Changes: Removed the green lights that spawn during the facility escape sequence and when you break door controls, they felt out of place and didn't really add...
201.107/202.67 Tweaked madpole frenzy behavior. Now when they sense blood in their tile, they enter a frenzied state for 10 rounds that gives them +10 Quickness...
Hello there, New game mode is here! HOG Z is a WIP version of a zombie survival stitched together from various Card Hog mechanics with a few little tweaks which...
201.59 Added several new movement-related commands: Move To Square (default mapping: ctrl-enter), which prompts you for a target square and attempts to pathfind...
Here at Unbound Creations, we believe in the Cult of the Cloud, so naturally we spent our weekend carving an offering - The Pumpkin Cloud! And you, too, can car...
A mac version of the game is now available. As requested, comes as is with no guarantees as I don't have the means to test on a mac, but it definitely runs...
Howdy! Today's update focuses on our trusty companion, the tooltip. I've also updated some other UI elements such as the workstation window to communicate thing...
From now, here on itch.io: anyone who buy a copy of FluxCaves is a supporter and all of them will get a Free steam key after the Steam release, around May-June...
First step in release on Mobile. Hoping to get some feedback from players here. Love Itch, really appreciate this platform. Let me know what you think of the ga...
Version 0.29.8 - OUROBOROS Update September 28, 2020 A good deal of progress has been made for the first wave of Enemies 2.0, but it isn't ready yet. Please enj...
201.102/202.62 Added a new movement command: Move to Point of Interest (default mapping: backspace). The command prompts you with a list of points of interest t...
OVERVIEW This new update brings minor bug fixes and major updates to those that play with a controller! I will be going through all of the changes that are in t...
Kickstarter - June 1st! + Chapter 2 Demo release! I'm super excited to tell you about the moment that I was preparing for this whole time! I'm launching a Kicks...
Creating The flip side of Tetris The big idea As with most game jams we eagerly awaited the theme and with a lot of enthusiasm started brain storming once the t...
Hello there! Today April 27th we have released the official build of File://maniac (1.0.0), the game is available for Windows, OSX , and Linux . File://maniac i...
This build is part of our continuous focus on polishing the game experience. We don't want to focus too much on new content until we are happy with what's alrea...
After a full year in development, my super-cute space minigolf, Little Comet, is now available for Windows and macOS! Oh boy... it was one crazy year developing...
Hello Villagers! Welcome to the 2nd State of the Village update, where I talk about how things are going with Village Monsters, as well as what's coming next. T...
A big thanks to our community for pointing out various issues with the 1.6 update. Below, you'll find our additions and fixes to the game that will create a mor...
Hello again, and welcome to another Guile & Glory: Firstborn development blog! It's a new year, and an exciting time for Guile & Glory, because it's finally ti...
Assassinate mechanic Every time the spell gets a kill, it automatically gets recasted, allowing the player to chain kills if they reposition quickly enough and...
Back again with a bunch of Comet development updates. @drew has put in a bunch of work since we last checked in. A big focus this month was making the critical...
2020 wasn't an easy year. Instead of talking about that, let's focus on what went right! For Frameland, 2020 was actually a very good year! We made over 100 new...
We have just publicly announced our KickStarter for LazerGrrl Extra (A greatly expanded version of LazerGrrl) Check it out.. https://www.kickstarter.com/projec...
.................................................... Hey guys. We are here (even though we don't want to be) for an update on VoF. Yes, a stinking update on a g...
Hello everyone! Kanpeki's demo 1.5 version was just uploaded to Steam and Itch.io ! Here's what's new : Features : -The game has now controller support! -Comple...
Hi everyone! Demons Never Lie alpha demo is now available! Please give me your feedback about the game. The demo is only available for Windows right now but a...
Sorry for not posting here in a while! After GeekGirlCon I decided I'd spend this whole month not working on Refactor. However, I just decided to break that in...
First big update since release with a ton of fixes and a few features mainly suggest by our discord community! The speedrunners are getting a ton of fixes which...
Hello everyone, This is just a note letting everyone know Synergia is now live on Kickstarter. The campaign will be for funding polish & finishing touches to ma...
Today marks one year since HOUSE was released on Steam and 5 years since the original version of the game came out on Newgrounds. It has been one of the most am...
Hi friends! I'm back from my mini vacation to see family and am feeling good about the beta build. I was able to get a tiny bit done in the mornings during the...
hello again fans of space!! We've released a version of Bombardment for Linux. It's been tested on Ubuntu 18.04 but should work elsewhere too. We've also releas...
We are amazingly happy to release Update #1 to everyone! It's been two weeks of hard work, over 50 bug fixes, three new levels and a metric tonne of tweaking an...
I managed to get through the final stages of dev a lot faster than I thought I would when I wrote my postmortem for Battle Live's anniversary, so Festival Live...
Cosmoteer update 0.14.13 is now available for download ! This is a relatively small quality-of-life update that improves multiplayer latency (by adding support...
I've released the first demo of my second game (after Dungeon Mercenary ): Rogue vs Evil which you can try out here: https://hgames.itch.io/rogue-vs-evil...
It's been a while! I've been tinkering with A Piece Of The Universe the whole time, but progress has been slow. I am chuffed to announce now that the whole thin...
0.28 Ulf Wast: Chinese language and 20% off to celebrate! (The sale will be live a few hours after this announcement, at 10 AM Pacific, 1AM in China, sorry for...
Patchnotes: We have revised the entire user interface in order to optimize playing on mobile devices or in many cases to make it possible at all. Now it is poss...
As of August 26, a new demo version for GENBA no Kizuna is available! Adding almost 20,000 words to our previous demo, it brings the total word count up to ~...
REDO! will be leaving early access and launching on august 20th! I've been absent from Itch for some months, but tomorrow(08/20) i'll be uploading the full ver...
0.3.6 - Contraband Commandeering JUNE 20 - >:3 GARY The phone system is still under construction so we wanted to flesh out how the clue system works, now you c...
Change Log: One of the most requested requests: Robot Deliverers These robots will automatically fill up your trade stalls with goods. Set a product and how muc...
BFF or Die is now available to download on Itch ! Long time followers will know that we had the prototype demo up a few years ago. It took us a while to finally...
Hi everyone! A quick little update on the progress of the full version of Sizeable! I've been working on a new level this weekend, a space level! Here is a gif...
Hey everyone! I want to announce that despite our KS not being able to reach the funding we need, we will continue development on a smaller scoped version of BB...
It's finally here - Sipho 0.6 available for everybody to play! First and foremost, we want to again congratulate our Halloween zooid design contest winner Scept...
Greetings fellow gods, We've just got the amazing Lizardmen race into the core game, designed by qwmzy, and we're hungry for more! The time has come for our mon...