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Game Devlogs Page 53

Update 1: Implementing the basics
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Nothing much to report except that I am laying down the foundation for the game. You will start to see sprites and backgrounds change/evolve as I go along. Atta...
1 file
Magical update!
Greetings, body! After a few month my project get some changes, such as: - The level's name at the start level has added - Changes in some textures - Somersault...
4 files
Keyboard support added
Keyboard support added,...
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A couple of Penguins keep getting lost and need to reunite
Update 1.0.2
Baseball: Passed ball is added Fixed a bug where a pitcher is credited with a Wild pitch when no baserunner has moved up a base Tier 7: Tier 7 is added to the g...
Page Update (v.1.1)
Page Update Added 2 NEW screenshots! (drawn by Eli) Changed background & fonts!...
Crazy New Update !!
1
Major Update
this is a giant update with a lot in it!! WHAT IS THIS GAME? Blackjack Modded a new look at blackjack with new cards that have abilities and deckbuilding https...
Ship Update: Introducing, the HC Turret!
I'm just now realizing that I failed to write an update log when I changed the title of the game . "Shooting Star: Tactics" is no more. The game is now called "...
1 file
Polishing everything up.
Major Update
- Major changes on the movement system. - Remake of all the levels - Up to 10 levels now - Lots of polish...
2 files
Hints and walkthrough added!
A Hints file for "The Trials of Rosalinda" can now be downloaded from the files section...
3 files
Alpha 4 - 2 New modes, Cherry bombs, Cluster merging, Game settings and more!
Full patch notes are available on https://open.codecks.io/fruit_game_test . NEW FEATURES New mode: Cluster Grape Mania! All grapes will spawn as clusters, causi...
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GUI fix
Hi everyone, I have updated the GUI look and fixed minor bugs. Primary weapon is now infinite ammo but bullet damage is half, and item pickups now holographic i...
1 file
Version 20312 released
Changes [ minitech ] A more vanilla look for minitech (not in Hetuw) [ minitech ] showing "Full Use" hint (e.g. New hammer required to make workbench) [ center...
2 files
Breaking 2D Object Sprites into 'pixels'
4
Tech Discussion
One of the most fun parts of any game is smashing anything and everything. Here's how I came up with what I think is a satisfying smash visual as a non-artsy pr...
Td Update
Major Update
There is a new Tower Defense game mode but only for English...
1 file
Important Updates on the PC Build
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In the current PC Build: Keybinding settings are added "Easy Start" game setting added, enabling players to have an easier time at the beginning of the game Bos...
1 file
Updated to Version 1.1.8
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Major Update
Yeah, so I have not updated this game since launch! This was a bad oversight on my part. But unfortunately I forget things from time to time unless people remin...
1 file
Devlog #1: Initial Concept
bitCrawler Studios is thrilled to present its project to be developed as part of the "Workshop on Video Game Design and Development" course (CC5408-1) at the Un...
Unread Messages Demo Now Available!
Major Update
Hi everyone! Unread Messages now has a demo! You can play it here :)...
FROGGY HOPPER LAUNCH V1.0
Major Update
FROGGY HOPPER HAS BEEN LAUNCHED...
Re-workings
The last few weeks I've mainly worked on transferring all my my in game 'stats' to JSON files from a bespoke Unity database asset and worked on a shadow effect...
Bug fixes
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Thanks to the detailed exploration going on in the submarine by some of our hardcore adventure game enthusiasts, a few bugs were uncovered and this update promp...
3 files
Added audio
Within submission time for fishfest. I added audio. (Attributes are there)...
1 file
April 2024
TGP (update v.1.9) -Farm crops have finally not been modified -New Maps connecting to Old Maps throughout Levana -New Quests & unlockable characters -Fixed the...
4 files
Devlog 1: week 3 & 4
Game Design
Hello everyone! We are Team Copihue, and we're excited to share the progress on our upcoming game, "Dark Lotus." This devlog will dive into the core concepts an...
Lana's Lab - Progress update 4/7/24
After doing some play-testing this weekend with friends and family, is very clear that the game in it's current state needs two important quality of life featur...
Day 17: Inspo
Tech Discussion
Day 17. It was a full and busy day, but I still needed to put in some time for this game. I decided to look for inspiration - the vibe, the style, the colors. A...
