Tool Devlogs Page 48
* Changed the "TextInfo" class to be called "STMTextInfo". * Bounds vectors are now updated correctly for UI text. * STM's bounds outline gizmos are now shown o...
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Bugs Fix memory leaks caused by array processor. [Render Spritesheet] Fix memory leaks from array source. [Image IO] Fix playing animation create “Rename Node...
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A bunch of changes gearing up for release: Clicking on raymarched objects in the Scene View window now selects them. GameObjects get renamed from the defaults "...
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Decker v1.19 enhances support for pen- and multitouch-based devices. If Decker detects a touch event, it will automatically enable "Touch Input" mode, which pro...
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Hello! I'm Stumpy the Squirrel. Let's make a game with RPG in a Box! In this tutorial, we'll create a grass tile, and then make a map with it in the Map Editor...
Sorting tiles in Unity for overhead-style games can be a bit tricky so I put together an example project that others may find useful. The repo has detailed inst...
Hooray, its launch day! I've had so much fun making this roguelike template project and I hope you will have as much fun making your roguelike games with it usi...
Bonus songs for Pata-Tracker. Thanks to @BibikiGL for these arrangements: Corneria Castle from NES Final Fantasy Floor Theme from Adventures of Lolo 2...
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Filter mode now applies to both the low-pass and high-pass filter Added drive iterations parameter...
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Big update, everyone! Thanks to Kona the Itch Game Page Image Templates now have support for Affinity Publisher and Photo. Kona also took the Image Guide and co...
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poll is open through tomorrow evening! Loading...
a little engine for little games, worlds, and stories
This update includes: Introducing screen effects as rewards. Added new reward "Light Toggle". Added new drop item "Anvil". Added reset timer for certain rewards...
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In this update , a few improvements have been made to the JSON export feature, but there is still no way to import exported maps back... (more)...
Improvements with version 1.8.0 NEW FEATURE: New context menu item to export a single SuperTiled2Unity asset and dependencies. This is useful for reporting err...
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v1.0.18 - Bug Fixes Released: Sep 6, 2025 This update is free for existing users. Changes/Fixes: General: Fix issue where latency would build up when using 48kH...
This release fixes an issue unforeseen with the introduction of automated world loading with TLN_LoadWorld() : the ability to retrieve layer type and active ass...
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Pixel Composer now comes with CLI application PXC.exe which allows for executing PXC project, modifying global variables, and executing functions from the conso...
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Such an exciting moment! I'm launching my Patreon page ! 🎉 This enables you to support me as a developer and make a better future for Cosmic Everyday and ct...
Hi! I'm happy to announce the release of Soraboy v1.1 ! Soraboy v1.0.x was released as a pulse wave synth that could only recreate the sounds of the gameboy's p...
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v.2.2.1 (September 3, 2023) Added: Auto Keyframe button has been added to the Animation panel. When toggled on, and when timeline is in the Paused state, it wil...
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Interface Theme value (in values.json ) now moved to a separate parameters.json . [Preview Panel] Holding ctrl now wont activate gizmo. [Graph Panel] Add relate...
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~ do your worst! ~ https://itch.io/jam/bitsy-82-intentionally-bad (starts today, runs two weeks - submissions close Aug 11th)...
Another long overdue, substantial update that provides a lot of improvements - all functionalities removed by update v2.2.0 are now restored, with even better p...
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Pixel Composer v1.0.7 General Update savefile version to 1070. (open older save will show a warning, but the file will work normally.) Ability to set vector uni...
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Added an experimental option to turn off Head Shake in VSF avatars as a workaround for animation jitters. Fixed the issue when switching to an empty avatar slot...
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In the new release, the code for displaying lines and blocks has been optimized. Added adaptation of colors for story blocks in dark themes. The block color is...
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After a long time with no development, I have uploaded release 74 on Itch.io: it comes with a couple of new features only, but I’m sure they will greatly impr...
4 files — 2022.09.r75-19632b7
Build375 is now up Steam Link: Itch.io Link: + Roll animation by Shawna is now in place. To activate it jump to the max height then hold the down key. This will...
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Game Pencil Engine Changelog Version 1.1.3 Changelog #7 KEY changes made... [Critical Changes] -Empty media resource bug corrected[ Textures, Tilesheets and Spr...
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Changelog More accurate NOA search query Last selected page is automatically restored upon booting Additional window scales Fixed timestamp glitch Fixed databas...
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Hello! I'm glad that so many of you like this tool. It's really neat. Anyways I've got some updates here. A GIF exporter! This probably should have come out on...
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ANDROID: Better performance and less latency, switched to 48khz for audio output. ANDROID: Improved file association of .dmf files. On screen piano key press co...
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Fixed a problem with galleries where the miniature was set always to black. Also other minor UI fixes and some perfomance things...
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There are two new plugin parameters added with this update: Hide During Messages: Gives option to hide during message events. Does not apply when the player is...
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Be sure to read the Howto , to learn all about what you can do! Join the Discord server to get help from other Crocotile users! Watch Youtube videos demonstrati...
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This patch fixes some issues and introduces Bulk Export options. Additions Add 'Bulk Export' panel Add option to export all generated sprites to a .zip file Add...
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Small update, a set of vector svg icons for menu items were drawn...
Mitch v2.2.3 Added delay during update checks to prevent error 429 Too Many Requests (patch submitted by Shadow ) Remove setting for “Enable web games in Brow...
1 file — 2.2.3
the jam starts tomorrow! https://itch.io/jam/bitsy-92-nothingness-bitsy...
Release 2.7.0 introduces two new features inspired on the Sega Genesis/MegaDrive and some tweaks & bugfixes Sprite list order Until now, sprites were drawn base...
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Recently, I was working on a major modification in the console: the editor. Previously I did it in Python to test the engine but it is fairly linked to Python s...
Howdy, I'm glad to release a new version of the Pix64 fantasy console. Beside several fixes it introduces support for multicarts. Mandatory changelog: * Play: I...
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The updated "Terrain map" plugin is now completely independent, got rid of image binding and the limitations of the outdated "Hidden Object" plugin. You can spe...
+ you can now upload invidiual files. Allowing for those who modified the source files in the module folder to upload their asset flips. This allows for charact...
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As of today, picoSYNTH is now also available on Steam! Check out the page here: https://store.steampowered.com/app/2949300/picoSYNTH/ Also, if you're already an...
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FamiStudio - NES Music Editor for chiptune artists & homebrewers
Rewards can now contain a specific item, combination of default and custom items or custom items only. Fixed the bucket effect. Fixed the shortcuts for avatar s...
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I updated a lot the editor with many features: sprite(s) zoom in/out with Z key sprite(s) rotation sprites copy/paste (internally) sprite(s) movement (with the...
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Pixel Composer v1.0.8 General Save file version update to 1080. Improve textbox navigation, overflow rendering. Panels [Collection] Add glow when create, update...
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