Posted July 14, 2025 by unreleasedgamedev
#2D #Cyberpunk #Dark #Indie #No AI #Pixel Art #Retro #Roguelike #Singleplayer
What's new:
- Add: Player now can choose their attribute distribution every 4 levels.
- Add: Camping is a permanent choice between fights now.
- Add: Crafting is a permanent choice between fights now.
- Add: Difficulty choice from settings (Easy vs Balanced)
- Change: Some injectors now heal a fixed + percentage of total health.
- Change: Rest events now heal a percentage of total health, based on the event outcome.
- Fix: Sometimes rather than dying you would level up. No more!
- Fix: Sprites for a certain enemies are no longer invisible.
- Fix: Inventory header shows the current floor correclty
- Improvement: Starting a run also starts with random gear.
- Improvement: Secrets UI is now pixelated!
- Improvement: New animations when HP changes.