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Game Postmortems From Those You Follow Page 7

Hydrangea: A Postmortem.
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Postmortem
Welcome to the Hydrangea postmortem. Today I’m going to talk about the process of making this game a reality - as a first-time team lead after years of being...
5 files — 1.2
Jam Postmortem
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Postmortem
Heyyyyyy what's up. I made a little puzzle game in a week for a jam and, as of writing, it is one of the most popular out of almost 1,000 games submitted, which...
BFDS: 1.2 Update
Postmortem
hey uhhhh apparently every build except the web one was never updated to 1.2 despite it containing the fix for the username intro... whoops. all of them are upd...
4 files
now (read this)
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Postmortem
Good day dear players! Thank you to everyone who gave their time and attention to our game. In this post I wanted to open the curtain of our future and present...
Costly 3D Mistakes to Avoid (Postmortem)
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Postmortem
Since releasing GDSim , I have dedicated my development studies to becoming better at making games in 3D. There are several mistakes I can identify with my firs...
First time joining Steam Next Fest & this is our result!
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Postmortem
Hi, it's been two weeks since the Steam Next Fest 2024 event and we wanted to share what we got from the event. Let's begin! 🔥 We got the total 2014 wishlist...
Update 1.2
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Postmortem
Some Glitching Bugs Fixed...
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psx horror RE like game
A Night Out - Six years later, and how it came to be.
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Postmortem
Hey y'all! It's been six years since the release of A Night Out. I figure I do a little write up on it about it's development, my inspirations, and how it's bee...
Update 1.1
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Postmortem
fixed walking bugs and some another problems...
1 file
psx horror RE like game
Postmortem - Design and programming
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Postmortem
1. Game idea The idea of The Nameless City emerged from creating a horror game, as I always wanted to create one. I never had a PS1 (or any Playstation at all)...
GGJ2024 - Postmortem
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Postmortem
Hello everyone! Unfortunately I got sick right after the Jam but I’m getting better! I don’t usually get sick so I didn’t even react when I felt that I wa...
1 file
Postmortem Riddle Me This!
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Postmortem
If you haven't played it already, here's a link to the game I'll be talking about. This Postmortem WILL contain spoilers for the game. Riddle Me Sweets! was a g...
Ordinary Night v1.1
Postmortem
Update v1.1: -Bug fixes -Changed interaction control -Players are now able to read notes -Added additional note to help the players get the good ending...
1 file
How did I started?
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Postmortem
Hello. With project just hitting 1100 views and 250 downloads I decided it is time to talk about how it all came to be. I think around September I developed rea...
ALPHA RELEASE
Postmortem
Hey guys! Its Ultimate Studios again. Been so long xD. I'll be announcing a short announcement. We are releasing our Alpha game of Parad0x right now :D. You can...
Thank you art for 1500 plays/downloads + Postmortem
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Postmortem
The Cookie Project Postmortem Thank You! First of all, I'd like to thank everyone who has taken the time to download, play, rate, comment, donate and share this...
NOW FREE
Postmortem
Now free to play, still an early beta prototype version but I wish it is worth trying it and letting me know if I should continue the development...
Dark, Dark Woods Developer Commentary
Postmortem
A short horror story inspired by an even shorter poem
Great Expanse still delayed.
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Postmortem
While I can confirm development has started for this, it is by no means done in any way. I could release as is but I wouldn’t be happy with it. I’d rather d...
Raising money for a new vn!
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Postmortem
Hello everybody! I am currently raising money for a game project. It's a visual novel called :Untying the furry bonds; I am asking for 200$ in order to have spr...
V1.0
Postmortem
🎮 Buckshot Roulette - Terminal Edition Version 1.0 Hey fearless gamers! Today marks a significant milestone as I proudly present to you the very first releas...
1 file
Poly-Rule Post-revival-mortem
Postmortem
I had originally posted Poly-Rule (I want to say) two years ago. I learned a lot about making a puzzle game, designing puzzles, and creating systems that led to...
1 file
2023 in Review (And Future Plans)
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Postmortem
It's been a long year. I've experimented with multiple prototypes exploring a variety of different first person shooter concepts and ideas. RUN GUN captures the...
[SPOILERS] Post-Jam thoughts, and ideas for updates
Postmortem
This post contains spoilers for the entirety of the game, I discuss all the dreams, their twists, etc. Do not read this before playing MMSD - it will affect you...
Postmortem
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Postmortem
Hello everyone! It's been almost a year and a half since the first release of The Trespasser , so I thought it would be a good time to reflect on the past, hope...
