Nothing much to report except that I am laying down the foundation for the game. You will start to see sprites and backgrounds change/evolve as I go along. Atta...
Greetings, body! After a few month my project get some changes, such as: - The level's name at the start level has added - Changes in some textures - Somersault...
Baseball: Passed ball is added Fixed a bug where a pitcher is credited with a Wild pitch when no baserunner has moved up a base Tier 7: Tier 7 is added to the g...
this is a giant update with a lot in it!! WHAT IS THIS GAME? Blackjack Modded a new look at blackjack with new cards that have abilities and deckbuilding https...
I'm just now realizing that I failed to write an update log when I changed the title of the game . "Shooting Star: Tactics" is no more. The game is now called "...
Full patch notes are available on https://open.codecks.io/fruit_game_test . NEW FEATURES New mode: Cluster Grape Mania! All grapes will spawn as clusters, causi...
Hi everyone, I have updated the GUI look and fixed minor bugs. Primary weapon is now infinite ammo but bullet damage is half, and item pickups now holographic i...
Changes [ minitech ] A more vanilla look for minitech (not in Hetuw) [ minitech ] showing "Full Use" hint (e.g. New hammer required to make workbench) [ center...
One of the most fun parts of any game is smashing anything and everything. Here's how I came up with what I think is a satisfying smash visual as a non-artsy pr...
In the current PC Build: Keybinding settings are added "Easy Start" game setting added, enabling players to have an easier time at the beginning of the game Bos...
Yeah, so I have not updated this game since launch! This was a bad oversight on my part. But unfortunately I forget things from time to time unless people remin...
bitCrawler Studios is thrilled to present its project to be developed as part of the "Workshop on Video Game Design and Development" course (CC5408-1) at the Un...
The last few weeks I've mainly worked on transferring all my my in game 'stats' to JSON files from a bespoke Unity database asset and worked on a shadow effect...
Thanks to the detailed exploration going on in the submarine by some of our hardcore adventure game enthusiasts, a few bugs were uncovered and this update promp...
TGP (update v.1.9) -Farm crops have finally not been modified -New Maps connecting to Old Maps throughout Levana -New Quests & unlockable characters -Fixed the...
Hello everyone! We are Team Copihue, and we're excited to share the progress on our upcoming game, "Dark Lotus." This devlog will dive into the core concepts an...
After doing some play-testing this weekend with friends and family, is very clear that the game in it's current state needs two important quality of life featur...
Day 17. It was a full and busy day, but I still needed to put in some time for this game. I decided to look for inspiration - the vibe, the style, the colors. A...
GUEST CHAR IN SvC3 - RIVALS Feng Yun from the game Zan Evolution Butouden is the Guest Char that will appear in the vanilla version of our project! Feng will ha...
You need to take care of your robot and make sure it's always clean! The free demo is still under development. But in the meantime you can check out this free d...
This evening I worked on a few cool collectable-type things, not dissimilar from the effects in "Yume Nikki"! Tomorrow, I will be making more, so expect a new d...
Hey there, fellow gamers and enthusiasts! I'm absolutely thrilled to announce that my latest creation, Pulse Runner, is now available in early access! Let me te...
For this week: We have added voice lines to guide the players better and add more immersion. We also changed the play place level, now with a more interesting l...
English: "Black line under the cursor". You need to update your drivers. "I can't download the game." Allow your browser to download the file. Make sure your an...
Hola Feliz Mundo!!!. Somos el equipo de desarrollo "ToleToleGames", grupo de estudiantes de la Universidad de Chile que han cruzado sus destinos en el ramo "CC...
Somos el grupo OkeyPlay, estamos compuestos por 3 miembros Ćlvaro, Ćlvaro y Nestor Al momento de tener que presentar 3 ideas pensamos de inmediato en los jueg...
Have no friends? No problem! You can now play with very limited AI players. Changes: New points system that fixes all of the issues the old one had. Improved pe...
Update v1.02 - Corrected a typo in a profile - Set default BGM vol to 60% - Updated Timeline lines and arrows to make it more clear the arrows lead to different...
0.0.2 version correction content all skills lv increase to 10 all skills value adjustment a little first wave bat time increase to 60 seconds enemy hp and attac...
HELLO FRIENDS :D it has been ABSOLUTELY FOREVER since we released a public version of our game BUT WE ARE FINALLY HERE ONCE AGAIN :D When we started this projec...
Howdy folks, welcome to the first of (what I hope to be) weekly posts about general design philosophies or development processes when it comes to Blood & Play...
I wanted the next update to coincide with the game being published on Steam, but it's going to take me a little longer than I thought, so here's the latest (thi...
Welcome to Love Exalt 8372, update 0.5.0: the end of act one. We went completely bananas for this update!! With the death of [character] at the end of Scene...
This update hotfix the diagonal speed up and the ice soul going way from players, making it impossible to reach. Esse update concertou a aceleração na diagona...
Gamedev is slow and cumbersome. Projects take years to gestate, sometimes longer if they're ambitious. Teams get locked in, cultures form, trajectories are reve...
Correction of a bug in Bard's store. Added some hints for the puzzles: the enchanted forest, the peddler druid and the bucket in the shaman's house. Saved games...
Day 16. Unfortunately, a non-code day. Just enough time and energy for more pixel art research. Am I even doing this right? I donāt know. But looking forward...