Game Postmortems Page 21
Hi there! I know it's been a while since there's been any activity here, and that's mainly because I've been focusing on other things, mostly my YouTube channel...
All right! This might have been my BIGGEST project until now, tried to make it as good as possible while still keeping in mind that I have to finish it in a mon...
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Wow! 10,000 plays in less than a week! I am blown away at the positive responses I've been seeing... Thank you so much! I hope to make another game soon. Please...
from that moment she neglected the world is a yuri kinetic visual novel created for NaNoRenO 2021. Ideas Phase The story titled after a line in a long form poem...
Introduction Maze Burrow is a labor of love that I spent 1 and a half years working on solo before its release last year on March 31, 2020. Maze Burrow is a Sok...
So I recently read a thread over on Twitter by GB 'Doc' Burford about Disco Elysium (a game I haven't played) about how fleshing out a character and exploring a...
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March draws to a close, meaning NaNoRenO does too. This year we worked on a short otome game called “Snow Angel”. The idea for the project was to create a f...
In the 3 days of the jam I continued working on a potion system I already started, finishing the sprites and effects of all the potions (8 in total) writing a b...
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Thank you for playing our game!...
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If she's gonna turn them back, she's got to WHACK!
Enter your space ship to transport Meilooriuns and Zergs across the universe. In Interplanet Ex, you controls a space trucker on board of an old ship. Unfortuna...
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Hi everyone! The project 1 file is now the Windows version of the game because the previous exe. I uploaded didn't allow you to save :( To access it once you've...
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I was stupid and deleted sound files that were being used uploading it again, redownload it again and it should work now! Sorry! Let me know if anything else go...
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Overall, I’m really happy with how it turned out! It’s definitely the game of mine that is the least riddled by inexplicable bugs, not least because I learn...
Humble Beginnings As with many games, Woebegone Woods underwent many big transformations. The core feeling we’ve wanted to convey throughout the entire develo...
Hi everyone , today I have some sad news to share. As the title says, I'm going to stop Deep's development and move on. This may come as a surprise, but there a...
BuonGiorno, I don't know who is reading this... But if anyone is, I am excited to announce ( after some silence on this account ) that 8:11 will get a release d...
The Zeitgeist 1980 kickstarter garnered $1640 in support, falling almost $900 short of its $2500 goal. Accordingly, I lack the art and music budget to produce e...
I wrote this on my website and carried it over here, the intent is that these are my thoughts and recollection of events during the jam not long after it happen...
It was my first jam and i am very impressed how good the community is and how serious everyone were about playing, rating and giving feedback about the game. I...
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Hello folks! I'm happy to say that Rainbow Dawn + is now aviable for purchase https://aldorlea.org/rainbowdawn.php !! There's a large amount of new content, inc...
Hello ringers! It´s been a couple of months since the last release, but here we are! Please join our Discord to know more! (Almost 90% of our activity is on Di...
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Weldon is released to the submission pool of the 7DRL today, I hit my time limit, but I'm pleased with what I've got going for my first time joining the Jam. Is...
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Hello everyone! I hope you're all doing good today! I know I am right now! I'm finally release a new game after what seems like forever since my last project. A...
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Preparations: I played this game called Black Bird from the Blacthornprod GameJam and was blown away from the quality. It changed the way I think of GameJams an...
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Greetings! I recently re-discovered multiple design documents and the original script for Fragment. These were made at different points of development, so the d...
Hello! I'm GoingGoingKeith, and about a week ago I finished a demo for my game for Valentines VN Game Jam, the one you're currently perusing right now. Anyways...
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Hey guys, thank you a ton for playing Fog of Life. This was my very first actual proper project made with assets that I and a friend of mine OmenaKettu made our...
The game actually has been updated ever since 13 days ago and I assume that the news of an updated game doesn't come out unless a dev log comes, so that's that...
Yay! Demon's Path is update now! V 1.65 fix open world errors and passable tiles on Crystal Temple and other little dungeons. Enjoy!...
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So today I mainly worked on placeholders and the relationship points, I didn't work on any scripting but hopefully, I will tomorrow. Not really much else to say...
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Hello, everyone! I wrote a long postmortem-like post on tumblr about the game and its kinda chaotic development. There's also a little bit of insight on my poss...
This was originally posted on the sodaware.net blog: Splodey Boats 2000 - Post Mortem --- What went right It got done The last game I released was back in March...
I recently finished and published ColoRise . While I have dabbled in game development as a hobby for a long time now, and while this is certainly not my first g...
Introduction I wanted to try something for Global Game Jam (GGJ) this year. Not specifically in gameplay, but in process. That was to see if it is at all possib...
Finally, after collecting so much feedbacks from people, this is the final release of the game. I think it turned out pretty good, having made it in two weeks...
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Dear viewers! I know that game does not work on some computers. Also I know exactly why the game does not work on monitors that have no resolution 1920x1080 and...
After some feedbacks I've received, here's the hotfix correcting some bugs. Hope everything's good now. Thanks so much again for playing my game. F...
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Hello folks, I've made a video detailing how I made this game! I plan on putting the source code on github sometime soon, so be on the lookout for that. Check o...
The games complete. Didn't think I could manage to end this in just a couple of weeks but pretty proud of myself. Look out for any kind of bug that might occour...
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The new version of Nibo will not be released! That's it, the game is over. The main problem is the old engine, which has already become quite bad at working wit...
25 magical miniature worlds...
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3D Spot the difference (with a difference!)
The original working title for this project was simply 'mech girl game'. That was the spark: I wanted to do something with girls and mechs. I'm a big fan of me...
Hello, everyone! This is Cesca , Producer and Narrative Designer of Contigo Games. It has officially been a year since StarCrossed first launched on itch and St...
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Hello, I'm Jack and, wow what a wild ride it was. It was last year when I actually started this, the quest to finish one game, I had a story, full of ideas and...
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So this game has been out for more than a year now, and I haven’t updated it for more than that duration, due to multiple reasons. First, I wanted to say than...
Toy Kingdom 1: Post-Mortem Reflection By Leonice Brown-Young Jr, Designer, Programmer Begin with project overview Brief Overview of Project Toy Kingdom™ i...
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Hi, I'm Rony and I'm sharing with you the Beta version of the puzzle videogame I'm developing...
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And here we are now, a month after launch on itch. I've been working hard on getting the steam version ready, too. Learning how to do steam achievements in Love...
Hello everyone! I have worked over the past week finishing the devlog on CORG-E. Get some exclusive behind the scene footage from how we managed to build this g...
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