Dec | Postmortem & 2024 Dev Plans
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Postmortem
Hello everyone, TROT has been released for a week now -- and in this dev log (very likely the last one for this year), I want to talk about my journey over the...
A Postmortem on Model Employee
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Postmortem
With Spooktober behind us and the team back together, we’d like to one again formally thank all the players, readers, streamers, friends and fans who’ve enj...
The release date has been set for Dec. 20!
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Postmortem
The Steam version of Raindrop Sprinters has been mastered and will be released on Wednesday, December 20 at 0:00 JST! We are finally able to deliver it to your...
Walk is ending to make way for Walk 2
Postmortem
Walk 2 is coming soon. New Graphics in UE5 more maps, actual UI and many more interesting feature that wil make Walk 2 a complete relaxing game. With that being...
Digital Toilet World is 10 years old!
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Postmortem
Digital Toilet World turns 10 years old on December 15th ! It's become an important game to me for many reasons, so I wrote a retrospective about it. I talk abo...
V0.1
Postmortem
This is the original unedited jam version of the game. I submitted it with almost no time left in hand, and it is a mess at the moment. The animations break at...
1 file
Thank you everyone for 10K views!
Postmortem
I never thought I would ever get 10K views on this game. I don't know why it has blown up again, it was averaging about 2 views per day until one day it just go...
Astra Protocol 2 Player Survey
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Postmortem
Hi all, We're in the process of working out the next direction to go with the Astra Protocol series and our other games. As such we want your feedback. If you g...
Echoes Traveler is 2 years old today!
Postmortem
Echoes Traveler is one of my most ambitious game, and one I'm still particularly proud of. So to avoid letting it be forgotten, I released a short video post-mo...
Gearbits Postmortem
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Postmortem
It’s been a little over a month since Gearbits launched. And I'm very happy to say that the reception from players has been positive. A small but passionate g...
Twitch integration shutdown
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Postmortem
Hey there, sorry I don't have good news. It came to my attention that the way connection worked wasn't as secure as it should have been, so the Twitch integrati...
Quick Update/Announcement
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Postmortem
In almost exactly one month since the game released we have officially hit 5,000 DOWNLOADS!!! So I just wanted to say a quick thank you all one last time for do...
Postmortem Ramble, The State of Spooktober & More :3
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Postmortem
To start off, I'll warn you that this is gonna be quite a ramble as usual (in fact, even longer than usual xD), so if you plan on reading all of this, you shoul...
Making a visual novel about PAINting - Scream Jam Postmortem
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Postmortem
Coming off of an exhausting September and having grossly underestimated how much time and effort my point and click game ("Untitled Knight Game") would take to...
Report article: October 2023
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Postmortem
Development report for September and October 2023 >>> RU VERSION <<< Art Department We ran a recruitment to the Tenebrae team for two vacant positions: backgrou...
A Week Later
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Postmortem
I just wanted to write a little post discussing all the has happened in the week since releasing the game. As my first ever published game I expected pretty muc...
Switching Artstyles
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Postmortem
Well, first thing first, let’s get this out of the way - I’m NOT a professional artist. Just about 3 years ago, I started doodling some pixel art, just so I...
Game Devlopment Post-Mortem video on YT.
Postmortem
Here are the parts of the script that I did not add into the video or rather trimmed it down, since a lot of these are nerdy ramblings. >>>Enemies I assume a fi...
Version 1.2.1 Released
Postmortem
Fixed bugs, removed custom icons, replaced some levels to avoid problems, and definitely not new secrets. Definitely...
2 files
v7.05 coming soon (and a discussion with umineko-chan about the future of the visual novel)
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Postmortem
Hello everybody, umineko-chan here. I don't usually do long form posts like this but I figured I'd do in to thank the folks over at the Feedback Quest Jam, whic...
2 files — 6.47
Postmortem: Spooktober & Soup
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Postmortem
It's this time of year again! This is shino, the director, character designer, co-writer, and sprite artist for The Final Prize is Soup . Today I'd like to talk...
Thanks for 1k Plays! + Post Mortem
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Postmortem
Whoa, 1k Plays! Thank you! Once again, thank you for everyone who gave this a try, and to those who shared their thoughts and experiences with it. I did not exp...
Some Behind the Scenes Animations
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Postmortem
all unique animations in the Tank Top Nitori Game (not including the final boss) also one unused animation which probably was supposed to play if you won or as...
Alternate Watch Development Media
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Postmortem
This is a collection of images and videos from the development of Alternate Watch organized by year and month. A portion of the media show the project when it w...
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