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Game Devlogs Page 49

Update v1.7 - Bon Voyage!
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Salut, chers voyageurs! Summer is finally here, and we have a fresh new update for all of you to cool down: Curly has made a tiny summer trip and returned home...
2 files
Devlog - 44
2
5
Changes: Slightly reduced "low health" effect intensity. Updated a bunch of old rooms. Started work on finalizing the intended player path(s) through the game...
0.5.5 - Ranged units overhaul
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Major Update
Ranged units overhaul Ranged units now also deal melee damage (in addition to ranged damage), and they are prevented from dealing ranged attacks when an enemy u...
3 files
Procedural Level Generation with Rooms
1
Game Design
Create randomized levels with prefabricated rooms is a great way to increase replayability and is often found in what is known as the Rogue-like/lite genre. Giv...
Slight update to Wild Mods - version 0.23.11
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Since the Wild Meta update went live, we've made a few more updates to balance & stabilize the game and address some edge cases: * Outrage Module should now wor...
2 files
1.1.54 Update
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Version 1.1.54 Update We are happy to announce another small patch to Terrene adding some quality of life changes, some bug fixes, a new sub boss and more music...
1 file
Update v1.1 - Celebratory Hotfix!
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Hello fellow aviators! Today we are happy to announce that an updated version of Passing By (v1.1) is now available for download. Thanks to the feedback we rece...
2 files
Dev Diary #59: New Beginnings
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Hello again everyone! 2019 was a busy year for us, but 2020 will be the biggest year yet for Luckless Seven. Each of us at Deckpoint hope all of you have had a...
Building a Village, 9/28/2019 – WE HAVE A RELEASE DATE
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5
Major Update
Yes, all the rumors are true and the wait is very nearly over. Village Monsters will be hitting digital store shelves on November 12th, 2019! It's been three y...
Celebrating one year of Endling with a massive update!
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7
Major Update
Hi all, Thanks for checking in. This is a big one! Can you believe it? A little over a year ago, Endling was released into the wild. Time sure flies when you're...
1 file
Performance Experiments
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2
Tech Discussion
I was worried about the unwieldiness of my DynObj class... the script that is attached to virtually every object that moves in the world, from buttons you can p...
Devlog #1: Release of the demo, feedback and next steps
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Marketing
Hello everyone! First of all I would like to thank everyone that played, shared and commented on the demo that was released last week. Thank you very much to al...
April Update
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We realized we've been updating kickstarter, but not here! We will remedy that now! Here is our April update: Introduction Hello all! April has come and gone so...
VERGER: demo nigh
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3
Game Design
Whew, been a minute! Since I last posted, VERGER had its public debut at MAGFest near Washington, DC (coincidentally the landscape of the first 27 years of my l...
Feature Friday - September 13, 2019
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192.0 Added a Sixth Great Sultan to the history of Qud: Resheph. His history is depicted via shrines like the other sultans but remains the same from game to ga...
3 files — 2.0.192.0
Adam - Lost Memories - Day 1 - 2 Patch
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Major Update
Adam - Lost Memories release was probably one of the best things that happened to me in a long time, but it was a really hard task. When I uploaded the first pu...
First alpha demo released
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5
Major Update
After a long time in the making, Krankenheit finally has its first public release! This was supposed to be an early access release but we decided to make it a f...
2 files
The new update Farabel 1.2 has been deployed!
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Major Update
New update Farabel 1.2 has been deployed. Pick up your copy right now and save 50%! This update features a new game mode, changes and bug-fixes! So what's new i...
CHOP release on August 31st and demo update
1
Major Update
Hello everyone ! It's official : the Early Access release of CHOP is set for August 31st ! And this great news doesn't come alone : the demo is available from n...
4 files
v0.10.1 Changelog (LookShift Update)
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2
Major Update
Adrorium v0.10.1 Changelog =>Main features: - New models for most blocks - New energy console - New multiplayer framework - New items and recipes - New blocks -...
4 files
Early design of everforward
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Game Design
Protoform was the original title of our game; we started with the goal of creating a pure puzzle game, and from the get go, we worked extremely hard to make our...
Version 0.5.4 has been released!
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Hello everyone! The dust has settled after our participation and GameOn. We have wrapped up improvements we made for the expo in this update. One of features of...
4 files — 0.5.4
Merry Christmas and happy new Version 0.5.6!
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Greetings! We are happy to bring you this update with features you have been asking for. Pushing "build" button feels like wrapping a Christmas present. First o...
4 files — 0.5.6
Update preview + Discord Contest
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Hi everyone! Two little things to share today: There's a contest on the discord server ! It's called.... A ROCK IN A SOFT PLACE! This contest is all about takin...
Devlog - 67 [DEMO UPDATE (again)]
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8
Major Update
(same gif again, new stuff soon) The demo has been updated. (again) Changes: ANY OS: - The oxygen meter text now changes color based on how much is left or if i...
