Posted November 20, 2024 by Lyam with a Y
my plan for the physics game is to make a very simple platformer. I added some platforms of varying sizes to mess around with the game's code gravity. It took some playtesting to get the jumps right.
I also originally planned to reuse some code from my rhythm game to add some hazards that restarts the entire level when the player touches the hazards, but somehow i wasnt able to successfully replicate the same mechanic even if reusing the same code and switching things around to match the code for the physics game.