Posted November 26, 2024 by SpinlockGames 🗣️🗣️
In the previous devlog, we showcased updates to the sprites and environments of our game, along with the implementation of a player death system triggered when their health reached zero. Additionally, we introduced significant bug fixes to improve stability and gameplay.
For this iteration, our primary focus was on enhancing the combat system by implementing unique special attacks for each character, as well as improving the user interface. Here’s an overview of the updates:
For the next iteration, we plan to refine these features further and implement all ultimate abilities for the remaining characters. Additionally, we aim to introduce the special ability for the character Dudo, expanding the gameplay and adding more variety to combat strategies.