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Physical game Devlogs About Game Design Page 11

Updates!
Game Design
Hey there! During the Pride Month sale we updated the character sheet to give a little more room for Decals! I also added the Vibes Master Manual to assist in r...
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A new blog with some thoughts about Two Weeks One Summer
Game Design
I started a new blog and posted a piece about working on Two Weeks One Summer you can find it here ...
DD/HS Progress Report
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Game Design
Howdy I'm in the midst of rewriting all of Drier Deserts, Hotter Suns with lessons learned from 3 years of playtesting, game design experience (both reading and...
update, contenuti e novità
Game Design
nessuno dei nostri progetti e mai chiuso. in occasione della gnoccocon 2022 abbiamo aggiornato il manuale con una piccola modifica e aggiunto un 2° scenario ag...
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Version 2022 des Livrets
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Game Design
L'an passé, j'avais profité d'un peu de temps pour revoir les Livrets et quelques actions. Principalement pour des raisons d'élégance et de fluidité et sur...
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All Complications are My Own
Game Design
One of the great joys of maturing as a game designer is that I've got very good at making complex systems as simple as possible. But it turns out when you decid...
Plans and Progress
Game Design
It's the annivesary of Mangayaw's release on itch.io!! I feel inclined to do something special to celebrate this milestone. But instead I'm writing you all a bl...
Secretos III / Secrets III
Game Design
ES He creído que sería interesante compartir con todos vosotros una historia que escribí utilizando Neon Noir Space Opera, como base para un juego de diario...
Student Protectors of Malaysia - v0.02 & 0.02a Changelog
Game Design
V0.02 – Update Changed the “Abstract” stat to “Quick”. Added Concern Added Faith Added explanation of Student Phase, including Attention Level Added e...
New folk (rodentian) and updated error
Game Design
Howdy, folks! Along with the new ratfolk (rodentian) added to the book, I saw an error in their qualities and fixed it. So now's the best time get the new stuff...
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Dragons and Travellers Tales and ADHD!
Game Design
I recently wrote this as a reply to the How to ADHD YouTube video channel's " 10 Tips to Making Your Tabletop RPG More ADHD Friendly " and thought I would also...
Le Tarot Complotiste / The Conspiracist Tarot
Game Design
https://osr-vf.itch.io/tarot Tout fraîchement publié, une aide de jeu facultative pour Complotiste. 36 cartes pour aider à la création de personnage, et aut...
THE LANTERN JAM #1 / JAM EL FAROL
Game Design
(En español a continuación) Dear backers, I am glad to announce the first creation jam for The Lantern. The idea is to get together and create new playable ch...
The Setting
Game Design
Hey Drovers, The setting of Autostede is something that I've had a lot of trouble with and lately, as I've had an ongoing campaign running, both the reasons tha...
Echoed Invocations: Deviations
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Game Design
After I had published “Issue 0” of Echoed Invocations, I decided my next issue was going to be themed Deviations , as it was going to focus on optional rule...
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Update 1.3 Question
Game Design
Hey friends! First and foremost, I wanted to thank you for your support. The fact that I can put something out to the community that is being enjoyed by many br...
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Patreon!
Game Design
So, a friend of mine--who is helping me with game development--suggested I launch a Patreon. I did a while ago under the guise of wanting to post some deeper di...
Time, what a concept
Game Design
I started writing RPR during the first months of the pandemic. Remember that? lolsob Since then, I had to buy a new laptop, participated in over 10 TTRPGs proje...
Update: more written for Spheres, Elements, and Archons
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Game Design
I'm getting more work done on A Silence in Heaven , having put a respectable number of words into the various Spheres, the Elements they're composed of, and the...
A hierarchy of powers
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Game Design
I'm becoming more and more enamored of the idea of adapting Nobilis ' basic attribute system to this game, so let's look at how that might work. In Nobilis , yo...
Angels, Spheres, and Elements
Game Design
Okay, so I’m just throwing ideas at the wall right now to see what sticks. Angels are made up of five Spheres, each of which has an associated Element. These...