Devlogs About Game Design Page 13
Hello, Raymond here. For the last little while, I've had my hands full with polishing Gabi's movement, revamping the combat, improving the art direction and eng...
This month’s post comes courtesy of our lead artist who also helped write the previous posts about the Mar Nosso SWAT vehicle and the spacer redesign . Brigad...
I've just uploaded a separate PDF that goes into a few details about the making of Hill Marks. This was motivated by the Disc 2 jam . I was particularly interes...
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The characters in Synthaar are represented by 2D Pixel characters that exist in the 3D Space of the world. I wanted something that could display more detail tha...
Hey friends, It’s been a few months since we talked last. The team worked really hard to get the trailer out at the end of February, and as is often the case...
Hi there, friends and foes of democracy, How are you all doing? Socratic Democracy is a game that explores the theory of democratic decay as proposed by Socrate...
mvnes offline pvp build is released. with an in game tutorial :D...
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howdy howdy! The next episode of my devlogs is available below! have a lovely day!...
Perros sin Dios llega al a que ha sido considerada su mejor versión. Un juego más completo que continuará desarrollandose y creciendo con el paso de los año...
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howdy! I wanted to share my development road map with you all. I will continue to update it as things progress! Hope your day is going well! If you want to know...
3 years have passed since the game jam. During this time, I revised the concept of the game and developed it. The entire project was completely redone several t...
Hi, i am Pöta and i am the CEO aswell as Game Designer as-well as helping out with; Programming, Sound Designer and 2D art for Project Solar! Yes, we are a tea...
Hi all, how's it going? Lately I've been gardening and learning about Missouri native plants, as well as bird, squirrel, and chipmunk watching in my yard, so I...
Text adventure games The earlier text adventure games were very primitive and had a very limited vocabulary, generally limited to moving in various directions (...
Hello again! Quick update to keep in touch with those who are interested. I've taken some time to edit (which in some cases meant rewriting things that absolute...
Howdy! I am happy to let you know I have restarted dev on "Expiration Date" and with that bit of news I'm happy to share a video update :D Thanks for watching...
(Note: This Devlog is listed here as Devlog 1B as I've begun to post devlogs across multiple platforms and want to start from the top for the sake of consistenc...
New animations HD sounds Some assets from the original game Some things fixed And others...
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In my previous post I described the process for adding new monsters to Ecliptic. This time, let's talk about some weapons that can be used to turn those monster...
Point and Click Isometric Pathfinding So, the previous demo used the typical arrow keys to move around the map like in most games; even though the movement was...
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Stamina is a resource I bolted onto both the RUNE engine and the NULL/CIPHER healthless idea for Valiant Horizon Tactics. It’s a very major change to how a RU...
Hello RedLine Anarchy Racers! We have a quick update regarding our Industry Night and the ongoing development of RedLine Anarchy. Industry Night Update Our fina...
Dear Realife Simulator players; We apologize for the late updates but I want to tell you that we have been working really hard. We had problems with the map for...
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This is a small post made to showcase the potential new design of the main character of Gravity Storm, and also some art that I improved. The new design is for...
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I'm several days late, but given the main characters of the game are pretty gay, I've figured it'd be nice to make this celebrate Pride Month here!! As a trans...
List of new updates! - Emotes for adquiring rations from killed enemies and chests. - Screen icons for status effects. - PRESS START and GBSTUDIO now have shinn...
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Algunos errores que no se habían notado por aquí y por alla...
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Hi there, friends and foes of democracy, As summer approaches, my day job asks me less and less, and I find time to work on the game again. Thus, I am here to s...
It’s been so fun watching people post scores and figure out how to get good at the game – a real treat to see others enjoying the game as much as I have. So...
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Hello and welcome to another update post for Alchemica - Crafting RPG . It has been a long while since we last posted a sneak peek post like this. The reason we...
Hey RedLine Anarchy Racers! We’re excited to share a fresh update packed with new quality of life features that are sure to elevate your racing experience. Ou...
Hi there! Thanks for taking a minute to check out this devlog. I recently finished deep continuity edits and review on my entire, very branching, very complex d...
Ya quedo banda...
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Un juego de Tecno-fantasía
In the next update, there will be screen shake and a dash mechanic, as well as graphic changes and effects to make the game more juicy. What do you all think of...
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Hello hello!! Just thought that I'd share a little update as to the, well, update of the game! YAY I'm currently working on getting the new voice lines in order...
See the up to date blogs at http://patreon.com/sgthale...
Build your own Robot Companion!
Well, well, well. Helloooooooooooo video game enjoyers. I hope you are having a LOVELY week. Now that seekL is out in the world, I'd like to take a few min to r...
Howdy, hiya and azul. It's been sometime since I've touched base. It's been so long in fact, that I'm not really sure where "base" is. Is it here? Here? Blink i...
(Updated on October 23, 2024, around 2:00 AM EDT) Greetings to all senpais, puddings, and engineers! Did you know that we butchered tokens ?? Well, more like yo...
Wow, my first devlog! This is the sort of thing I’ll look back on in five years and think to myself, “Why the hell did I write it this way?” and feel the...
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Hey all, now that we've launched Mini Monsters on Itch (still waiting on catalog), ive started compiling a list of possible features to add or things to change...
I'm happy to report that Book XV of Cosmic Warlord Kin-Bright is pretty much in place. I think we might be looking at two or three more books to wrap the poem u...
pff, a lot of work. Level 3 has 3 possible endings. I think all endings are good. Level 4 also has something special, but I won't reveal that. on to level 5...
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THIS POST IS FROM AN OUTDATED VERSION OF THE GAME. Brimstone and Lead: Arena uses a modified UGOIGO structure. The Active Player has four action points, while t...
It was pointed out to me that my Cheat Sheet and Wandering Creature Prep Sheet do not factor in Surprise when determining the encounter distance. This is a feat...
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See the up to date blogs at http:// patreon.com/sgthale...
Build your own Robot Companion!
Catch A Apple(Now changed to Catch An Apple) has now reached it's beta stage! I am so excited to release this Version of game to see how it improved! Beta Featu...
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Still Chipping away at the next update! A lot has been changed. I can’t give a deadline, its going to be released on a “when it’s done” basis. However...
[DEVLOG] Week 2 Status Currently, this is a basic incremental clicker game template. Current Goal Working on recreating a similar experience to the classic " a...
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