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Devlogs About Game Design Page 54

Backgrounds
1
Game Design
https://www.facebook.com/search/top?q=all%20things%20art%20-%20sherry%20cousins will be making some of the backgrounds, I have added a few to the game, but havi...
Designing Scarlet Hollow's hidden dynamic relationship system
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Game Design
Hey folks! We've just posted our second devlog, this time looking at how Scarlet Hollow's hidden relationship system works, as well as the design process behind...
3 files
Back Ground - North Valley
Game Design
The new background view is already online!...
1 file
Background with trees and mountains!
More pages
1
Game Design
The gods are back! (Early Access)
The Design of Millennium Maximus, and Its Core Fantasy
1
Game Design
1. Table Of Contents Table Of Contents - You are here! Introduction - Brief overview of Millennium Maximus, and the contents of this post-mortem Game Jam Timeli...
2 files
Monster Art
1
Game Design
So added some art to Rebirth of Saturn I think they work well, perfect thing to find in a swamp also added some skulls of smog, might want to shrink them, not s...
More Accessible
1
Game Design
Hi friends, This is a game that's been "in development" for about a year now and it's the longest I've worked on a single game. It started off as an interpretat...
Instruction booklet
1
Game Design
This is what I have done so far, just a rough draft, it will be changed!...
Doll monster
1
Game Design
Unhappy with how the evil doll turned out in the end, if i have time I want to go back to her and change the art or rework her!...
Early Demo of the Greek Deck
Game Design
The Greek Deck The Greek deck is focused around building offensive momentum by building up your bench, and switching out/activating effects of your cards to gai...
Evil Apple
1
1
Game Design
he has been added...
The gods are back! (Early Access)
Frost - Coming 10.02.2021
Game Design
In this short action packed third person shooter, you play as Nick Frost, or just Frost, a Hit-man/assassin/fixer/hired gun who carries out various missions or...
The Thirteenth Floor - DevLog #00
Game Design
This first dev log will cover what’s happening, where I’m up to with the project and a few details surrounding it. Firstly, the setup. For this game I’ll...
Legacy update, February 2021!
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4
Game Design
So it's my first 2021 update! Legacy is still progressing. I have nearly finished the Platformer game mode and right now I am tweaking the new game systems and...
maps
1
Game Design
not really sure if I like the maps for the game...
The gods are back! (Early Access)
Simple Pixel Art Bundle - Development Release
Game Design
Welcome to the initial development release for the simple pixel art bundle. This bundle will update over time with new assets as I develop more games. These ass...
1 file
Alpha (2.2)
2
Game Design
I am working on adding online mode, battles, chat, new cities and many cooperative missions or solo missions...
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Going over play-tester notes
1
Game Design
So some people said that " Mayor" and "Lord" should not be capitalize When it comes to occupation titles, whether or not you capitalize comes back to context. T...
February 2021 Roadmap - Unit and Level Developments!
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Game Design
Nov 2019 Dec 2019 Jan 2020 Feb 2020 Mar 2020 Apr 2020 May 2020 June 2020 July 2020 Aug 2020 Sep 2020 Oct 2020 Nov 2020 Dec 2020 Jan 2021 Feb 2021 Mar 2021 Apr...
Music
1
Game Design
Two battle tracks have been made by Daniel Sztrain https://www.instagram.com/sztrain/ when he makes 20 tracks a digital soundtrack will be put up for download o...
Making of Heavily Protected | Mini Devlog
1
Game Design
Hey, I'm Citybuilder! So, the last time I entered a game jam was all the way back in 2019, so I was super excited when I saw that Noa was going to be hosting th...
[ChibiMaker] Garden System soon!
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2
Game Design
Hey all! Long time no see! Been a while since I worked on Chibi Outfitter! I'm back & getting Garden System ready for launch! It'll be a major update for 2021!!...
Chapter 2 Sneak Peek #95: Main Story Progress, Part 4
Game Design
Hello and welcome to another sneak peek of Alchemica - Chapter 2 ! A little update since the last sneak peek is that we are very close in completing the codes...
