As a great show of how fluid game design is at this stage, in our last Devlog I said we simplified the word “Fragment” and “Plane” to just Plane. Upon f...
Hey everyone, I received a request for an easier to read version of the text, as I use that artsy serif font for the poetic sections and some headers. This vers...
Thank you everyone for the support! The absolutely massive 0.9 is now here! This is probably the largest content and feature update in the game, as we close in...
I'll keep it brief: as you can see from the screen capture, y'all are making it clear that the creator community finds this resource valuable and worth the effo...
For the first time ever, I'm donating Spellbook to a charity bundle, this time the Solo But Not Alone 2 bundle benefiting Jasper's Game Day. It's a great cause...
A couple folks asked for a pages layout for easier printing. So we have added one! Thanks to everyone for the early support and encouragement. If you are able t...
This is GIST!,a streamlined system inspired by FKR and OSR movements and the 2d6 sci-fi OGL. It was designed to facilitate rules-light games and in any settings...
Hi, I didn't expect to be posting a devlog so soon, but I decided to jump back into the rules text to fix a few glaring typos and do a few minor edits. The Requ...
It has been a little over a month since I released this early version of GRIMOIRE to the public. In spite of life commitments the development continued, albeit...
If you would like to purchase the print version of Project Galileo, we've included a coupon to download it from our shop at a discount. US shipping only right n...
Hi folks, Just a small update to fix some typos in the Neural Map — the suits in A Mother's Love are distributed differently from other W&A games so that Hear...
Ironsworn has been updated with the Volume 3 asset package, which includes 18 new options for your Ironsworn characters! Included in this set: Cave Lion (Compan...
Vergence 0.4b has been released. Changelog: Fixed many typos and clarified many explanations.. Stated more prominently that PCs are human in form. Added mechan...
Hey, people! The new version of Elegy is here! Basically, Elegy Lite was so much better than regular Elegy that I had to make it the official game. So, what was...
Minor Rules Revision Added a note for Starting Positions This update doesn't affect the Digital Asset Pack. v1.2 is still the most current version for this...
Thank you to everyone who has purchased this game. I hope you're having lots of fun punching giant horrors in the face. All funds in this game go towards climat...
This should fix the issues people were having with it and the #_Ur packet Keep in mind that the packet still counts towards your AI cap, so you won't be able to...
Added some detail on six different types of opponents that your reaver might face. Some opponents present an escalating series of risks. Others can take out you...
Hey Investigators. First of all, thank you so much for this incredible launch to this funky little project about horror and eyes. The response has been astoundi...
0.9.5 - Corrected the Wound section to state that wounds are lost in Intermissions. - Focus now specifies that it’s lost at the end of a Scene. - Changed the...
Hi everyone! First of all thanks to everyone who picked up the game in its full version, I've received some cool feedback. My heart is warmed and I'm pumped to...
Hi all! The Box Set Kickstarter is launching today, 8/30/23, at 6:00:00 PM CST! Our funding goal will be $20,000, but if we can go beyond that via stretch goals...
Let's start with the exciting news - Ryne is now fully funded on Indiegogo ! That means that we're going to be able to print the game as the beautiful hardback...
I am so amazed how this game keeps getting downloaded. It has over 400, in fact, it's nearing 500! Thank you so much, I am so glad you're all enjoying it! I'll...
As mentioned last week before the end of the Caltrop Core Jam, we uploaded a new version of the Ashcan Last Hope game! While our electrical problems are being s...
Thanks to your support and generosity, we've been able to provide 38 free copies of LONG HAUL 1983 to the gaming community. I'm going to add another dozen to th...
The first update since launch! This is a super small update, that changes no mechanics of the game. Most of the changes are typos or confusing language that was...
We have just pushed a small update to future proof the Using Sound section of the game, as we are working with the fantastic composer Alaric Jewitt to create be...
HUGE UPDATE What we're calling play test version 3.5 is is a doozy. First, we've updated the resolution mechanics to match with how we've been play testing it r...
I made some minor updates to how harm is dealt with for threats. Threats now have conditions that get marked after the threat receives three harm. This should m...
This update brings a fuck ton of format changes, some new art, a lot of Power changes, some new enemy types, and some more roll tables to expand on the flavor o...
Changelog: Editing pass to clarify, clean up, and simply text. Removed the exposure mechanic. This factor is now tracked via faction clocks. Changed the name o...
The full release for Playtest 3 is coming this week! Excited? I am. To tide you over, I'm happy to share this sneak preview: The updated character creation rule...
LISTENING to a VANISHED GOD is a game about exactly that. It is now released as a 72 page zine . Available here in pdf. Will be available at drivethrurpg in Pri...
Greetings fellow wizards and purveyors of the arcane, The POD version of GRIMOIRE is well underway! In fact, I am awaiting the proofs to ensure everything will...
Changelog Character Creation Removed "Dice Roll" section Moved character money and HP generation into character class descriptions Added "Basic Rules" section s...
Checked out the rules and interested in learning more? Have questions? Considering playtesting the game? Join me Thursday night, 27 January, at 8:30 EST...
After some great talks with our editor - Micah Anderson (who is a KILLER graphic designer in their own right), we have made some great new design choices. It lo...
0.9.8.2 - Renamed Classes to Archetypes. - Added an Outlook and Archetype limit for all characters. - Moment Of Defiance has been reworked and renamed to Duel...
Hi, there! One week into the campaign already! We are really close to making that first printing of the zine a reality. Thank you all very much for supporting m...