Posted February 22, 2025 by Neon Brain
#Update
REMINDER: due to the nature of alphas, expect your current save file to be obliterated with every new feature implementations.
Hello again, what is the meaning of this you may ask? Well several things.
Three things I found that were severe enough for me to warrant this update:
So I was in the middle of working on the next big stuff when I noticed those things so here is the new content, lore terminals. Adds more story elements which a lot of people have been clamouring for. The system behind it is the same for dialog(hence why your current save file is getting voided).
I have also added a aim assist when playing with a controller so that playing with a gamepad is far more forgiving when using free aim.
That mean the next major update will have NPCs to converse with! The next major update will be build with Godot 4.4 which at the time of writing this is in it's RC1 state(99% ready state). Not only it will allow me to put an end to the shader cache stutters. It will also give a major boost in enemy navigation performances. I will test those out and see if 120 FPS is achievable again once 4.4 is officially out.
Cheers