Devlogs
Intelligent AI Update
AI Changes
- Rebuilt the entire AI architecture to be more scalable and intelligent.
- Friendly NPC's are now able to dodge away from enemies and chase after collectables.
- New Director AI has been built with a dedicated behavior tree for managing enemy spawn rates and progressively increasing their health.
Gameplay Changes
- The wait time between bosses now decreases by 10% for each boss you have defeated in a run, making it possible to eventually battle two bosses at once!
- New waypoint markers have been added over all friendly characters to indicate where they are in case they get lost in their ghost fighting endeavors.
Balancing Changes
- Increased the dash cooldown timer from 1 second to 2 seconds.
Quality of Life Changes
- Added a new health bar depletion animation to all health bars.
Sound Changes
- Added 3 new songs to the main level.