Devlogs
Week 9 - Palm Tree
Weekly Update #9 - Palm Tree
I was on a wonderful family vacation this week, but we still managed to squeeze some content in this one. For the rest of the Summer I'll have a lot more free time.
- Maple Trees, Palm Trees, Pine Trees, and Dead Trees have more frames in their attack animations so you have more time to react.
- Wind is cooler and less annoying. See for yourself!
- Alexandra's passive (Backpack) was replaced with Travel Snack. She now starts with a full-heal consumable that has three uses. The sprite is temporary.
- Scrapping is now bindable. The default is ctrl.
- Fixed a crash with anvil.