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Taisei v1.4.3 released!

Taisei Project
A downloadable game for Windows, macOS, and Linux

This is yet another maintenance release without any gameplay changes. However, it contains some important fixes and rendering backend improvements, especially for Windows and macOS users.

Some key changes are:

  • New rendering backend based on the SDL3-GPU API. In practice, it means the game will now use the modern Vulkan and Metal graphics APIs on Windows and macOS by default, respectively. This greatly improves compatibility and performance. On Linux and other systems, OpenGL is still the default, as it's well supported and currently more efficient, thanks to the excellent Mesa drivers.
  • ANGLE mode is gone, as it is no longer needed due to the previous change.
  • Fixed a game-breaking bug that may exist in some builds of the game, causing it to crash on Wriggle's "Moonlight Rocket" Spell Card.
  • Fixed another crash that occurred when the game window is closed during the game over menu.
  • 32-bit Windows builds are no longer provided. You can still build them yourself, but this is unsupported. All x86 hardware that Taisei could be playable on is 64-bit-capable.
  • Fixed the Windows .exe missing the icon and metadata. Oops!
  • Improved the web browser version's UI. The game window is always maximized to the page content, and switching into fullscreen mode should work more reliably now.

For a more comprehensive list of changes, visit the GitHub release page.

Files

  • Linux, x86-64 (glibc 2.29) 179 MB
    Version 1.4.3
  • macOS, x86-64 and arm64 185 MB
    Version 1.4.3
  • Windows, x86-64 (Installer) 179 MB
    Version 1.4.3
  • Windows, x86-64 179 MB
    Version 1.4.3
  • Source code 286 MB
    Version 1.4.3
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