Game Devlogs Page 12
Headspun is an FMV/Adventure hybrid set in Cortex; the world of the human brain. After its release on PlayStation 4, Xbox One, Nintendo Switch and Steam at th...
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Taxi by Night has finally launch on early access, and just in time for the itch Halloween Sale! You can get a 10% launch discount during the next 10 days! If yo...
3 files — 0.1.6
Halloween is soon upon us, and we think this is a great opportunity to finally show the Itch community what we have been working on lately. Features and Fixes D...
Rose and I created Interstellar Connection in 72 hours for Ludum Dare #46 . This weekend we were able to add some major post-jam enhancements. Play on mobile Si...
Hey everyone! <3 Today is a small update that brings a nice new friend to the game! Green guy menu friend! So I'm working on the next 3 or so updates at the mom...
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When the player needs to deposit a carried Item somewhere to advance the game, a key in a lock for example or a certain colored cube in a certain shelf, I call...
Changes: ANY OS: - Added a couple of rooms. (more than last time so that's good) - Updated a few old rooms. ------------------------------------------ Once agai...
Hi, everyone! Apologies for the long delay in this newest update: covid-19 and a move across the country including damage to my main development machine caused...
Heyo! Here's a new version called "kickstarter demo" (which is what they'll all be labelled as from now on). Here's what it is! Major Seems to have fixed the so...
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Hey everyone! Since this is our first post on itch.io I also made it about our official release on the platform! We're very excited to see what people here thin...
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FluxCaves finally have an endgame, the tower lookout is functioning and as I know all of the puzzles are bugfree. And yeah, the last part of the sentence is jus...
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Initial Launch Windows playable released MacOS version on the way...
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Also known as 1.2.0, since winning a prestigious GOTY award I've put together a Game Of The Year Edition, as is tradition in gaming. 1.2.0 adds two new gameplay...
2 files — 1.2.0
I just launched a new version of the game! This new version includes: New levels. New hazards/mechanics. Level selection screen. Saved progress. Some GUI tweaks...
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Too Many Games 2019 in Oaks, PA this year was a blast and Luna Red was feature again, showcasing retro inspired A:\dventure to the public with a lot more conten...
Hello everyone! Welcome to the Official Devlog of A Tale Of Paper . First of all thank you for taking the time to read this post, for us it means a lot. From th...
Since this demo launched, Simon Quest has been in a refactoring phase- on a technical level that means cleaning up code (keep in mind, the demo I uploaded here...
Hi everyone, hope you are having an awesome weekend slashing aliens! Exodemon is our first commercial title and it has been under development since 2016 by Roni...
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Changes: Increased "Sleep Margin" to 25 from 15, the game will now use a bit more CPU power to reduce the chance of it being stuck at a lower framerate than int...
Today is the day! Haxor is now available, with 40% release discount for the first week! Fight your way through 4 levels packed with enemies, platforms and colle...
I have a working elevator in my mountain now! Seems like a simple thing, but to get here I had to tear up a lot of code and reconsider so many parts, all the wa...
This is a substantial update adding new sharing and standalone Garden Mode features. Garden Mode allows the player to access a stand-alone magical musical garde...
Dev Update Video Updates and Changes Title Screen animated Lamgi animated in town and dreamland, they run, prance and jump Finny now animated in town (Eldros co...
Major Update - New Quest System, Wizard Incarnation, Reworked UI, Dialog System, Tutorial and more!
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Hey all, we have been busy working on a big update in the past months. We prefer smaller updates, but as we overhauled a lot of different vital game systems we...
1 file — 0.627b.itch
Hello villagers! Today marks the release of the first major update to Village Monsters. You'll notice the version number is now set to 0.5 - is this officiall...
3 files — EA-0.50.0
Long-time without updates, uh? We come back and our bodies are ready. This is the first update of a long list that we have pending and comes with several change...
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UPDATE v1.0.8 BUGFIXES: - The "restart" option should no longer disappear from the pause menu when going into Options and back from Solo Play - The correct opti...
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Hi. Over the last few months I took some decisions that basically changed the core of the game. For good. I think. ( …and hope. ) But that also meant the ori...
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Dev Video Update 17 This video focuses on showing the core features within the demo and gameplay while talking about the planned features and upcoming Kickstart...
Content update! New items & powers! First things first! We've been hard at work to build a modular system for creating new items and powers. Building this syste...
The Contigo Games team is back from PAX East and getting in the last few fixes before our console release later this month! StarCrossed v1.2 includes performanc...
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First official content update for the Courier of the Crypts is out bringing 2 new difficulty options as well as leaderboards ( only available on Steam version )...
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initial upload to itch.io items system: they add special abilities and boost your stats as well as change how you look drones system: companions which will help...
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I have addressed a number of issues. Changes Made Running is now available throughout the entire game (unless you are crouching). The cellphone view now closes...
Hey everyone! Sorry this is a little late; I wanted to get this patch out yesterday, but it ended up being a lot more work than I had originally anticipated :(...
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Now when starting the game you'll get to choose between hell and heaven, hell being the original game, and heaven being the expansion. Heaven mode redoes most...
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C.O.A.C.H. reports from the damaged Joggernauts ship that new escape pods have crash landed on the moons of Splorg! Also, stowaways were detected in the cargo h...
Next Stop - Free DLC available now! Here comes the next update, a free DLC that I really hope was worth the wait. "Next Stop" adds a new unique path stop as you...
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FEATURES AND IMPROVEMENTS Graphical Update including an improved Lighting Shader allowing for cleaner shadows and multiple lights in scene. Bloom, Ambient Occlu...
Today's update brings major additions to the economy system. The orbs introduced in the last patch are now available in multiplayer matches and quick-match too...
3 files — 0.44.0
Hi everyone, after a lot of hard work we're happy to announce a large update. While the game hasn't changed much in length, we focused on making what was alrea...
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Hey! I’m azaraih and I (and somonastic) developed the demo for Deadnettle Creek during NaNoRenO 2019! It’s been a couple weeks since the end of March and th...
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Hello again, and welcome to another Guile & Glory: Firstborn development blog! We have just hit Early Access on itch.io, and you can start playing the game righ...
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(might have made a gif of this room before, can't remember) Changes: Added three new enemies. Almost added an entire new zone. (a few rooms still left) Added a...
Hi all! Before we dive in, we’re Multithreaded Games and we’re working on a turn-based, gridless, tactical RPG called Wellspring: Altar of Roots—you might...
1 file — 1.3.2
From Orbit is out now, on Windows, Linux, and Mac! In From Orbit you'll manage the crew of a small spaceship. Stranded deep in uncharted space, they need to m...
Hello Detectives, The vibe over at the bureau has been energetic since launch. We have read through your reports, watched case videos and your feedback has give...
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Here is the version 1.08 from Flux Caves and it contains some bigger changes! First of all, the Linux support is live again! Also I made a main menu, where you...
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It's a big one this week! Version 1.10.0 comes with a host of new goodies, big changes, and some planning for future updates. So let's dive into the juicy stuf...
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