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Devlogs About Culture Page 13

Thank you for 200+ downloads!!
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Culture
The Dream Drinker has reached more than 200 downloads between itch io and gamejolt!! Thank you so much for your support!! 😊❤...
2 files
A Big Thank You!
Culture
Hello Everyone! This is Thomas Nickel, the Game Designer of Coria and the Sunken City. What can I say? Me and the team, we're all very, very happy about the wa...
Everything start with a video call :)
Culture
All this begin with a bunch of friend living all around the world in a video call "jamming" ideas about making a animated Holiday Card to send a positive messag...
Path Of The Indie — Rebuilding The Prototype
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Culture
CEO of Rummy Games creating Saturated Outer Space proceeds to share his experience with other independent developers Greetings! For newcomers here is the fi...
Spanish version available now!
Culture
Thanks to Oscar Cadena 's hard work, the Spanish version of the experience, “¡No leas este diario!” is available now ! Oscar didn't only did a great local...
Path Of The Indie — New Acquaintances
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Culture
CEO of the Game Project Saturated Outer Space proceeds to share his thoughts about workflow in indie game development Greetings! For newcomers here is the f...
Tuesday js 3 months old
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Culture
Tuesday JS is exactly 3 months old, and I didn't expect to be able to implement most of the functionality in that time and with browser limitations. Visual edit...
Soulflowers Aniversary Survey!
Culture
Hello again guys & galls! Thank you again for trying out Soulflowers, I really hope you enjoyed it and I really want to hear more about your experience with th...
Playtest
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Culture
We are conducting the playtests of our Living Beans project, anyone who is interested in participating and sharing your thoughts about the game, let me know!...
☠️ Soldat 2 🎃HALLOWEEN🎃 Play with the Devs ☠️
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Culture
👻🎮 Soldat 2: Halloween Playing 👻🎮 🡺Saturday, October 31, 2020 🡺7-8 PM CEST Server: Team THD ☠️ Soldaters, our team would like to play with...
Path Of The Indie — Our Second Game Conference
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Culture
We continue the series of articles conducted on behalf of Head of the Game Project Saturated Outer Space Greetings! For newcomers here is the first post where...
A few thoughts! A pre-postmortem?
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Culture
Hey there! It's been a while since I made any updates to the page but I just wanted to say a few words about how things are going and what the future of this ga...
A true horror story behind the music in The ER: Patient Typhon
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Culture
In the occasion that the music for The ER: Patient Typhon has been completed, we will share with you a true horror story that have affected the game’s music...
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Una «dichiarazione di poetica»
Culture
Non ho resistito a infilare una «dichiarazione di poetica» nell’introduzione a Un gioco serio . Eccola, se vi va di darmi un parere. Perché dovreste giocar...
Happy 3rd anniversary, Absolution!
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Culture
Happy third anniversary, Absolution ~! Today marks the third anniversary of the game being conceptualized. Yes, "conceptualized", not "in development". You can...
Path Of The Indie — Recruitment
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Culture
We continue the series of articles conducted on behalf of Head of the Game Project Saturated Outer Space Greetings! For newcomers here is the first post wher...
Project "Insurance Agent" on Tuesday.js
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Culture
Finally, good news. The first project called "Insurance Agent" appeared on "tuesday.js" engine, which tells about the adventures of an insurance agent in the po...
PixelTwips featured in the Unidos Online Game Showcase
Culture
Hello everyone! PixelTwips got featured in the Unidos Online Games Showcase ! If you want to know what is this all about, Unidos Online is a 3-day celebration o...
Path Of The Indie — Unfolding The Development
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Culture
We continue the series of articles conducted on behalf of Head of the Game Project Saturated Outer Space Greetings! For newcomers here is the first post where...
Path Of The Indie — Our First Game Conference
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Culture
We continue the series of articles conducted on behalf of Head of the Game Project Saturated Outer Space Greetings! For newcomers here is the first post wher...
Path Of The Indie — Gathering The Party
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Culture
We are launching a series of articles which will be conducted on behalf of Head of the Game Project Saturated Outer Space Greetings! My name is Nikita Proskuri...
Question about Japanese arcade machines
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Culture
Who knows what a weird slot machine is at Taito Station in Japan? Why do I need character cards on a separate stand and how to play it?...
Devlog: Tree Trunk Brook on Armor Games, Nerdist, and more
Culture
A few things have happened since releasing the game here on itch.io! Tree Trunk Brook has been published onto the Armor Games portal , where as of now it's been...
Day 7: Submission time
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Culture
Day 7: Last Day On the last 24 hours, my sound artist buddy, dnebesh, has given me some music and some sound effects. He was pretty busy because of college, but...
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Day 6: Full speed ahead!
