Thanks to the detailed exploration going on in the submarine by some of our hardcore adventure game enthusiasts, a few bugs were uncovered and this update promp...
TGP (update v.1.9) -Farm crops have finally not been modified -New Maps connecting to Old Maps throughout Levana -New Quests & unlockable characters -Fixed the...
Hello everyone! We are Team Copihue, and we're excited to share the progress on our upcoming game, "Dark Lotus." This devlog will dive into the core concepts an...
After doing some play-testing this weekend with friends and family, is very clear that the game in it's current state needs two important quality of life featur...
English: "Black line under the cursor". You need to update your drivers. "I can't download the game." Allow your browser to download the file. Make sure your an...
Day 17. It was a full and busy day, but I still needed to put in some time for this game. I decided to look for inspiration - the vibe, the style, the colors. A...
GUEST CHAR IN SvC3 - RIVALS Feng Yun from the game Zan Evolution Butouden is the Guest Char that will appear in the vanilla version of our project! Feng will ha...
You need to take care of your robot and make sure it's always clean! The free demo is still under development. But in the meantime you can check out this free d...
This evening I worked on a few cool collectable-type things, not dissimilar from the effects in "Yume Nikki"! Tomorrow, I will be making more, so expect a new d...
Hey there, fellow gamers and enthusiasts! I'm absolutely thrilled to announce that my latest creation, Pulse Runner, is now available in early access! Let me te...
For this week: We have added voice lines to guide the players better and add more immersion. We also changed the play place level, now with a more interesting l...
Hola Feliz Mundo!!!. Somos el equipo de desarrollo "ToleToleGames", grupo de estudiantes de la Universidad de Chile que han cruzado sus destinos en el ramo "CC...
Somos el grupo OkeyPlay, estamos compuestos por 3 miembros Ćlvaro, Ćlvaro y Nestor Al momento de tener que presentar 3 ideas pensamos de inmediato en los jueg...
Have no friends? No problem! You can now play with very limited AI players. Changes: New points system that fixes all of the issues the old one had. Improved pe...
Update v1.02 - Corrected a typo in a profile - Set default BGM vol to 60% - Updated Timeline lines and arrows to make it more clear the arrows lead to different...
0.0.2 version correction content all skills lv increase to 10 all skills value adjustment a little first wave bat time increase to 60 seconds enemy hp and attac...
HELLO FRIENDS :D it has been ABSOLUTELY FOREVER since we released a public version of our game BUT WE ARE FINALLY HERE ONCE AGAIN :D When we started this projec...
Howdy folks, welcome to the first of (what I hope to be) weekly posts about general design philosophies or development processes when it comes to Blood & Play...
I wanted the next update to coincide with the game being published on Steam, but it's going to take me a little longer than I thought, so here's the latest (thi...
Welcome to Love Exalt 8372, update 0.5.0: the end of act one. We went completely bananas for this update!! With the death of [character] at the end of Scene...
This update hotfix the diagonal speed up and the ice soul going way from players, making it impossible to reach. Esse update concertou a aceleração na diagona...
Gamedev is slow and cumbersome. Projects take years to gestate, sometimes longer if they're ambitious. Teams get locked in, cultures form, trajectories are reve...
Correction of a bug in Bard's store. Added some hints for the puzzles: the enchanted forest, the peddler druid and the bucket in the shaman's house. Saved games...
Day 16. Unfortunately, a non-code day. Just enough time and energy for more pixel art research. Am I even doing this right? I donāt know. But looking forward...
- Added and changed a few minor sounds - Lag reduced when generating and rerolling shop. Plus now there's a little animation that plays when the shop is rerolle...
As the solo developer behind [Your Game Name], I'm super excited to share with you the latest updates Iāve been working on. It's been a journey of discovery a...
Babaliba was a game originally published by Dinamic and programmed by VĆctor Ruiz in just one month. It is the second part of the Johnny Jones trilogy, precede...
I didn't get any (game) programming done in March! :( So my idea to keep me on-task and make sure that I'm MAKING TIME for MY PROJECTS is to do a weekly video...
Rogue Wave is a prototype game being developed with heavy input from our community. Iām lucky enough to have a growing group of people willing to provide feed...
In anticipation of the Battle of Stargazer Hill, a few things have been added and fixed: Cutscenes for the Jet Sled section of the Tri-Peak Mountains have been...
Iāve changed the discussion boards to a comment section. When I first posted this game, I was under the impression that if I made a discussion board, it would...
This is a bit of a bigger update, continuing the hunting storyline, introducing the servant demons, grimoire, and a new recurring antagonist. The storyline cont...
Somos Deadmen Walking Inc. Un grupo de desarrolladores novatos interesados en generar experiencias interesantes donde te puedas divertir con tus amigos! El jueg...
Displaying distant stars is a difficult task because their luminance is really high, however, their apparent size is much lesser than a pixel. Some solid angle...
Paranormal Pursuit Paranormal Pursuit is a thrilling new 2d overview perspective horror game that dares players to explore haunted buildings and investigate par...
A small update fixing some bugs and allowing players to continue from Act 2 once the full game releases. Moreover: Fixed a few bugs where Flags wouldn't be upda...
added the above hellenistic lists (removing the old generic "Hellenistic" list) along with a few new units for them, especially iranian style cavalry of various...
Hello everyone. I hope you all doing well. This is my new demo that called "XFrame". I've been working on mechanics such as shooting, telekinesis for this versi...
New command for modders to play with, "deathScript", that allows you to set a script to run when player dies instead of going to gameover screen. Should be usef...
Presentamos ECHO FIGHTERS, un juego estilo battle royale de vista cenital donde te enfrentas a 1 o 4 enemigos en una oscura mazmorra con obstƔculos donde solo...