Posted May 12, 2025 by Scribarchy
Today I want to talk about a use case for Scribarchy that might be appealing: the Play-by-Post RPG campaign.
Yes, play-by-post. The noble pastime of collaborative storytelling at a glacial pace. If you’ve ever spent a week composing the perfect three-paragraph reply to someone’s in-character soliloquy about goblin taxation, this one’s for you.
At its core, Scribarchy is a system for managing evolving worlds—Multiverses—full of fictional people (Persons), grouped into Teams, making narrative-altering Choices at various Places. These characters are defined by their Roles, which are paired into Things (think “Trained As A Prophet” or “Trained As A Librarian,” complete with fitting bonuses and narrative penalties). And you are the Player-Author.
If you’ve tried to run a PbP game in a forum, Discord thread, or Google Doc titled “CAMPAIGN STUFF DO NOT EDIT,” then you already know the chaos that can ensue. Scribarchy might be able to help with that. Here's how.
Centralized World-Building: Instead of twenty contradictory wiki pages, one burnt-out GM, and a spreadsheet that only Dave understands, everything in Scribarchy is structured in-universe. Places, Roles, Persons—it's all modular and curated.
Built-in Team System: Teams give you a narrative and mechanical reason to group characters.
Choices as Story Hooks: At each Place, you define Choices. They’re invitations for players to drive the plot forward, collaboratively. And slowly.
Still Under Construction: Scribarchy is a work-in-progress. If you’re expecting a polished, push-button campaign manager with full Discord integration...
Rules-Light (Sometimes Rules-Averse): There are no initiative rolls, no hit points, and no inventory weight calculations. If you like crunchy systems where every goblin's footspeed matters, you may find Scribarchy's abstract nature unsettling.
No Real-Time Play (on Purpose): If you crave live sessions or instant gratification, Scribarchy will not satisfy you. It’s designed for the slow burn.
Scribarchy doesn’t replace the joy of a messy, sprawling PbP campaign—it just tries to contain it in a structured multiverse. If you enjoy world-building and collaborative storytelling, you might find a home here.