Posted April 29, 2025 by rahisaurus
#bugfix #update
Hey folks! Thanks for your appreciation and support for the new Tracking features, it means a lot!
This update has one new feature: Gamepad API selection. I've implemented a new method of capturing controller/joystick input (RawInput), which is the new default. It should be able to read the state of your controller regardless of whether or not RahiTuber is in focus.
The old API (using SFML's built-in controller handling) is still available, in case the new method brings any unexpected issues (I've tested states and tracking with this change, it should be fine, but can't hurt to have options). You can switch the Gamepad API in the Advanced menu.
Also one bugfix - the reset button on the Tracking Smooth option now works correctly.