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Inventory Aesthetic?

A Forest Tail
A downloadable Forest Tail for Windows

So I'm doing some fiddling with the inventory system, but I don't know how much inventory is too much? Do you like a game that you can work your way up to being a mobile chest system? Do you think it's fun to run back and forth because you can only carry 10 things at once? I don't :) 
But here's my questions.

10 hotbar slots or 9?

Pixel font or would anything work?

Is it annoying to wait for a 1 second animation every time you open the pause menu? Or do you prefer just an instant popup without the wait?

You'll get more inventory slots overtime via "pages" you earn from different things you do, but how much to start? 10, 20, 30?? There's going to be quite a lot of items in the game. For instance, there'll be over 12 ore types alone.  SO MANY UPGRADES. I love a game with lots to do, so...yeah.

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