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Culture
Day 6 Alright, now there's only 1 day left in making the game. I was super anxious, worrying that the levels might not be enough. Why? Previously, I said that t...
Day 5: Extra push on levels, a game over screen, and a credits screen
Culture
Day 5 2 days left before the game jam has ended. So today, I put some extra work on the levels. On Day 3 and 4, I made both 5 levels on each day. Today, I made...
Devlog III: The summoning
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Culture
Greetings Swordslingers, Let us take this moment to invite you to the discord channel for chat, suggestions and announcements: https://discord.gg/PzFeK4P The n...
Day 4: More levels, a good game menu, and some help
Culture
Day 4 On Day 4, I woke up and prepared to continue making games. Soon, my brain goes: "Hey, let's make some jump-through wood platforms..." And so I did. It's n...
Day 3: New levels
Culture
Day 3 The next day has come and now, I am refreshed. On Day 2, I said I was going to make a platform for the players. But I tried my best and... This is what I...
Day 1 and 2: The idea and a start
Culture
This is the first devlog for "Gems Finder"! Day 1 On the very first day, the theme was revealed. It's called "There and Back". I was a bit confused on what it w...
Happy Birthday Livi!
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Culture
Today, September 16th, is Livi's birthday! A good cup of coffee can make this grumpy man give a genuine smile ☕️ ❤️ . Livi drinks his coffee black, bu...
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Tuesday js reference character design
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Culture
Added vector svg reference character design to Mascot girl for Tuesday js visual novel engine. For to practice the possibilities of working with vector graphics...
Tuesday js update navigation
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Culture
Thanks to everyone who helps improve the editor. In particular LaurentK and Anastasia Maru for testing idea Thanks to this, the editor has improved navigation t...
How do you eat an elephant?
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Culture
How Do You Eat an Elephant? Whenever I was a kid stressing about a project or any impending todo my dad would always say: “How do you eat an elephant?” The...
+300 Downloads - Thank you for all the feedback!
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Culture
More than 300 people were brave enough to enter the house! We want to thank each one of you for trying the Bella Muerte demo and sharing your experience with us...
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Huge Thank You From ProtoHunter!
Culture
Huge Thank You From ProtoHunter! Lots of support in such short time. These days, it is super important to be grateful. Personally, from us, we are extremely gra...
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We’ve been around one year! Raffle [CLOSED] + survey
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Culture
Today, September 1, marks one year since the first chapter of Chronicles from 4.012 came out. We still have a lot of work ahead of us, the adventures of our cha...
A retro game I played in my mind at 1980s
Culture
Middle-aged reporters were also young a few decades ago. In the 1980s when I was young, the Japanese game industry was vibrant. In the meantime, I spent a lot o...
My Game isn't for (18+) but it kind of
Culture
Romancing the Sun is not an Adult Visual Novel. Well, the subject matter is mature to coming of age level but there isn't nudity in the game and none is planned...
Team Terrible Discord
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Culture
Hey guys! We've recently added a discord server for all things team terrible, if anyone wants to join and discuss the baby in yellow, future projects, game jams...
Meet the brothers behind Gamecraft Studios
Culture
The story of Dan and Tiago Zaidan - two brothers from Brazil - probably started very much like most other game devs: their love for video games and the curiosit...
September and Details
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Culture
Hello :) Sorry for the delay for "Gornom 2", honestly, I haven't worked on it a lot these weeks. I'm very busy recently, classes will be back soon. From now on...
Manga about Gamers: Part 1
Culture
Drawing : doromizu89 Original article : https://www.fanbox.cc/@qbert/posts/1348405 This is a 8-panel manga of a strange interaction between the circle's mascot...
Media: Chetnut Grove Preview in Pixel Bison (July 2020 issue).
Culture
It was in the mail for almost a month crossing the Atlantic, but it finally arrived: I'm honored to have my game Chestnut Grove previewed in the print issue of...
PixelTwips featured in the Puerto Rico Games Showcase (2020)!
Culture
Hello everyone, lunzyde here. I'm pleased to say that PixelTwips got featured in the Puerto Rico Games Showcase ! I kept this as a not-so-slight secret... You m...
Why do middle-aged reporters make niche video games individually?
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Culture
I'm 49 years old born in 1971, but I make indie games as a hobby. There is no law in Japan that 49 years old must not make indie games (probably in most countri...
update game engine
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Culture
the game has received a framework update "cordova 10"...
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Separation of waste, especially in our time, has become a necessity.
update game engine
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Culture
the game has received a framework update "cordova 10"...
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Fight for cleanliness with fun microbes.
Review from Visual Novel.Info (Japanese version)
Culture
(This page is the English version. The Japanese version is here .) (こちらの記事は日本語版です。英語版は こちら です。) こんにちは...
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