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Devlogs About Game Design Page 53

Devlog: Creating Assets
2
Game Design
I use Krita to generate most of my pixel art. Like pretty much all my art, I work in black and white first, then add color. I think at some point, I might scrip...
Tutorial
Game Design
Hello again. This should be included in the game a long time ago but somehow I managed to implement it just recently. I know I'm late, but it's better late than...
2021 Development Update
5
37
Game Design
Hello everyone! Thank you so much for the support of Candied Carols . We really appreciate all the kind words and love that we have received! It has been a long...
Devlog: Spawn Radius
2
Game Design
I’m about to get back into development on Sverdheim, so to warm up, I’m going over my old development notes, which I’ll be posting here. If you follow me...
Game jams and Game design
2
1
Game Design
Hello all! Today, I just wanted to write about my experience making this game for the Blackthornprod third game jam. As I was writing this devlog, I realised it...
Music update
1
Game Design
Two more tracks have been made by the talented Dan, -Ship Music -Victory Music The Digital CD will be updated in the new few days with these tracks. Also the ne...
1 file
Main Menu Reworked - Adjustments
1
Game Design
Main Menu Reworked , adjustments to handling of the ship and much more...
Far Away 2 development
1
Game Design
I've been working for a while on Far Away 2 now, check out the first boss battle here. Far Away 2 will be focused on exploration and fighting, of course with ho...
2/17/21
4
Game Design
Hello again~ It's Mr. Director Mar again bringing you all yet another dev log! Well it's been a bit to be honest, almost two months? The reason it's been so l...
Rewriting Simulation State Transitions
1
8
Game Design
This weekend was weird. My goal was simply to make sure that when the player clicks on a target region to initiate the tribal migration process, a decision woul...
Production Blog #1 - Shapeshift Dungeon
Game Design
Hello world! My name is Arjun Gambhir and I am so excited to be Producer for the Shapeshift Dungeon team in CAGD 495! The Shapeshift Dungeon team is lead by mys...
Updates coming
1
Game Design
Updates That will be in the next update when I upload it. - some grammar fixes -New spot to become "evil" -Evil choices does not only change to the "Evil faces"...
Looking for Players and 1.5 Preview
1
Game Design
Hello today! I want to keep polishing the experience of this game until I'm satisfied, because it's very dear to me. Since this is a tabletop, testing changes i...
One Small step for this Game. One massive leap for Me
Game Design
HELLO WORLD! I have been working on this game for about 3 months now and I am very excited to get my first "working" build out. full disclosure this is not a fi...
2 files
TIMEZOID 2
1
Game Design
→ Play TIMEZOID 2: https://techcommander.itch.io/timezoid2 https://youtu.be/Ehpo3siLuvE Is a game with no players possible? Well... I made one TimeZoid I pull...
1 file
AI Duels and Characters Customization
3
Game Design
AI Duels One thing that has been on my mind lately and has also been suggested, is AI mode. It's not very reasonable to believe that players would be able to fi...
Desert Generator at Full Power!
2
Game Design
Something that is really enjoyable, believe it or not, is refining ways to generate cool maps. To see the result of a mad pile of code and some assets turn into...
2 files
Update!
2
Game Design
Added the main menu. Created a logo Fixed broken win Made better steering wheel Added desert and car sound...
Color universal design.
Game Design
『Color Dimension.』を作るにあたって、5つの色を選ぶ必要がありました。 In order to create "Color Dimension.", I had to choose five colo...
Good and Evil ending
1
Game Design
Not sure if I will have the time or knowledge but I would like to try and add a good and evil ending. . so far two spots in the game you can kill innocent gods...
1 file
Desktop and FULL Game Template released!
Game Design
Good News, Everyone! The first version of the Nero-Engine Isometric RPG Game Template is now available in the Itchi.io and Scirra Marketplaces! NOW ON SALE: Ner...
2 files
The First File
Game Design
Hello gamers, The first build for Absurdium is finally uploaded and can hopefully give you a taste of what is to come in Absurdium. The build features 3 monster...
1 file
Added car sound
2
Game Design
Added car sound...
roadtrip
Ascended The Fallen Kingdom 2.1
Game Design
Update 2.1: -GUI and text fixes; -Pausing system implemented with ESC key; -Enemy knockback; -Game mechanic reworks as well as minor bug fixes; Slow coming, but...
1 file
Prep for Launch!
Game Design
Hi all! Launch for the Isometric RPG Template is close - currently doing some refinements for both Construct2 and Construct3 (both are currently expected for la...
