Devlogs
bug fixes + steam page + website
In my last update I wrote that I:
broke e v e r y t h i n g
a few times,
so things I’ve done since last update:
- a lot of time spent on bug fixes
this is so much more work than expected:
make banner + capsule art,
ensure the many different resolutions fit correctly,
record + make gifs,
record + edit teaser video,
page localization,
upload pc build,
get steam to approve it =_=
- rewrite the save/load system
- build framework for in-game purchases, including: purchasing a website, building the home page and creating the backend api to handle it. (in-progress)
- rework the settings menu (in-progress)
- started making a very basic implementation of all the different levels, including materials, skybox and textures
- reworked the item-drop logic (extensively)
- finishing localization system: much of it was left in a basic implementation only state, lately I’ve been trying to get it to fully working (in-progress)
as always, plenty of minor things I’m forgetting about but that’s pretty much it ¯\(ツ)/¯