Hey! Another dev diary, Pies Dariusz here again, because why not! What's up? We are developing AI for characters, New animations (my god I finally draw, uh uh)...
Hello Earth Dwellers! This is one of the puzzles we constructed for the latter half of the game, it's SAMUDRA's rendition of the classic labyrinth navigation pu...
Yes, Digimn Chronicles: The Alpha Chosen - EP1 DX is finally here! If you haven't played the original game yet, I highly recommend you to play this one instead!...
Change Log: Completely revamped the Job system Added a new Item: Job Board This is where you will assign everyone's jobs. It can hang on the wall Added a tutori...
Hey all - Apologies if this is too much self-promotion, but I'm just really proud and exhausted and overwhelmed. My brother and I have been working on our own g...
Greetings fellow gods, Today's patch brings a bunch of fixes to the game and one UX addition - information about weapon scaling on abilities. If you happen to h...
Hello everyone! We've released a new patch to Minoria, aiming to improve some aspects of the game. The changes are the following: Version 1.07 patch notes - The...
Alpha 0.3 is finally available, and brings with it a huge list of changes, additions and bug fixes. This is also the patch where the game's name is changed to W...
After nearly 3 years in development, I am happy to announce that Ruby & Majesty: Treasure Team is RELEASED! You can buy a DRM FREE copy here and get a Steam Key...
Hello, everyone! Today, I’d like to talk a bit about my direction with Sightless, and where I’ve been for 3 years. [spoiler: there was a lot of impromptu mo...
I updated the game at the moment, now you can turn off the lights :D. The new version (1.1.10): - Dark Mode - Chinese language fixed - Latin America has been ad...
Good morning, everyone, Version 0.30.0 has been deployed yesterday but I wanted to describe the biggest changes with you. This version introduces new ways to mo...
ate #10 is up on Steam and itch.io NOW ! Don’t delay, buy it or wish list it… what’s the worst that could happen! New levels to explore Spynall Tapp Where...
A quick patch to update some of the main points raised on critical feedback. Hey, also! OVER A THOUSAND DOWNLOADS!! Thanks so much everyone - I'm so genuinely...
Hello everyone! Over the past week, I have been working on two new and exciting updates to my soon-to-be-released game, Crumbling World . These updates will in...
We hit the 2,000 view milestone last night, so I wanted to take this chance to thank all you guys! To tell the truth, when I started work on NALE, it was someth...
We updated some stuff over the last few days We've shipped a series of small patches, mostly to update our Chinese localization in response to feedback. (Thanks...
Hello, itch.io! It's been a while but we're still around and want to let you know that Rockabilly Beatdown Update 1.5 is now available for desktop! This is a ma...
The demo has been updated to more accurately represent the final product. Some new things compared to the old demo but mostly the same content. I have reduced t...
Hi everyone, just uploaded another build with some minor changes. Here's some of them: Increased difficulty of Easy Mode. It should have a decent challenge now...
We got a slew of new users from the Summer Sale and the Itch Bundle for Racial Equality. And when you get an extra 10,000 people or so playing your game you are...
Firstly - huge thanks to everybody that has donated to Itch.io's Bundle for Racial Justice and Equality. The $6m (!) donation target that has now been passed...
Patch 2.21 is released, making some important tweaks to the Challenge Run scoring systems and improving many Act 1 Hydro zones! Challenge Updates Added Researc...
Starting out on this tiny weekend project I had a number of features in mind and then I just kept adding to that list.. But I'm finally at a point where nearly...
So, here we go. I present you the final version of Zombie Arena ! Here are the main changes since the last version: - "zombags" can now spawn hearts, in order t...
Hello, fellow gamers and developers! After the 2 little patches Nymphiad is updated to v.1.1! So what has changed since v.1.0? Changelog: - fixed getting stuck...
Hey everyone, It's been almost 2 years since I released this game, I've been talking about a sequel for a while but finally working on it again now and with tha...
Crack your competitors' games! You want to sell more games, but you don't want to waste your money on advertising and other marketing campaigns? Hang on, and ha...
What will be in the next version? I'm working on expanding the open world to support about 20 caves and 5-6 open world puzzles Tube rotator mechanism Three new...
So we ran a successful KickStarter for a greatly expanded version of LazerGrrl. We're building it right now. The KickStarter backers already have access to it o...
satryn deluxe is out now on Steam! the price is $7. get it before october 21st to secure a 40% discount ($4.20). i hope you think that is fair. everyone who don...
Pretty soon I'll be doing a post mortum on the game, not sure if I will do it here or on some place like the SFWA's blog, or something like that. But I do have...
Hello everyone! We just updated the Halloween Forever Itch.io store page. To support the Halloween Forever speedrunning community, the Legacy Edition can now be...
Hello! This is just a small devlog post - there are a couple of pieces of Because We're Here news. Act I has been updated to version 1.3! Version 1.2 was only...
This update adds 3 new challenge levels (8, 9 and 10). There are also some fixes, tweaks to the NPC enemy detection code (needs some more testing and probably a...
201.60/202.19 Creatures can now pathfind through force bubbles they are emitting. Creatures now care when you damage their force bubbles. Gamma moth's mutating...
Hello and happiest of Fridays to you! I was hoping that today I would be switching the beta branch over to the live branch. Sadly, I ran into a lot of tuning/pr...
Atoms, Trees and More! Another TERRENE Update for you! We have been having an absolute blast adding content to the game. The highlights of this update are a mai...
Change Log Roofs! Added wood, straw, and metal roofs I have mud tile roofs, but I am still working on the art Roofs disappear when you walk under them The cast...
Skwish is now available to purchase for Playdate! A huge THANK YOU to everyone who preordered the game and/or tried the demo this week. It’s 40% off for the n...
Hello, Mark Lohmann from Bonte Avond here. 👻 A Towerfull Release The beloved tower we've all come to love was born during a GM48 game-jam, Halloween 2019. E...
Hi everyone, Just wanted to post some videos of new levels for the full version of Sizeable. I know not everyone follows me on twitter, so here you go!...
New Title art, Weather Patterns, Dash Grab, and 4 new levels! This update makes the Title Screen look like a proper Title screen. Weather patterns are happening...
Welcome to Expansion Island! We've built a daily challenge system into Knights of the Card Table as a full fledged (and free) expansion! ~~~ Expansion Island ~~...
Since the last update, I have been working on the Jump and Grab Edge System for Crumbling World. After playing through the game myself, it dawned on me that the...
Here is a nearly complete change-log for today's update: Emulator line of sight shortened, in areas like hallways it should be possible to spot the emulator wit...