Patch 1.4.1: RIVALS fixes
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We've been updating the game quite a lot since launching RIVALS - thanks for your patience! We had a huge number of players in the first few weeks, and our serv...
3 files
WILD METAMORPHOSIS IS LIVE! Soundtrack Also Released.
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Major Update
Hello Drifters, Today we launch the biggest update to Nova Drift yet: WILD METAMORPHOSIS. 24 new mods that enhance the game's rogue-like and deck-building aspec...
2 files
NeonCode is available for MacOS!
Major Update
Finallly the MacOS version is working! Let's play apple owners! ;)...
1 file
Demo release date
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Major Update
Hello everyone, the date for the demo is already set! The Demo release will be on December 6 at 5:00 p.m. GMT To see the progress, I frequently upload content t...
0.4.6 - Audiovisuals and General Improvements
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Major Update
This build improves the game is several areas. Menu theme The menus are no longer quiet! Please enjoy our newest musical piece. :) Art We've redone environments...
2 files
New DLC Live!
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Major Update
The second free update for Distress, which adds several new branches and endings, bringing the total ending count to over 100 is live. To access Dead Orbit, you...
5 files
Super Man Or Monster Released!
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Major Update
Beside Burnin' Rubber 5 HD there is more :) We also released Super Man Or Monster - right here at Itch.io! Super Man Or Monster is a monsterfilled, explosive, t...
March Progress Update
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Chapter 4 Delayed So I wanted to post a quick update on the development status, as I know some of you are waiting for Chapter 4 to be released. Initially, I sta...
Development of Operation Echo
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Hello, everyone! I would like to share the news of Operation Echo last year. Before straightly working on the actual project, we decided to finish the storyline...
Index of Plants and Animals
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Major Update
With the arrival of the school, we are announcing a new game upgrade. You will find now an INDEX in the application that will make it easier for you to orientat...
3 files
Astrologaster v1.9 Update
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Thank you so much all for supporting the bundle for racial justice and equality! Both Windows and Mac versions have been updated with the changes below. Mac pl...
3 files
Patch 0.8.18.0 Beta - New Settlement Overlay Update and General Polish/Fixes
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Major Update
Hey fam! I've uploaded version 0.8.18.0 to the beta branch. This is for sure the build that will be moved onto the production branch. I'm going to let it soak u...
3 files
Verdant Village Version 0.2.3 Patch
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Major Update
This week was a little slow if I’m being honest. I spent about a day and a half trying to get fence gates to work. I’m honestly not sure if I’m just dumb...
4 files
TAR DevLog #8 - Minor Patch, Crowdfunding & Diversification Sneak Peek
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Hello fellow Rebels. We are here to tell you that we are well and working. We've been silent for a bit, but it was due to the project shifting gears! First thin...
Watch our developer walkthrough for AQUAMARINE's Kickstarter demo 💻💬👀
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Game Design
For about 40 minutes, Aquamarine 's director and lead designer plays through the Kickstarter demo, narrating it all with behind-the-scenes commentary, tips, tri...
Video: Creating an FPS level from notebook scratch to prototype (Part 1)
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Game Design
I worked on the mine caves level in the last few days. The story will be kinda, you will go dow to fix something, the whole place will be much better lightid at...
Check out the prototype version of "How Do You Know Mr. Blue?"!
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Game Design
Here's some interesting tidbits from the game development. While the demo of "How Do You Know Mr. Blue?" is available to download on Gamejolt now, the game star...
0.4.3 - Balance and Polish
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4
Major Update
As we continue our journey to improve and polish The Fertile Crescent, we're releasing 0.4.3, the Balance and Polish patch. Rock-throwing villagers Villagers a...
2 files
Clunky Hero new Demo!
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1
Major Update
Dear followers, I'm happy to announce that we've just uploaded a brand new demo for CLUNKY HERO! First of all, consider it's rather a mini-game than a demo, and...
3 files
prototype Main Theme for a Spiritual Successor
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So I'm planning an enhanced/spiritual successor version of The Possession Experiment and I'm planning a Kickstarter to help fund the development of the game, An...
Patch Notes: 0.19+135 Adivia
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Family Improvements, Theme advancement, and Beards! This patch delivers several popular roadmap items. Firstly, children now track both parents, and family rela...
3 files — 0.19+135 Adivia
Road to beta version - Devlog #2
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3
Major Update
Road to beta version - Devlog #2 In this new video we show you how we have improved the customization of the steed, making available endless combinations to own...
Build 51.5: more bug fixes!
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I've fixed a few more issues that have been reported over the last few weeks with Build 51. Thanks so much for all the Bug Reports in game and posts on the foru...
3 files — 51.5.1
Feature Friday - December 25, 2020
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201.58 Burrowing Claws, nanopneumatic jackhammers, and pickaxes now enable an activated ability Dig. This is a form of autoact that allows you to automatically...
6 files — 2.0.202.16, 2.0.201.58
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