Posted March 17, 2025 by FearCode
#3D #3D Creation
I'll make things a little different this time. Today I'll show you something cool about the game engine and in the end I'll announce a new version of the game engine.
So, here is me moving a cylinder with the mouse and a octahedron hovering over the ground, all created inside the engine within seconds:
Now here is me conecting them 3 into one sort of singular geometry, giving the cylinder some stairs in just another couple of seconds:
You can see the stairs morphing into the surface in real time. And here is the final result:
You can also do the opposite: carve shapes out of other shapes, here is me carving that cylinder with stairs off the octahedron and ground:
Wouldn't be nice to have this feature in a survival game, where you got to build your shelter with such ease?
I just released a new version of Biomancer: 0.1.7.1
Please join the discord server to download it
Major features:
= Game Testing
Features:
= Game Settings Menu
= Free primitive drawing working via bioscript.
= ui visibility toggle in editing
= ui bounding box editing
= invoking new level and closing current level from bioscript
= on cancel ui event and script
= persistent ui selection
= ui grid based editing
= run-time dependency tracking
= Refactored GenericSerializer to DataContainer
Bugfixes:
= pre-compiling ui bioscript during ui start.
= general ui maker bugs
= making sure object state is preserved when closing and re-opening an ui group