Hi everyone, the game is finally waaaay easier to play and to beat now. I fixed the physics today and changed the graphics for the world elements AND THE BAT. Y...
Implementations made between version 0.7 and version 0.10: The score counter now does not reset between deaths; The enemies can now spawn from either side of th...
Patch Notes - Version 0.2 Features Added: Implemented Restore points, including both permanent and temporary ones at crucial stages of the game. Added Rogue abi...
Added a new enemy to the game, the stomper. This enemy is slower than the rest, but it has a special skill, if it sees the player (in the same column or row wit...
The Update has been announced with a name and a lot of new additions and changes!! Massive Overhaul: Better Map, Updated Textures, Character Changer, New Island...
Okay okay, the first release was not set in stone and I wanted do tackle some of the major issues that came along the quick and dirty version. With this update...
Welcome to the new big update of Cookie Clicker, many new things have arrived: Item counter box: Shows how many of different items you have (hint for later upda...
I’m starting a series of developer logs where I just write down everything I’ve tried to do over the past week, and share a little progress. Largely I’m d...
I've been working on a new version of VS lately and here's a rundown of something cool to look forward too We now have a new mode the arcade! in the arcade mode...
hey everyone! bear bird 1.1 is now available: you can now press r to restart instead of having to refresh the page! much more accurate bear & swan boat collisio...
The game is basically finished. I might add some new levels until its release. BUT WHY WONT YOU RELEASE YOUR PATHETIC GAME NICHOLASTHEPOOP???? simple answer: im...
Hello soldiers! We hope that the fight against the Soviet evil goes as well as possible for you and we come to you with more changes! A new build is waiting for...
--Fixed block destroying --Added Router --Added tip for block functionality --Fixed bug when putter outputs more than one item on conveyor, same with miner...
Update number... 6! Changes: - New level cards unlocked by how you choose to tackle each challenge. - Some updated character sprites. - Footprints to the city m...
I've just finished the game and all that's left is the Linux port! I plan to release the game before next month. Thanks to everyone that's given feedback and pl...
King of Hearts version 1.1 is now live! Some bugs were fixed where holding spacebar pressed caused the game to crash, as well as the insntat depletion of spears...
Dev Diary #1. In past weeks i was able to add all characters and background images to game engine. Game will have 7 different characters, 6 of them will have...
I've first of all added Yukon. Since Yukon uses the same getup as Klondike, with the difference that Yukon has no draw pile, that was easy to add. Rest assured...
— Cleaner polygonal platforms — Improved weapon animation — Improved blood appearance — Improved chasing AI of skeletons and titans Co-op mode and the A...
Hey Gamers, Our last upload did not have the functionality we were hoping for we have fixed a ton of bugs in the game and are working towards our next itteratio...
Our second update!!!: What's New?: - Added rotating loading/saving sprite (first happens when you load the game, every 30 seconds) - Fixed bug where some button...
Hey everyone! I'm really happy to announce that the demo is now available again on itch.io. I thought it was going to take me longer, but I'm glad to see that i...
I'm excited to share with you all a major update that has been in the works for some time now. After countless hours of development, testing, and fine-tuning, t...
DevLog: Week 2 - Quantum Tunneling Mechanic Development The focus for this week has been primarily on the development of the Quantum Tunneling mechanic, the mai...
Just a quick update that fixes a couple of spelling errors and a problem with the about, preference, and load screens not showing up correctly on the main menu!...
- settings no longer freezes game during capsule opening - the claw can no longer collect itself - fixed capsules glitching through barrier - multiple capsules...
Fixed a bug with the time on trains not displaying correctly if the time changes by the hour. Fixed a bug where arriving at a station would break the game...
minor bug fixes - hand placement on weapons improved, fixed bug were non dominate hand would move if the camera would rotate 180 degrees -third vampire female c...
Hello again and welcome to another devlog! It's been a year already since the last update but our second boss, Parkov, is finally done! If you can, download the...
Hey everyone! We at Boreal Games have been hard at work, and this devlog has been brought to you by the programming team. They have squashed several bugs and gr...
The ultimate showdown between Maverick Hunters and Repliforce is about to begin in a massive battle! Will K.B. manage to prevent the tragedy as he successfully...
I won’t sell my fan games because of copyright issues, but this website does if you’re looking to add to your collection. This is where I got my copies that...
Hi everyone! We have had another successful week of development. We're happy to be releasing our Beta 2.0 this week. We've made additional changes and updates s...
Up key: Float Left and right key: Movement you have to use the key to float and move around while trying not to get hit, your healths opacity will start to decl...