Region Highlighting and Instruction Dialogs
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10
Game Design
Another weekend working on the Tribe Expansion Action. This time I worked on adding region hover highlighting and adding a custom instructions dialog to let pla...
The Shark
1
Game Design
Now, should i shrink the shark or leave him HUGE?...
The gods are back! (Early Access)
Mappe di stelle
1
Game Design
Questa sera stavo riflettendo sul fatto che i simboli magici da tracciare per gli incantesimi possono facilmente essere generati casualmente da uno strumento es...
Sink or Swim: 3 Design Lessons We Learned Making Our Underwater Metroidvania
2
Game Design
Let’s get the first question you have out of the way right now: Why would you EVER choose to make a game set underwater? Yeah, we get it. Everyone’s least f...
Crazy Mad Sale!
Game Design
Tell me where you can buy a game of this quality of graphics and amazing music for 50p Yea £0.50p The music is worth 10 times that on its own!...
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Crazy Mad Sale!
Game Design
Come on people show me were you can buy Retro Music from the C64 for this price?...
2 files
Refactoring and Sketches
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Game Design
So I spent the weekend basically refactoring my code and oh boy, past me sure did a mess. I barely manage to get the new features up and running as planned, but...
Yamada Hoshi Devlog #2 + Title Reveal!!!
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3
Game Design
How do you do, everyone? Mangoku418 here! It's that time of the month again, so here's my second devlog! This past month has been more on the programming side t...
Updating my Venice city Tileset
Game Design
Venice City Tileset Update Today I posted a deep modification of the Venice city tileset, my original idea is to make several tileset from different cities...
Alpha 1.71
Game Design
I will admit it's been a while since we had an update, but after this long time we got aired a small update. What's new in Alpha 1.7 Cars can be purchased in fi...
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New Animation for Animated Book
Game Design
Added new close animation of book!...
2 files
Soundtrack introduction, More Character Art & How to build a living breathing city
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Game Design
Hey there everyone, It has been a busy month of January but I’m happy to show off some new things, so it seems like the right time for a new devlog. For mysel...
Changes in the art design
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Game Design
Hi! As the people who follow us in the social media already knows, Dream Kitchen is in a large rework in the art stuff. So we will release soon the new Demo wit...
1 file
#UntitledDrivingGame Devlog #4 - Pre-alpha build out now + chasing a direction & the game's future!
Game Design
This devlog was originally posted on my website: https://elocnat.com/blogs/untitleddrivinggame-devlog-4.html 🔳 Chasing a Direction Since the beginning of #Un...
Design Documents
Game Design
Hell Minion Game Identity / Mantra: Top down Bullet Hell survival. The game revolves around surviving unique bosses over the given time duration. Design Pillar...
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Bug report
Game Design
monster damage bug reported, working to fix it...
The gods are back! (Early Access)
The Journey of Lost Caves, and Learning from my Past Failures as an Indie Dev
Game Design
In May 2016, I released my first significant title, Galastar, onto iOS devices. It honestly feels like an eternity ago. Galastar is a small arcade-style shoot...
#UntitledDrivingGame Devlog #3 - Crazy character tricks, multiplayer testing, & a stylized forest!
Game Design
This devlog was originally posted on my website: https://elocnat.com/blogs/untitleddrivinggame-devlog-3.html 🔳 Gameplay Mechanics There’s a lot of games I...
The Cast so far
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Game Design
This is the cast so far of characters you can recruit to play with, I probably will add at least two more...
Main Menu Music
1
Game Design
New Main Menu Music by Daniel Sztrain, will be in the next update His Instagram...
Gray Zone: From concept to a level design
Game Design
Greetings rebels! It's been quite a time since we've posted last update of our Gray Zone here on Itch. We'd like to inform you that the project is still alive a...
Expressions and Layer Systems
Game Design
Sketched New Expressions to Add in the Project! I was looking for references and was actually pretty surprised to discover that Yoshida-Sensei doesn't actually...
#UntitledDrivingGame Devlog #2 - General Progress Update (Good & Not-So-Good) + What's Next!
Game Design
This devlog was originally posted on my website: https://elocnat.com/blogs/untitleddrivinggame-devlog-2.html 🔳 What's Happening? - The Good Stuff Let’s tal...
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