Posted December 20, 2024 by ImJustDoingThings
Hello,
This is the last Devlog for this game because the project is now done, and the due date has arrived. This was a fun project, and it is sad to be done with it, but I am looking forward to the next one. At the very least I don't need to be doing animation for a while, that was a lot of effort and debugging. Thank you for any interest you may have had in this game. This week has been primarily visual changes and sounds, so I hope you enjoy this last update.
What has been added:
New Models: Everything has a model, all spells have particle effects
Animations: Player is animated now, I tried to do the enemies too, but it wasn't working as intended and I didn't have enough time to finish or fix it
Sounds! There are sounds for the game now
Balance: costs of spells have been adjusted (mostly increases) and the starting soul count is now 0
Goodbye, and thank you for any interest you may have had in this project