Posted August 28, 2017 by Double Wookie
**LOG 0.8**
-Enemy points re balancing
-Many lives, restart at the beginning of the level
-No more white enemies in level 1 and 2, and more in level 9 and 10
-Added pause menu
-Rendering optimization pt 1: Batching stuff
-need to master audio and finish all sfx and songs
**LOG 0.7**
-New song
-Revamped SFX for almost everything, and a few new ones altogether
-New Victory animation
-bug fixes
Needs new optimization on the audio part, it lags now when stuff is in screen.