Posted September 09, 2017 by chris_sterne
#revision #history
1.0: Initial release. Supports OpenGL ES 1.0.
1.1: Fixed possible crash when displaying inventory.
1.2: Faster rendering with Vector Buffer Objects. OpenGL ES 2.0 now required.
1.3: Fixed displayed inventory vanishing when device rotated.
1.4: Added internal refinements (view layout, player movement).