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Radio Noise development diary #5

Radio Noise
A downloadable game for Windows

So, I came back after a relatively long time. And I can say that in all this time I have already managed to make the logic of character movement, improved generation, and the biggest thing - added the mechanics of digging and building.


There will be a system for saving the world, loading it, there will be creative menu, grass, trees, procedural world generation, and building and digging. The rest is planned in other prototypes, after the first one is released.


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