs). - A...
2 files — Apr 29, 2018
Beyond 1.0 Campaign is Live!
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Hey everyone! I'm super excited to announce that the "Beyond 1.0" campaign for RPG in a Box is now live on Indiegogo! Check it out here: https://igg.me/at/rpgin...
Material Maker 0.98
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Major Update
Material Maker has been updated to 0.98, with a quite a few new features and improvements, including undo/redo, a new painting engine and more painting tools, a...
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Slayer's RPG in a Box Tutorials
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Hey everyone, go check out Slayer's new YouTube channel and consider subscribing while you're there! Lots of helpful tutorial videos for RPG in a Box covering a...
v1.6h1
Hotfix removing a preset from the demo scene that would carry over as default behaviour, adding a dot to the beginning of each mesh...
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Updated to 1.2
Note: This is a breaking update! This version of the plugin will generate different sounds than 1.1! Changes in the 1.2 update: High and low pass filters is now...
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1.2.0beta4 released - Final beta
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This release will be the final beta. Until the official release, it will basically be bug fixes only. So please report if you have any problems! As a major upda...
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Release Notes for v1.2.2
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Hello, my friends! The v1.2.2 update is here, which brings a few improvements to sprite-based models, as well as 30 additional bug fixes. Thank you so much to e...
0.10.2 Update
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Pixel Composer v0.10.2 General Better UI scaling. Change default font to NotoSans. Font is now load externally. [Gradient editor] Hue blend option for gradient...
1 file
v1.6.2
* Fixed meshes appearing for one frame then disappearing when async loading a new scene with "single" mode. * Fixed Continue() not working properly...
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FamiStudio 2.2.1 Hotfix
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A small hotfix release was just published. Changes: Fixed import of slide notes from FamiStudio Text format. Added option to not trim unused data when exporting...
3 files
Tuesday JS Release 18 New Sound System
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Today the project Tuesday JS turns two years old, in honor of this we made a very big update, in which we added a lot of features according to the most frequent...
Ducky, Paintings, and Beta 5!
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Updating the decal demo Over the last couple of weeks, I have been hard at work on some exciting improvements to the course. The Decal level has been updated to...
3 files
Update v2.7
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Major Update
Introducing Ragdoll mode (experimental). Added an option to turn off the loader when swapping avatars. Added avatar swap shortcuts back in. Fixed the issue with...
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Ray Tracing in LinearMAX
Tech Discussion
Ray Tracing in LinearMAX Topic: This paper will detail the ray tracing system which LinearMAX uses for the rendering of scenes. Overview: Ray Tracing is a rend...
Tuesday js plugin system
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Major Update
A system for extending the functionality of the engine using plugins has been added to the editor. Tuesday.js had this system before, but there you had to add p...
TexGraph 0.3.1 Bug Fixing version
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Fixed a minor bug affecting nodes with variant input, Multiply and Blend nodes were affected by this issue.In 0.3.0 those nodes were not working as expected: Th...
2 files — 0.3.1
New release will include Preset save/load Dialog!
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Hi! I managed to find some time to program a preset save/load dialog for Laigter! It looks something like this: It will be included in next release! If you like...
Texture List added!
I added the possibility to open multiple png images. As you open them, they are added to a List. You can then select the image you want to work with, and all ch...
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