Game Devlogs Page 51
Hey everyone it's been a while but I bring a new patch with some fixes. Major fixes! If you enter a safe area, the phantom will detect the wall finally and brea...
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Changes in this update: Addition of two minor visuals in reference to a couple of items mentioned in the story. Volume of voice blips can now be adjusted separa...
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Hello everyone! Here we are with another update 😄 GAME PROGRESS After the holidays I've resumed the work on "The Gate" trying to move as fast as possible wit...
The final boss of the game has been nerfed. Changes Made: Final boss is 50% slower The ceiling was lowered so that the player wouldn't go too far up and lose si...
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This update introduces new arenas, Green Arena, Wooden Fences, Stone Age and Desert Arena. Every arena have a difficult HP and awesome look, they are unlocked b...
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A prototype has been made on how the hamster would die and respawn. For testing purpose, it was made with a blueprint in Unreal. The blueprint only has a trigge...
Find your weapon inside the castle on the ground, Kill 10 beings or restart with L, procedural dungeon, physics combat. Enemies: Barbarian: uses Halberd (placeh...
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Rolled back some optimizations that I recently tried (maybe a month ago, I forgot to hit "post" on that update's notes! Whoops.) They broke the game on Linux fo...
February 17 For today's devlog, I wanted to go a little deeper into the texturing process I ended up settling on. I touched on it in the last devlog, but since...
Well, games are no fun when you can't lose, right? It seems that I agree with this thought because you can now lose. It's pretty easy to lose if you're a bad pl...
Steam Link Hey Hunters! We've been working hard behind the scenes, and it's time to share everything that's been happening in Wayward Valley. This update covers...
Changelog v0.01 Added Added select difficulty: Easy, Normal, and Hard...
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- If you encounter any issues, please use the Alternative option. This forces the game to use Vulkan/D3D12 instead of OpenGL to resolve compatibility errors. No...
Maze of Asterion for Mattel Aquarius is Done! It's been over twelve months of decryption, disassembly, and decompiling of the original classic. Below is the vid...
Idle Throne continues to evolve with weekly updates and expanding systems. Over $10,000 has been invested personally into development so far, and the project is...
Hi/你好! This update brings full language support for simplified Chinese, allowing the b2 part of the community to also enjoy the game. For all users, a very...
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Browser update! Main features: Run's N-Gunners can now be played in browser New browser controls for a pause button have been added The page now displays the ri...
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Entry 2: Update-a-loo This update is for the errors in the intro scene that pertain to mostly spelling and grammar. There's also a few things fixed here and the...
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The multiplayer servers for MultiShoot are not working, meaning since i cant get multiplayer working at all, this project is done with. However, there is a sing...
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Scoring & Core Logic Infinite Scaling & Overflow Fix: Resolved a critical bug where astronomical scores would integer overflow and drop into negative numbers. T...
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Missed a spot!...
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A short game where you work in a convenience store!
En esta actualización se trabajó en la creación de un material tipo outline destinado a resaltar objetos interactivos dentro del escenario, como munición, v...
-добавлено много новых звуков -новые анимации -переработана система звуков -добавлена н...
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Buy the full game on Steam 👇 https://store.steampowered.com/app/3921580/Mawkey_The_Last_Macaw/...
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In this update and build i have fixed anf polished the game more and had to disable jumping and platformer jumps were not added as the junping kept breaking Hig...
The first boss on blackhole is now aveivable and more abilities abilities Now you can play diferents movements like doble jump, slide and dash This new boss gon...
The answer for if the core fantasy is fun was a strong yes which was nice. As for the ui I think it's a notable improvement from the last playtest but there's s...
I've been working on this game for a while now, and I kept telling myself "one more feature, then I'll share it." That loop doesn't end on its own, so I'm endin...
🚧 Development Announcement – First Playable Coming Soon The project is officially in development. Some plans are simple. Some plans are clever. And then th...
Changes: Added an outline to the ghost to make it more readable. Made the wait in which the ghost comes down from the top of the screen longer. Added a link to...
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Unscramble those words lol (also some extra quality of life improvements) (also Tutorial level now included lol)...
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form for yall heyy so if you wanna, answer the form. it would mean a lot, and even if you havent played, answering what you can would mean so much!!!! anyways...
Empieza la jam! Vamos avanzando con los sprites, iremos actualizando...
kind of old news but the errors with the .net missing files and .pck have all been fixed. It was my fault because I forgot to add a certain folder that containe...
New brighter Map Better Wave System with wave counter and practical enemy spawns Performance has been increased Start and Death menu polished up somewhat...
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This is a complete rewrite of Pjusk from scratch using AmiBlitz3. The original version was made using Scorpion Engine, and a while ago I accidentally messed up...
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I realized I have to do some updates. New release on 2026-02-21...
* Fixed a bug where the text in the dialog window was not scrolling...
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「ブタと勇者RPG」における最新スクリーンショット初公開!!? 実際ゲーム内で遊んでいる間のスクリーンショットで...
With this release of Project Matchmaker, I have published my submission for the latest Code for a Cause x Micro Jam event. I wanted to spend a majority of this...
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v90 - Improved Gameplay feeling Features: -windowed mode in crisp 1:1 resolution by default. Press F3 for fullscreen -introduced "confusion" / aggro system. Ene...
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Today I worked more on updating the game for the steam release. This version will be exclusive to Steam and Switch which will make sense once you see those chan...
-Now you can play online! you can find a random match or host and play with your friend! -Added "Reverse" card that reverses the polarities of the + and - cards...
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Version 0.0.5 chances: 1) Visual changes on the HUD images! 2) Two new buttons! 3) You can use the mouse on the menu selection! 4) Torches and candles provide b...
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- The Power Overlay now shows the default networks power values. - Fixed a crash related to ground drills - Fixed wording in title screen...
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Changes: Revamped the menu to be more in line with Escape them Ghosts. Added a link to the Make them Games itch.io page in the main menu. Changed all the text t...
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Apart from the one-and-only cylinder pipe... I added three new pipes: Square Pipe - it has the arrow on the other end. It gets unlocked at level 5. Octo Pipe -...
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Added: - Multiplayer mode (might not work 100% of the times on mobile) - Username input for multiplayer Fixed: - The loading bar when you press "run game" on we...
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