1 file
Development update of Customers from hell and how it all started!
1
Game Design
Welcome to Customers From Hell. This is a video that I've meant to release before but instead I released it now, it's the development update. To go back - 'cust...
1 file
Dev Blog #1 - Shapeshift Dungeon
Game Design
Hello, my name is Kilan Sky Larsen (or just Sky) and I am the Game Designer for Shapeshift Dungeon. I'm thrilled to be working on this game project with a stron...
Level Names
Game Design
Here's a list of all the rooms that currently exist (though #35 is still only thoughts on paper): Airlifting in. Hot stuff, rising. Bounce. Mine. Here be Dragin...
Remake for Star Story
Game Design
I am currently working on a remake for Star Story. The video above shows you a test of a very pre-mature setup for this. Please note, much of the stuff the full...
300 Download Celebration: Behind the Scenes of "Black Heaven"!
6
Game Design
We've officially passed 300 downloads of the demo for Black Heaven: A Necromantic Dating Sim (and 200 followers on Twitter)! This is a huge milestone for us...
Venice City Tileset Update of the Week
Game Design
Venice City Tileset Update of the Week. Another week, another free update, this time I add 2 more street stores, one that sells masks, and another one that sell...
Space Rocks Are Cool
Game Design
Hello world ! open for comments! Has anybody Played TAR?...
Android not working
1
Game Design
So a year ago I had a friend test the Android basic build from the RPG maker mv work with out any extras . I could never get it to work on my phone and two of m...
2 files
Music update
1
Game Design
The new windows build will have two more songs added to it as well as many sound effects...
1 file
Steam is an absolute nightmare to use
2
1
Game Design
I kind of wish everyone would just use itch instead of Steam. It's a nightmare to use, it's expensive, and really the only thing it adds to the experience is th...
Backgrounds
1
Game Design
Not really sure if I like the backgrounds I am testing right now, I made these backgrounds. However, not sure if it fits the style unless I make a collage style...
Dev Diary #21 - Dashing into the weekend~
1
3
Game Design
Hello fellow Earthlings! This weekend we're sharing a new mechanic that we have implemented in the game. This 'Dash' mechanic will accompany the player experi...
1 file
Building the Lakehouse
1
Game Design
This is the first devlog I've posted that isn't just 'here are some bugfixes for a Twine game I wanted to rush out because I was excited', so bear with me. Lake...
Longplay with developer commentary
1
Game Design
I always kinda forget that the devlog section on itch exists. I made a longplay and added some commentary in the form of closed captions. Thought that some of y...
New screen
Game Design
I didn't think I could possibly work at a slower pace but, glad to say, I somehow proved myself wrong. Along with a full-time job, illustration projects, and ti...
Quiz Quartet Quality Questions
1
Game Design
One of the main areas that will make Quiz Quartet stand above other quiz games is the quality of the questions. I personally love quiz games, but am often frust...
2 files
Snapshot 0.13-4b
2
Game Design
New snapshot! - Now the music and sound effect setter works now in main menu and non game scenes. - you can mute the volume of the music and sound fx by setting...
3 files
sound effects
1
Game Design
Just going in and adding sound effects for the last 4 days, so not much new has been added because of this...
Working on Action UI transitions
1
11
Game Design
Not much to say this time around. I worked on handling a myriad of details that are necessary for the Region Selection part of the migration action to work, lik...
Just keep punching! (Rapid-Fire)
Game Design
The first in a series of upgradable combos in TSP, meet RAPID-FIRE and its variants, RAPID-FIRE EX , RAPID-FIRE INFINITE , and RAPID-FIRE UPPER ! RAPID-FIRE...
Spacejammer Vol 2: Enoch's Wake - on Kickstarter!
Game Design
Chronicles of the Spacejammer: Enoch's Wake , the second Spacejammer volume, is now on Kickstarter as part of Zine Quest 2021! This second volume makes Spacej...
Any ideas?
4
4
Game Design
Whatever the first comment on this post says, we will add to the next update. We’ve done this before with the last update, which brought the Jason mask haning...
Dust Cover
1
Game Design
So a file has been added with "Printable" (for personal use only) dust covers for the game, one for each format...
1 file
New Update 1.1.4
Game Design
WHAT IS NEW ?? - New Look - Credits (Now you can see who created the game) - Now you can make Reputation and buy certian upgrades with it (more updates will co...
1 file
Harmonic Odyssey Developments for February 2021
Game Design
With the February slouch closing in, your friendly neighborhood dev admits to putting in time working on balance issues, engine tweaks, and other not-as-fun-to-...
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