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Devlogs

Big Update v0.5

FLOSS
A browser FLOSS made in HTML5

The main goal of this update is to make the game more accessible and enjoyable - especially for non-hardcore players. I’ve tried to give more time to learn the basics and added clearer tutorials.

At the same time, serious players can now unlock the full arsenal much faster - and still find a worthy challenge.

On top of that, the core mechanics are now polished to near perfection.


Changelog:

Important:

Added:

  • New colorful first boss

Changed:

  • Enemies design
  • Progression concept reworked
  • Pistol buffed x3 - now functions like a shotgun
  • Bow now has a charging mechanic
  • Shield and aura now share a single resource
  • Unlocks? Gone. Now they're built-in passive upgrades
  • All bosses reworked to match new mechanics and progression

Not Important:

Added:

  • Sound and animation for the countdown timer on timed levels
  • New menu and tons of settings
  • Ability overview screen
  • New UI for buff status display
  • Quickstart Guide at the beginning
  • Cursor lock
  • Predefined control schemes
  • Dual keybinds
  • More sounds

Changed:

  • Fixed backward shooting
  • Fixed direction when throwing mines
  • Mutating enemy tweaks
  • Teleporter enemy tweaks
  • Aegis enemy tweaks
  • Blue triangle enemy tweaks
  • Critical bug fixed in Root enemy
  • Wall collision and dash calculation reworked
  • Fixed movement freeze caused by state conflict when finishing a level
  • Tutorial rebuilt from scratch
  • Blue outline around the game in some browsers removed

Files

  • FLOSS.zip 19 MB
    2 days ago
  • FLOSS_MAC.zip 99 MB
    2 days ago
  • FLOSS_WIN.zip 43 MB
    2 days ago
Download FLOSS
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