Devlogs From Those You Follow Page 556
Official release Hello everyone, I am super excited to announce that my comedic sci-fi roleplaying game Intergalactic Kammerjäger is now available! You can che...
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Please note that this is just a prototype so most features are still locked. Bloodbath's early access version is being released on PC (and Android later this mo...
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Date: 2024/08/09 Dear Lumiterra Players, This update and maintenance will include the following: • Experience Gain: Players can now gain experience even if no...
Hi, guys! What's up? How did your week go? Mine was as busy as usual--oh, and I tried something new! Have you heard about Air Dry Clay? I've been wanting to try...
Happy Hanukah, Merry Christmas, and Happy New Year! Sovereign Tea is now on sale at 𝟜𝟘% 𝕠𝕗𝕗 for the holidays. We think it makes for a fun game to...
Version 1.71 is mainly a quality of life update intended to improve the simming experience, but also has a couple of new features. Saving a run and continuing l...
1 file — 1.72.0
In this update , a few improvements have been made to the JSON export feature, but there is still no way to import exported maps back... (more)...
Accessibility Menu SOLAR DESCENT is a throwback to the games I grew up with. Those games were often hard and unfair. SOLAR DESCENT is designed to respect the pl...
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Hello everyone! Just wanted to make a quick announcement that my new game is officially up on my page It's a comedy dating sim where you get to terrorize date a...
Improvements with version 1.8.0 NEW FEATURE: New context menu item to export a single SuperTiled2Unity asset and dependencies. This is useful for reporting err...
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Just a Quick Update Development is going well — the game is about 90% complete. The core gameplay and mechanics are finished, and all bosses and dungeons are...
Thanks to Toxic Tuba ( toxic-tuba.itch.io ) there's now a German Translation for coatrack! Turn it on in the toolbar menu (move your mouse to the top right of t...
3 files — 1.2.0
Happy #TFtuesday! Another Tuesday, another To Change 2-packs . These are a pair of two-player adventures for the To Change system, with a ton of change crosses...
If the woods elevator buttons were activated repeatedly in quick succession the elevator could get into a state where the player couldn't escape. This has now...
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Showing some new tiles. I changed the tileset Fantasy_roofs a little bit for more variation and added some new tiles. Some new tiles in Outside_C Added new shop...
🎉Attack on Toys finally reached 1000+ STEAM® Workshop at the end of 2024 🎉Thank you so much for Toy-Box Builder, Toy-Box Master Builder, Mod Builder, Dis...
Pixel Composer v1.0.8 General Save file version update to 1080. Improve textbox navigation, overflow rendering. Panels [Collection] Add glow when create, update...
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We're happy to announce Crescent Cup, a tournament held by the Discord community, on 19th of December 8 pm GMT (UTC +0). Anyone are very welcome to sign up, no...
We became aware of a game breaking bug that happened in the previous update which caused enemies not to move. New update available V1.03 Patch Notes -Fix AI Na...
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🇺🇸 Hello, this is developer ZIK speaking; I've been absent from this project for few weeks... That's because I've been busy participating in 2 gamejams i...
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For the month of February I'll be hosting my first game jam. The theme is, naturally, "The City." Head over to the jam page to check it out! https://itch.io/j...
Hello everyone! I gonna write litle bit about the new 1.4.0 update. I have been added a skillbook, but in 1.4.0 can't you upgrade your skills yet, but you can r...
Reworked skill system. Fixed the models in the new character creation screen. Fixed world generation is the same when using different seeds. Fixed plateaus when...
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Hi there guys! Here comes another juicy update to PALPUS ! This Update focused mainly on fleshing out that Endless Mode and some "Game Juice" things. I also add...
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WHOA thanks everyone for the big response to our little game! We hope you're having fun with it. Since release we've each returned to our regularly-scheduled pr...
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A much overdue “rare crash” update. The update list is fairly small as I’m focussing my work on getting the game running smooth and perfect on both iOS a...
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THE FUTURE OF CHORDOSIS FIRST OF ALL As of now, CHORDOSIS has been only out for the past 4 days, but I received overwhelmingly positive feedback. Many of you ha...
2 files — 0.6.3, 0.6.2
Big update today. I've added lots of automation tools to help manage all the cool electronic things I plan on implementing. (From Left to Right) Wood Burner Cre...
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So, everything begins with this: At the time, the illustration was already finished, and we definitely didn't have time to redraw or redesign everything, so we...
Interface Add manual verification to the Patreon process. Reduce lag when loading large files. Reduce save file size. [Graph] Improve display performance. [Grap...
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Here are some images (in addition to the gifs on the store page) that can be used in press or media. Please let me know if you need anything else...
* "textMat" is now "textMaterial". * Added a button next to "textMaterial" that creates a new material asset in "Assets/Clavian/SuperTextMesh/Materials" and ass...
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Changed - When building, the cheapest available resource of the required type is prioritized. Fixed - Fixed history simulation freeze related to wars. - Greatsw...
1 file — 0.8.16.6-full
After long last, I'm back with another update, and some big announcements! First off... TIC TACTIC IS ON STEAM! Yes, you read that right! At long last, the Stea...
We've merged all the changes from the last few months of our beta branch into mainline. Full patch notes below. Soon we'll be updating the beta branch with some...
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This small patch address crash on startup caused by font loading and missing directory. This should allow pixel composer 10+ to run without having to run the pr...
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INTRODUCTION Since Super Dassalo Lands release three weeks ago, the amount of positive feedback that Tommy and I have received has been immense. We have had the...
Hey guys! Long time no see! My surgery went well, and I am recovering exceptionally - so I’m back to monthly updates of SoS. :) In this chapter, you… Delve...
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Big update to the demo this weekend (estimated between Saturday and Sunday). Changes/improvements included with this update: Graphical/sensitivity options Area...
-DRONE AI -14 new blocks like workbench, airlock and furnance -4 new ship weapon types: gatling, rail, rocket l., plasma c., complete with front and...
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Hello again all you wonderful people! Thanks to all your help, update 1.06 is ready! -Fixed Gisette sneakily getting her lovers two new game + credits for one-...
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0.2.3 - Released Added interesting buildings in the wilderness to discover. Some with chests and treasures. Only have a few added as of now. Will add a few new...
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Thank you for the continued support! I just uploaded v1.1 to the base rules and updated the Player card based on some great feedback. The main changes for v...
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This release fixes an issue unforeseen with the introduction of automated world loading with TLN_LoadWorld() : the ability to retrieve layer type and active ass...
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This isn't even an update or anything; I'm just really grateful for you guys playing the game and leaving feedback. On top of that, some of you guys even opted...
Such an exciting moment! I'm launching my Patreon page ! 🎉 This enables you to support me as a developer and make a better future for Cosmic Everyday and ct...
Tomorrow is the day! Are you ready for our Kickstarter ? >w< It will launch at 3PM GMT-4! Get ready if you got your eyes on the limited rewards! https://www.ki...
You may need to start a new save for this update to work properly. Your Dragon Hatchling now needs to be fed raw meat and given water. It sleeps when you do but...
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1) Level Design for the 1st floor is changed to make it a little bit more intuitive. 2) Arena fight at the end of the 1st floor now shorter and easier. 3) Serve...
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