GUEST CHAR IN SvC3 - RIVALS
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GUEST CHAR IN SvC3 - RIVALS Feng Yun from the game Zan Evolution Butouden is the Guest Char that will appear in the vanilla version of our project! Feng will ha...
Robot got dirty!
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You need to take care of your robot and make sure it's always clean! The free demo is still under development. But in the meantime you can check out this free d...
Some cool "costumes" and other cool stuff!!!
This evening I worked on a few cool collectable-type things, not dissimilar from the effects in "Yume Nikki"! Tomorrow, I will be making more, so expect a new d...
Pulse Runner Early Access Launch
Major Update
Hey there, fellow gamers and enthusiasts! I'm absolutely thrilled to announce that my latest creation, Pulse Runner, is now available in early access! Let me te...
1 file
Fixed bookmark bugs. Version 0.7.8
Fixed a bug when you couldn't unstar gate Now bookmars saved when clicking star/unstar - nothing will be lost on crash...
2 files
Fixed spawns
3
fixed enemies not spawning in the last version...
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Survive against hoards of rats, slimes and skeletons to gather loot!
Weekly Progress Update Wk10 - V0.6.1 Voicelines and more scene optimizations!
For this week: We have added voice lines to guide the players better and add more immersion. We also changed the play place level, now with a more interesting l...
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Read if you have problems with the game
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English: "Black line under the cursor". You need to update your drivers. "I can't download the game." Allow your browser to download the file. Make sure your an...
Hello Happy World!!!
Major Update
Hola Feliz Mundo!!!. Somos el equipo de desarrollo "ToleToleGames", grupo de estudiantes de la Universidad de Chile que han cruzado sus destinos en el ramo "CC...
Primer Devlog
Somos el grupo OkeyPlay, estamos compuestos por 3 miembros Ɓlvaro, Ɓlvaro y Nestor Al momento de tener que presentar 3 ideas pensamos de inmediato en los jueg...
New update! (V1.2.5)
Major Update
Have no friends? No problem! You can now play with very limited AI players. Changes: New points system that fixes all of the issues the old one had. Improved pe...
2 files
Tutorial Peek
A couple images of the tutorial planned for tomorrow!...
A game about taking care of a sickly man in the 1950's
CubesFights2 10.0 avaible now
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multiplayer shooter
Update v1.02
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Update v1.02 - Corrected a typo in a profile - Set default BGM vol to 60% - Updated Timeline lines and arrows to make it more clear the arrows lead to different...
1 file
v 0.0.2 | Skill Lv and fix some bug
0.0.2 version correction content all skills lv increase to 10 all skills value adjustment a little first wave bat time increase to 60 seconds enemy hp and attac...
1 file
MMWA Diaries #3- Repaying the techdebt repo men
Game Design
HELLO FRIENDS :D it has been ABSOLUTELY FOREVER since we released a public version of our game BUT WE ARE FINALLY HERE ONCE AGAIN :D When we started this projec...
Custom vs. Defined Protagonists
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20
Game Design
Howdy folks, welcome to the first of (what I hope to be) weekly posts about general design philosophies or development processes when it comes to Blood & Play...
Update v0.3.2
I wanted the next update to coincide with the game being published on Steam, but it's going to take me a little longer than I thought, so here's the latest (thi...
2 files — v0.3.2
Update 0.5.0, End of Act 1
Major Update
Welcome to Love Exalt 8372, update 0.5.0: the end of act one. We went completely bananas for this update!! With the death of [character] at the end of Scene...
7 files — 0.5.0
Major bug hotfix
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This update hotfix the diagonal speed up and the ice soul going way from players, making it impossible to reach. Esse update concertou a aceleração na diagona...
2 files
Looking to the future
Game Design
Gamedev is slow and cumbersome. Projects take years to gestate, sometimes longer if they're ambitious. Teams get locked in, cultures form, trajectories are reve...
The Legend of Skye 1.3.3
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Correction of a bug in Bard's store. Added some hints for the puzzles: the enchanted forest, the peddler druid and the bucket in the shaman's house. Saved games...
1 file
Day 16: Pixel Art Tutorials Cont’d
Tech Discussion
Day 16. Unfortunately, a non-code day. Just enough time and energy for more pixel art research. Am I even doing this right? I don’t know. But looking forward...
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