Yo, here is the first update of pack! It brings: ✦Graffiti✦ //Streets need a bit of art. ✦New props✦ //Like old TV, new transport etc. ✦Doors✦ //Doo...
At the request of a user I added another explosion to enrich the game For those who have already purchased the asset, simply download the explosion file...
The Creation of Minifantasy - Nightmare Realm has been possible thanks to the incredible support received on Patreon from a group of amazing people. Here is the...
Joyquest | Free DEMO - WELCOME TO 1.5v Quick resume of the week: Revamp of the entire page package, with juicy styles Reorganize all the sprites in a separatell...
Hello Gowl is here These are the interior that are coming for the new pack different coloring not included maybe i will add more stuff but what do u think about...
Hi! First off, a huge thank you to everyone who has downloaded or bought any of my asset packs. It makes me so happy to know that people are using these assets...
update v32.5 no new .zip today cause it's still a wip Let's dive into the Beach , one of the big missing themes of Modern Exteriors Expect waves of new props, b...
Hello everyone! Lately, I've been updating less frequently, but I'm continuing to progress through the steps outlined in the roadmap. I want to assure you that...
Day Two. Working on improvements, and here are a few novelties: Added: Door animations (horizontal, vertical) Doctor character (walking, idle state) Animation t...
We are excited to announce the latest update to Titan Core, focusing on enhancing player mobility within the game. At Titan Core, we are constantly striving to...
US: I have created this project as a demo so you can try the characters I make. And if the public likes them, they can create more using the same style. I would...
#Welcome back! The march update begins to fix a issue I had since the start of the project. I’ve advertised it as modular pack. While technically it had a few...
Update 1.3.0 is here with a complete reorganization of the asset pack files to simplify even more the merge with my other asset packs and have a better organize...
Hello my dear buyrs, today I'm updating this pack with 14 New Aura FX made with particles. All done in 64x64 with seamless loop of 60 frames. Use your creativit...
Added 9 new animations! Jump, Fall and ladder climb. Animations: Player Jump (4 Frames) (Four directional) Player Fall (4 frames) (Four directional) Player Ladd...
Second part of the Highground expansion, featuring new tiles, new vegetation and extra props New tiles: Dirt rock tileset (2 variations) Dirt rock cave entrance...
👋Hello!👋 This update adds a jump animation to the base sprite, including customisation options to the Aseprite file. Additions: An 8-frame, 4-direction ju...
New Features Explicit error messages for trying to use RoomLoader 's loading and screenshot taking functions without previously initialized room data. .data_is_...
Version 1.5 is out and I've called it "Let's describe our quest!" since I did some major work on the quest description field! The main goal was to add RMMZ text...
Release 1.2 I've added a full version PK3 file with all textures together WARNING : Using a single file may cause the map editor to stop working correctly or fr...
Update 1.3.0 is here with a complete reorganization of the asset pack files to simplify even more the merge with my other asset packs and have a better organize...
Update 1.3.0 is here with a complete reorganization of the asset pack files to simplify even more the merge with my other asset packs and have a better organize...
Hello everyone, I've just uploaded a new release - this time just a few bug fixes. The biggest one among them being a bug where you could endlessly use consumab...
Developing a UI or a the next awesome Video-Game ? This is exactly for you, come along and following for more updates soon to release, next part to be added is...
Some cool C3 projects that use 3DObject (the projects are for sale and there are preview links to see them in action.) https://codecanyon.net/user/zupga (not al...
Hi everyone. I just found out that the template didn't work as expected for Godot 4.2 stable. This is due to to engine named has_focus() function, which didn't...